Player Matchup

Tsukuyomi
Tsukuyomi
Arcontê
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Carl0sC0P
Cthulhu
Level 5
God Stats
1W - 3L
1,321 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Discordia
Discordia
Jimgamer
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ZackWellgans
Danzaburou
Level 26
God Stats
6W - 1L
1,849 SR
Queue Stats
70W - 45L
1,456 Elo+
Solo
Ra
Ra
furybearded
Ra
Level 42
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,492 SR
1,491 Elo+

VS

Team Averages
Level 13
1,596 SR
1,419 Elo+
Da Ji
Da Ji
PRzhinDelas
Da Ji
Level 9
God Stats
1W - 1L
1,708 SR
Queue Stats
58W - 49L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
Perdomozx
Danzaburou
Level 18
God Stats
5W - 1L
1,560 SR
Queue Stats
31W - 38L
1,296 Elo+
Party 3
Thanatos
Thanatos
RFLhard
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
RLDhard
Apollo
Level 18
God Stats
3W - 4L
1,551 SR
Queue Stats
40W - 34L
1,529 Elo+
Party 2
Freya
Freya
gokumigateluiz
Freya
Level 18
God Stats
25W - 20L
1,663 SR
Queue Stats
68W - 59L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcontê
Tsukuyomi
20
10 / 2 / 4
13,733
687
20,130
17,381
16,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Carl0sC0P
Cthulhu
14
4 / 3 / 6
10,552
528
2,424
14,333
15,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Jimgamer
Discordia
17
10 / 2 / 7
12,412
621
14,474
8,905
3,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ZackWellgans
Danzaburou
18
22 / 5 / 3
14,202
710
26,698
24,550
10,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 4 / 13
11,710
586
11,006
14,417
6,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
9,677
484
10,455
22,576
8,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Perdomozx
Danzaburou
16
5 / 10 / 1
10,940
547
7,278
16,285
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
RFLhard
Thanatos
8
0 / 7 / 3
6,478
324
1,684
9,592
2,229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
RLDhard
Apollo
14
5 / 13 / 2
9,035
452
8,405
18,894
5,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 14 / 5
9,491
475
9,292
21,396
7,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
52
Kills
15
16
Deaths
52
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arcontê
Tsukuyomi
10
2
4
6
W
Cthulhu
Carl0sC0P
Cthulhu
4
3
6
2.33
W
Discordia
Jimgamer
Discordia
10
2
7
6.75
L
3
8
7
0.81
L
Danzaburou
Perdomozx
Danzaburou
5
10
1
0.55
L
Thanatos
RFLhard
Thanatos
0
7
3
0.21
L
Apollo
RLDhard
Apollo
5
13
2
0.46
W
Danzaburou
ZackWellgans
Danzaburou
22
5
3
4.7
W
6
4
13
3.13
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,732
Damage
37,114
79,586
Taken
88,743
52,358
Mitigated
28,455
37,654
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arcontê
Tsukuyomi
20,130
4,143
0
9,051
17,381
16,536
3,640
3,299
13,962
0
105,755
W
Cthulhu
Carl0sC0P
Cthulhu
2,424
769
120
1,953
14,333
15,469
60
0
14,333
38,530
0
W
Discordia
Jimgamer
Discordia
14,474
1,670
183
1,182
8,905
3,488
3,306
1,593
7,312
59,475
0
L
10,455
2,779
0
4,967
22,576
8,386
0
8,289
14,162
0
49,061
L
Danzaburou
Perdomozx
Danzaburou
7,278
3,657
0
2,236
16,285
5,226
75
4,180
11,880
0
35,561
L
Thanatos
RFLhard
Thanatos
1,684
261
0
1,384
9,592
2,229
0
2,551
7,016
0
7,741
L
Apollo
RLDhard
Apollo
8,405
4,919
0
1,416
18,894
5,402
0
4,879
13,965
0
31,492
W
Danzaburou
ZackWellgans
Danzaburou
26,698
17,563
0
14,144
24,550
10,327
3,806
3,104
21,446
0
97,592
W
11,006
2,214
2,840
8,181
14,417
6,538
2,303
1,296
13,121
54,315
0
L
9,292
2,896
0
3,932
21,396
7,212
23
8,005
13,207
36,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,609
Gold Earned
45,621
545
Minions Killed
255
0
Camps Cleared
0
1,691,299
Distance Traveled
1,181,760
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,733
687
180
9
0
391,752
4
W
Cthulhu
10,552
528
51
3
0
303,822
0
W
Discordia
12,412
621
109
5
0
347,120
0
L
Da Ji
9,677
484
70
4
0
263,725
0
L
Danzaburou
10,940
547
62
3
0
253,802
0
L
Thanatos
6,478
324
21
1
0
195,363
2
L
Apollo
9,035
452
50
3
0
239,706
0
W
Danzaburou
14,202
710
119
6
0
316,290
2
W
Ra
11,710
586
86
4
0
332,315
5
L
Freya
9,491
475
52
3
0
229,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role