Player Matchup

Neith
Neith
DrChachee
Neith
Level 118
God Stats
5W - 4L
1,593 SR
Queue Stats
152W - 131L
1,465 Elo+
Party 1
Merlin
Merlin
MR CHUBBS44
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Pele
Pele
Slayher Pro
Pele
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
139W - 140L
1,440 Elo+
Solo
Ravana
Ravana
Ultras Do 1909
Ravana
Level 157
God Stats
0W - 3L
1,110 SR
Queue Stats
201W - 211L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
xThuggishSplash
Kuzenbo
Level 128
God Stats
0W - 1L
1,804 SR
Queue Stats
105W - 92L
1,469 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,455 Elo+

VS

Team Averages
Level 92
1,482 SR
1,478 Elo+
Agni
Agni
Bryan_M_17
Agni
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
169W - 122L
1,534 Elo+
Party 2
Neith
Neith
MisledNeptune54
Neith
Level 64
God Stats
9W - 5L
1,481 SR
Queue Stats
202W - 222L
1,441 Elo+
Solo
Odin
Odin
Mitchell_1507
Odin
Level 80
God Stats
3W - 1L
1,678 SR
Queue Stats
106W - 102L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
Sword940
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,444 Elo+
Solo
Sol
Sol
luis24minus
Sol
Level 126
God Stats
6W - 2L
1,453 SR
Queue Stats
172W - 187L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrChachee
Neith
15
1 / 5 / 5
8,374
698
11,018
12,858
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
2 / 7 / 2
8,599
717
9,219
10,477
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 4
8,490
708
5,048
15,276
14,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 6 / 3
8,196
683
4,419
8,918
3,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 6 / 10
8,815
735
8,910
19,635
21,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
10,118
843
18,973
11,655
4,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 11
9,260
772
8,985
11,446
5,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 20
9,847
821
10,952
12,842
13,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Sword940
Amaterasu
16
8 / 4 / 14
10,126
844
6,457
15,079
15,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 18
10,688
891
16,189
10,676
4,681
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
11
Kills
30
30
Deaths
12
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
Neith
DrChachee
Neith
1
5
5
0.7
L
Merlin
2
7
2
0.43
W
5
2
11
5.25
W
5
3
20
5
L
4
6
4
1
W
Amaterasu
Sword940
Amaterasu
8
4
14
3.75
L
4
6
3
0.92
W
6
1
18
15
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
61,556
67,164
Taken
61,698
48,691
Mitigated
43,669
16,081
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,973
1,308
2,340
4,081
11,655
4,392
693
3,047
7,246
34,998
0
L
Neith
DrChachee
Neith
11,018
3,035
1,823
4,821
12,858
5,091
0
7,264
5,444
0
23,579
L
Merlin
9,219
862
561
816
10,477
4,313
0
5,083
5,319
24,264
0
W
8,985
1,975
1,360
3,446
11,446
5,153
769
3,665
7,573
0
23,124
W
10,952
1,335
2,141
2,086
12,842
13,467
0
3,300
9,386
0
15,787
L
5,048
541
891
1,645
15,276
14,428
0
7,269
7,804
0
8,943
W
Amaterasu
Sword940
Amaterasu
6,457
2,115
1,414
2,832
15,079
15,976
163
4,402
10,677
0
11,026
L
4,419
1,792
1,225
967
8,918
3,546
0
5,313
3,552
0
6,993
W
16,189
2,609
1,098
3,286
10,676
4,681
3,021
3,715
6,961
42,406
0
L
8,910
3,083
1,778
1,554
19,635
21,313
0
10,233
9,210
18,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
50,039
92
Minions Killed
132
0
Camps Cleared
0
857,296
Distance Traveled
1,040,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,118
843
43
4
0
191,612
0
L
Neith
8,374
698
27
2
0
176,849
1
L
Merlin
8,599
717
33
3
0
170,741
0
W
Neith
9,260
772
19
2
0
209,536
0
W
Odin
9,847
821
11
1
0
234,421
0
L
Pele
8,490
708
6
1
0
193,555
0
W
Amaterasu
10,126
844
7
1
0
227,554
0
L
Ravana
8,196
683
7
1
0
127,173
0
W
Sol
10,688
891
52
4
0
177,794
1
L
Kuzenbo
8,815
735
19
2
0
188,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role