Player Matchup

Ymir
Ymir
AndrewMagnum
Ymir
Level 27
God Stats
2W - 4L
1,734 SR
Queue Stats
58W - 44L
1,522 Elo+
Party 2
Sol
Sol
Atearis
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
THE_Snowman99
Sun Wukong
Level 30
God Stats
1W - 2L
1,311 SR
Queue Stats
71W - 68L
1,619 Elo+
Solo
Yemoja
Yemoja
bloodenymph
Yemoja
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 3L
1,675 Elo+
Solo
Artemis
Artemis
zikuji
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,603 Elo+
Party 2
Team Averages
Level 17
1,509 SR
1,616 Elo+

VS

Team Averages
Level 25
1,466 SR
1,559 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RageingTurtle01
Danzaburou
Level 28
God Stats
8W - 3L
1,725 SR
Queue Stats
24W - 14L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowMidna258
Cu Chulainn
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 5L
1,688 Elo+
Party 1
Chang'e
Chang'e
flickingwap-_-
Chang'e
Level 27
God Stats
2W - 4L
1,107 SR
Queue Stats
45W - 44L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,328
666
507
2,809
867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
5
0 / 0 / 0
3,351
670
1,274
1,435
401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
THE_Snowman99
Sun Wukong
5
0 / 0 / 0
3,221
644
1,241
2,672
1,028
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
1
0 / 0 / 0
939
188
0
0
0
Artemis
zikuji
Artemis
4
0 / 0 / 1
3,001
600
2,282
1,952
460
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 0 / 0
3,648
730
646
3,570
805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Xing Tian
 
Xing Tian
5
0 / 1 / 0
3,177
635
1,189
3,600
1,422
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
RageingTurtle01
Danzaburou
4
0 / 0 / 0
2,994
599
1,226
739
161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ShadowMidna258
Cu Chulainn
6
0 / 0 / 0
3,608
722
1,507
2,468
835
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,347
669
894
2,388
614
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
0
1
W
Xing Tian
 
Xing Tian
0
1
0
0
L
1
1
0
1
L
Sol
0
0
0
0
W
Danzaburou
RageingTurtle01
Danzaburou
0
0
0
0
W
Cu Chulainn
ShadowMidna258
Cu Chulainn
0
0
0
0
L
Sun Wukong
THE_Snowman99
Sun Wukong
0
0
0
0
L
Yemoja
0
0
0
0
W
0
0
0
0
L
Artemis
zikuji
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,304
Damage
5,462
8,868
Taken
12,765
2,756
Mitigated
3,837
3,436
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
646
141
0
3,955
3,570
805
0
0
3,570
0
13,941
W
Xing Tian
 
Xing Tian
1,189
165
0
0
3,600
1,422
40
459
3,141
6,384
0
L
507
66
0
972
2,809
867
0
421
2,388
6,625
0
L
Sol
1,274
840
0
804
1,435
401
429
894
541
11,767
0
W
Danzaburou
RageingTurtle01
Danzaburou
1,226
643
0
79
739
161
21
0
739
0
10,967
W
Cu Chulainn
ShadowMidna258
Cu Chulainn
1,507
204
0
1,438
2,468
835
0
0
2,218
0
15,027
L
Sun Wukong
THE_Snowman99
Sun Wukong
1,241
152
0
1,060
2,672
1,028
0
0
2,447
0
11,819
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
894
87
32
1,210
2,388
614
0
1,322
1,066
9,582
0
L
Artemis
zikuji
Artemis
2,282
1,178
0
600
1,952
460
0
768
1,184
0
6,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,840
Gold Earned
16,774
80
Minions Killed
127
0
Camps Cleared
0
356,657
Distance Traveled
447,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,648
730
34
7
0
93,773
1
W
Xing Tian
3,177
635
16
3
0
90,930
0
L
Ymir
3,328
666
17
3
0
82,900
0
L
Sol
3,351
670
27
5
0
79,234
0
W
Danzaburou
2,994
599
22
4
0
76,820
0
W
Cu Chulainn
3,608
722
36
7
0
88,165
0
L
Sun Wukong
3,221
644
25
5
0
95,229
0
L
Yemoja
939
188
0
0
0
0
0
W
Chang'e
3,347
669
19
4
0
97,317
0
L
Artemis
3,001
600
11
2
0
99,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role