Player Matchup

Ra
Ra
I Wrld666 I
Ra
Level 19
God Stats
1W - 2L
1,716 SR
Queue Stats
28W - 24L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KodakFIak
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,354 Elo+
Party 1
Kali
Kali
MephaIla
Kali
Level 45
God Stats
4W - 3L
1,592 SR
Queue Stats
36W - 27L
1,367 Elo+
Party 1
Fafnir
Fafnir
Squanchiss
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,397 Elo+
Party 1
Athena
Athena
moshibaru
Athena
Level 10
God Stats
4W - 8L
1,500 SR
Queue Stats
42W - 52L
1,364 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,370 Elo+

VS

Team Averages
Level 33
1,373 SR
1,281 Elo+
Geb
Geb
AURELIO JR
Geb
Level 87
God Stats
4W - 6L
1,367 SR
Queue Stats
34W - 25L
1,506 Elo+
Party 2
Ullr
Ullr
Finessah
Ullr
Level 4
God Stats
3W - 2L
1,236 SR
Queue Stats
6W - 8L
949 Elo+
Solo
Merlin
Merlin
Frostbite1229
Merlin
Level 25
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 7L
1,337 Elo+
Party 2
Sun Wukong
Sun Wukong
OTGWOLF25
Sun Wukong
Level 23
God Stats
4W - 3L
1,307 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 2
Nemesis
Nemesis
patofarjr
Nemesis
Level 25
God Stats
3W - 6L
1,403 SR
Queue Stats
11W - 16L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 3
10,469
419
13,066
21,894
8,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
KodakFIak
Ah Muzen Cab
18
10 / 7 / 3
12,477
499
26,208
20,989
8,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
15
4 / 6 / 5
10,244
410
12,190
23,802
10,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
Squanchiss
Fafnir
14
1 / 8 / 2
9,464
379
5,647
28,019
20,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
moshibaru
Athena
5
0 / 1 / 2
6,908
276
731
2,189
792
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 9
13,525
541
16,013
22,273
10,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
16
1 / 3 / 4
12,349
494
5,019
11,969
7,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 5 / 11
13,536
541
18,028
16,598
5,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
OTGWOLF25
Sun Wukong
16
4 / 0 / 15
12,683
507
15,696
23,385
21,072
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
patofarjr
Nemesis
19
10 / 5 / 11
14,485
579
17,400
19,247
8,719
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
16
Kills
32
32
Deaths
18
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
Ullr
1
3
4
1
W
9
5
11
2.9
L
1
10
3
0.25
L
Ah Muzen Cab
KodakFIak
Ah Muzen Cab
10
7
3
1.64
L
Kali
4
6
5
1.08
W
Sun Wukong
OTGWOLF25
Sun Wukong
4
0
15
11.5
L
Fafnir
Squanchiss
Fafnir
1
8
2
0.25
L
Athena
moshibaru
Athena
0
1
2
1
W
Nemesis
patofarjr
Nemesis
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,842
Damage
72,156
96,893
Taken
93,472
48,390
Mitigated
53,177
16,263
Healing
34,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,013
2,832
1,234
6,244
22,273
10,295
1,619
5,386
16,887
48,615
0
W
Ullr
5,019
3,611
0
1,445
11,969
7,152
6,635
3,475
8,494
0
61,259
W
18,028
970
542
4,956
16,598
5,939
2,904
4,406
12,192
60,601
0
L
13,066
1,321
359
3,977
21,894
8,202
399
9,777
11,967
68,604
0
L
Ah Muzen Cab
KodakFIak
Ah Muzen Cab
26,208
12,568
0
5,400
20,989
8,645
0
7,730
13,209
0
83,143
L
Kali
12,190
6,049
0
3,251
23,802
10,307
0
7,959
15,693
0
55,491
W
Sun Wukong
OTGWOLF25
Sun Wukong
15,696
2,277
1,182
12,028
23,385
21,072
552
7,015
15,374
0
50,446
L
Fafnir
Squanchiss
Fafnir
5,647
2,133
95
2,933
28,019
20,444
0
8,088
19,631
33,256
0
L
Athena
moshibaru
Athena
731
345
161
87
2,189
792
27
487
1,677
4,340
0
W
Nemesis
patofarjr
Nemesis
17,400
8,054
1,143
5,821
19,247
8,719
1,259
3,470
14,618
0
101,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
66,578
347
Minions Killed
441
0
Camps Cleared
0
1,732,056
Distance Traveled
2,314,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,525
541
51
2
0
456,073
0
W
Ullr
12,349
494
113
5
0
438,500
1
W
Merlin
13,536
541
98
4
0
448,255
0
L
Ra
10,469
419
132
5
0
377,043
0
L
Ah Muzen Cab
12,477
499
96
4
0
426,678
0
L
Kali
10,244
410
65
3
0
449,921
1
W
Sun Wukong
12,683
507
75
3
0
524,044
1
L
Fafnir
9,464
379
45
2
0
388,474
0
L
Athena
6,908
276
9
0
0
89,940
0
W
Nemesis
14,485
579
104
4
0
447,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role