Player Matchup

Cthulhu
Cthulhu
Alex03899
Cthulhu
Level 29
God Stats
6W - 13L
1,348 SR
Queue Stats
33W - 51L
1,328 Elo+
Party 1
Awilix
Awilix
ERICKMINATOR
Awilix
Level 29
God Stats
10W - 8L
1,498 SR
Queue Stats
34W - 55L
1,312 Elo+
Party 1
Achilles
Achilles
figuebby
Achilles
Level 26
God Stats
2W - 12L
1,355 SR
Queue Stats
5W - 20L
1,185 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,275 Elo+

VS

Team Averages
Level 48
1,541 SR
1,424 Elo+
Rama
Rama
JuanRT
Rama
Level 107
God Stats
7W - 6L
1,534 SR
Queue Stats
113W - 145L
1,402 Elo+
Solo
Horus
Horus
MMAARR8787
Horus
Level 24
God Stats
3W - 3L
1,672 SR
Queue Stats
23W - 20L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
chimic01
Kukulkan
Level 13
God Stats
10W - 6L
1,417 SR
Queue Stats
22W - 20L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex03899
Cthulhu
12
1 / 5 / 4
9,293
664
6,046
13,405
8,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
12
2 / 7 / 3
9,348
668
10,749
13,876
4,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
figuebby
Achilles
13
3 / 6 / 2
9,804
700
5,876
12,450
5,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JuanRT
Rama
14
8 / 3 / 8
10,969
784
15,852
14,864
5,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
14
3 / 2 / 14
11,122
794
6,362
16,448
13,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
chimic01
Kukulkan
13
6 / 2 / 10
10,566
755
7,950
4,829
1,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
17
18
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alex03899
Cthulhu
1
5
4
0.6
L
Awilix
2
7
3
0.5
W
Rama
JuanRT
Rama
8
3
8
4
W
Horus
3
2
14
5
W
Kukulkan
chimic01
Kukulkan
6
2
10
5.5
L
Achilles
figuebby
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
30,164
39,731
Taken
36,141
19,424
Mitigated
20,575
4,059
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alex03899
Cthulhu
6,046
187
328
1,360
13,405
8,932
0
2,606
10,799
21,571
0
L
Awilix
10,749
3,089
0
1,648
13,876
4,939
0
1,567
12,309
0
40,330
W
Rama
JuanRT
Rama
15,852
13,397
0
6,641
14,864
5,043
803
2,505
12,359
0
55,474
W
Horus
6,362
3,627
2,854
7,607
16,448
13,946
502
2,605
13,843
0
20,778
W
Kukulkan
chimic01
Kukulkan
7,950
972
144
500
4,829
1,586
1,126
1,321
3,508
41,138
0
L
Achilles
figuebby
Achilles
5,876
2,619
0
723
12,450
5,553
0
4,202
8,248
78
20,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
32,657
98
Minions Killed
149
0
Camps Cleared
0
713,753
Distance Traveled
707,647
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,293
664
18
1
0
228,288
0
L
Awilix
9,348
668
49
4
0
249,038
0
W
Rama
10,969
784
76
5
0
203,278
3
W
Horus
11,122
794
19
1
0
273,991
5
W
Kukulkan
10,566
755
54
4
0
230,378
2
L
Achilles
9,804
700
31
2
0
236,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role