Player Matchup

Anubis
Anubis
GomeroRanchero
Anubis
Level 16
God Stats
6W - 1L
1,815 SR
Queue Stats
14W - 1L
1,847 Elo+
Party 2
Fenrir
Fenrir
Snappies
Fenrir
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
127W - 61L
1,804 Elo+
Party 2
Merlin
Merlin
XSinLimitesX
Merlin
Level 144
God Stats
4W - 1L
1,634 SR
Queue Stats
59W - 29L
1,795 Elo+
Party 2
Team Averages
Level 106
1,729 SR
1,815 Elo+

VS

Team Averages
Level 77
1,479 SR
1,375 Elo+
Sun Wukong
Sun Wukong
Bradyism
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Techedburrito
Nemesis
Level 11
God Stats
1W - 1L
1,436 SR
Queue Stats
6W - 10L
1,304 Elo+
Party 1
Sol
Sol
jer187
Sol
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 15
9,596
738
7,776
3,123
1,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Snappies
Fenrir
14
14 / 2 / 5
10,956
843
13,130
13,703
13,269
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
4 / 0 / 12
9,477
729
12,892
6,260
2,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bradyism
Sun Wukong
11
1 / 6 / 1
7,689
591
5,582
15,164
9,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
10
1 / 7 / 1
7,902
608
2,873
12,299
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
jer187
Sol
10
0 / 8 / 2
7,360
566
4,494
12,286
3,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
2
2
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bradyism
Sun Wukong
1
6
1
0.25
W
3
0
15
10.5
W
Fenrir
Snappies
Fenrir
14
2
5
8.25
L
Nemesis
1
7
1
0.21
W
Merlin
4
0
12
10
L
Sol
jer187
Sol
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
12,949
23,086
Taken
39,749
16,688
Mitigated
17,657
7,492
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bradyism
Sun Wukong
5,582
561
0
4,465
15,164
9,791
0
8,654
6,335
0
27,357
W
7,776
275
0
1,886
3,123
1,254
612
895
2,103
32,344
0
W
Fenrir
Snappies
Fenrir
13,130
3,266
0
3,923
13,703
13,269
918
2,422
10,956
0
36,503
L
Nemesis
2,873
1,093
0
866
12,299
4,704
0
6,644
5,505
0
11,807
W
Merlin
12,892
764
100
1,583
6,260
2,165
788
1,587
4,573
59,960
0
L
Sol
jer187
Sol
4,494
187
0
1,991
12,286
3,162
156
5,422
6,689
21,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
22,951
159
Minions Killed
89
0
Camps Cleared
0
744,278
Distance Traveled
659,678
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,689
591
30
2
0
220,986
2
W
Anubis
9,596
738
62
5
0
241,352
1
W
Fenrir
10,956
843
32
2
0
249,351
3
L
Nemesis
7,902
608
21
2
0
224,702
3
W
Merlin
9,477
729
65
5
0
253,575
2
L
Sol
7,360
566
38
3
0
213,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role