Player Matchup

Kukulkan
Kukulkan
Sarxies
Kukulkan
Level 16
God Stats
2W - 4L
1,392 SR
Queue Stats
5W - 17L
1,151 Elo+
Party 1
Mercury
Mercury
Valldex
Mercury
Level 29
God Stats
3W - 8L
1,317 SR
Queue Stats
124W - 144L
1,357 Elo+
Party 1
Izanami
Izanami
Zerrohs
Izanami
Level 13
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,336 Elo+

VS

Team Averages
Level 13
1,514 SR
1,329 Elo+
Kukulkan
Kukulkan
CreditKarmaFree
Kukulkan
Level 16
God Stats
15W - 18L
1,533 SR
Queue Stats
28W - 36L
1,318 Elo+
Solo
Anubis
Anubis
J2Worthy
Anubis
Level 17
God Stats
3W - 3L
1,508 SR
Queue Stats
12W - 17L
1,170 Elo+
Party 2
Nemesis
Nemesis
RockClipz
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sarxies
Kukulkan
15
2 / 5 / 8
11,632
684
9,230
14,992
8,829
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Valldex
Mercury
15
7 / 7 / 5
12,791
752
11,104
17,737
5,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Zerrohs
Izanami
14
6 / 7 / 6
11,957
703
8,076
13,292
3,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 3 / 10
12,654
744
12,536
11,482
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
J2Worthy
Anubis
16
11 / 4 / 5
13,341
785
18,043
15,670
6,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RockClipz
Nemesis
15
1 / 9 / 14
11,281
664
5,883
15,217
5,604
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
15
Kills
19
19
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
3
10
4
W
Anubis
J2Worthy
Anubis
11
4
5
3.38
W
Nemesis
RockClipz
Nemesis
1
9
14
0.89
L
Kukulkan
Sarxies
Kukulkan
2
5
8
1.2
L
Mercury
Valldex
Mercury
7
7
5
1.36
L
Izanami
Zerrohs
Izanami
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
36,462
46,021
Taken
42,369
17,830
Mitigated
16,534
3,721
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,536
1,317
0
0
11,482
4,566
1,141
2,501
8,971
57,178
0
W
Anubis
J2Worthy
Anubis
18,043
737
404
6,438
15,670
6,364
422
2,850
12,820
72,833
0
W
Nemesis
RockClipz
Nemesis
5,883
2,651
0
2,772
15,217
5,604
579
3,976
11,241
0
19,541
L
Kukulkan
Sarxies
Kukulkan
9,230
1,080
0
486
14,992
8,829
72
11,225
3,767
34,655
0
L
Mercury
Valldex
Mercury
11,104
5,103
0
2,519
17,737
5,887
2,038
9,508
8,229
0
45,916
L
Izanami
Zerrohs
Izanami
8,076
4,874
0
716
13,292
3,114
1,325
10,202
3,090
0
39,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
37,276
149
Minions Killed
194
0
Camps Cleared
0
831,882
Distance Traveled
836,193
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,654
744
74
4
0
315,967
0
W
Anubis
13,341
785
94
6
0
259,438
1
W
Nemesis
11,281
664
26
2
0
260,788
1
L
Kukulkan
11,632
684
40
2
0
284,163
0
L
Mercury
12,791
752
55
3
0
348,706
2
L
Izanami
11,957
703
54
3
0
199,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role