Player Matchup

Da Ji
Da Ji
GlitterBootyTM
Da Ji
Level 18
God Stats
47W - 39L
1,560 SR
Queue Stats
107W - 129L
1,341 Elo+
Party 1
Cupid
Cupid
JesterSloth666
Cupid
Level 16
God Stats
3W - 6L
1,118 SR
Queue Stats
42W - 34L
1,538 Elo+
Party 4
Khepri
Khepri
KilM0
Khepri
Level 86
God Stats
11W - 6L
1,613 SR
Queue Stats
106W - 121L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
NonSenseNurse
Nu Wa
Level 89
God Stats
58W - 68L
1,439 SR
Queue Stats
152W - 162L
1,358 Elo+
Party 1
Neith
Neith
Sparklez-sloth4
Neith
Level 68
God Stats
5W - 4L
1,460 SR
Queue Stats
628W - 614L
1,388 Elo+
Party 4
Team Averages
Level 55
1,438 SR
1,408 Elo+

VS

Team Averages
Level 42
1,623 SR
1,401 Elo+
Nu Wa
Nu Wa
KawaiiGreenMage
Nu Wa
Level 47
God Stats
39W - 43L
1,455 SR
Queue Stats
317W - 357L
1,335 Elo+
Party 2
Loki
Loki
MajinGideon
Loki
Level 36
God Stats
3W - 2L
1,699 SR
Queue Stats
267W - 337L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
Zacherryuh
Jormungandr
Level 59
God Stats
2W - 1L
1,751 SR
Queue Stats
150W - 162L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
bigpapa_dawg69
Kukulkan
Level 40
God Stats
62W - 47L
1,634 SR
Queue Stats
277W - 279L
1,482 Elo+
Solo
Sol
Sol
owlchh
Sol
Level 28
God Stats
20W - 12L
1,575 SR
Queue Stats
154W - 159L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
10,537
958
5,861
10,535
8,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 1 / 9
13,310
1,210
25,805
12,046
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
KilM0
Khepri
18
4 / 3 / 20
11,921
1,084
10,859
14,771
15,410
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 0 / 18
10,441
949
8,416
9,365
3,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 1 / 12
11,515
1,047
9,914
8,947
3,262
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

215

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,460
951
13,291
14,880
5,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
0 / 9 / 2
9,448
859
4,067
14,194
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Zacherryuh
Jormungandr
17
4 / 7 / 3
11,121
1,011
9,815
20,502
26,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
2 / 0 / 4
10,656
969
13,958
3,018
1,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
owlchh
Sol
16
0 / 4 / 6
9,887
899
11,593
13,771
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
26
Kills
9
9
Deaths
26
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
12
1
9
16.5
L
3
6
4
0.83
W
Khepri
KilM0
Khepri
4
3
20
4.67
L
0
9
2
0.11
W
0
0
18
9
W
6
1
12
12
L
Jormungandr
Zacherryuh
Jormungandr
4
7
3
0.79
L
Kukulkan
2
0
4
4
L
Sol
owlchh
Sol
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,855
Damage
52,724
55,664
Taken
66,365
34,994
Mitigated
44,869
11,176
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,861
976
0
102
10,535
8,418
0
8,140
2,269
0
13,530
W
25,805
12,685
1,526
3,905
12,046
4,485
0
10,942
1,004
0
76,844
L
13,291
1,815
0
1,186
14,880
5,725
0
4,798
10,082
38,525
0
W
Khepri
KilM0
Khepri
10,859
795
0
41
14,771
15,410
0
12,963
1,575
20,969
0
L
4,067
1,896
231
0
14,194
6,839
0
3,838
10,356
0
13,676
W
8,416
2,634
0
3,698
9,365
3,419
0
8,678
612
20,046
0
W
9,914
4,881
0
1,904
8,947
3,262
0
7,350
1,547
0
29,526
L
Jormungandr
Zacherryuh
Jormungandr
9,815
2,250
219
1,510
20,502
26,039
0
3,819
16,683
28,303
0
L
Kukulkan
13,958
943
996
758
3,018
1,198
0
1,913
1,105
47,349
0
L
Sol
owlchh
Sol
11,593
2,374
440
4,016
13,771
5,068
0
4,907
8,864
35,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
51,572
214
Minions Killed
235
9
Camps Cleared
6
1,060,292
Distance Traveled
997,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,537
958
5
0
0
217,058
1
W
Cupid
13,310
1,210
131
12
1
220,262
1
L
Nu Wa
10,460
951
61
6
0
187,341
0
W
Khepri
11,921
1,084
17
2
1
223,252
0
L
Loki
9,448
859
20
2
1
210,547
0
W
Nu Wa
10,441
949
13
1
6
204,584
0
W
Neith
11,515
1,047
48
4
1
195,136
0
L
Jormungandr
11,121
1,011
26
2
0
194,022
1
L
Kukulkan
10,656
969
85
8
3
215,842
0
L
Sol
9,887
899
43
4
2
189,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role