Player Matchup

Ao Kuang
Ao Kuang
CLR Alpha
Ao Kuang
Level 13
God Stats
6W - 5L
1,513 SR
Queue Stats
62W - 64L
1,393 Elo+
Solo
Da Ji
Da Ji
CrabMan0418
Da Ji
Level 19
God Stats
19W - 13L
1,539 SR
Queue Stats
50W - 48L
1,281 Elo+
Party 1
Ymir
Ymir
DCkass
Ymir
Level 7
God Stats
16W - 8L
1,626 SR
Queue Stats
34W - 33L
1,400 Elo+
Party 1
Zeus
Zeus
GodDamnMojo
Zeus
Level 17
God Stats
25W - 23L
1,588 SR
Queue Stats
72W - 90L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Main Subject
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,252 SR
Queue Stats
75W - 79L
1,349 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,346 Elo+

VS

Team Averages
Level 32
1,534 SR
1,428 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Gusmozo19
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,271 Elo+
Solo
Bellona
Bellona
Joey0703
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,278 Elo+
Party 2
Chaac
Chaac
KunaiXI
Chaac
Level 28
God Stats
0W - 5L
1,430 SR
Queue Stats
66W - 61L
1,394 Elo+
Solo
Cthulhu
Cthulhu
SharpgamerN
Cthulhu
Level 4
God Stats
1W - 2L
1,739 SR
Queue Stats
5W - 6L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CLR Alpha
Ao Kuang
5
0 / 1 / 1
3,642
607
1,252
3,355
980
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
2 / 1 / 2
3,920
653
2,065
4,673
1,175
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
DCkass
Ymir
5
0 / 0 / 8
4,017
670
865
2,864
1,114
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
3,962
660
219
1,629
337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Main Subject
Ah Muzen Cab
7
9 / 0 / 0
5,015
836
4,449
2,466
594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 1 / 0
4,113
686
2,278
2,353
628
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Gusmozo19
Neith
2
0 / 1 / 0
2,978
496
327
654
140
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Joey0703
Bellona
4
0 / 3 / 0
3,167
528
678
3,175
1,609
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chaac
KunaiXI
Chaac
7
2 / 1 / 0
4,343
724
1,015
4,517
1,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
SharpgamerN
Cthulhu
4
0 / 5 / 0
3,169
528
1,494
4,575
1,642
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
3
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
0
1
W
Ao Kuang
CLR Alpha
Ao Kuang
0
1
1
0.5
W
2
1
2
3
W
Ymir
DCkass
Ymir
0
0
8
4
W
0
1
1
0.5
L
Neith
Gusmozo19
Neith
0
1
0
0
L
Bellona
Joey0703
Bellona
0
3
0
0
L
Chaac
KunaiXI
Chaac
2
1
0
2
W
Ah Muzen Cab
Main Subject
Ah Muzen Cab
9
0
0
9
L
Cthulhu
SharpgamerN
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,850
Damage
5,792
14,987
Taken
15,274
4,200
Mitigated
5,470
5,507
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,278
703
0
786
2,353
628
400
1,157
1,196
17,024
0
W
Ao Kuang
CLR Alpha
Ao Kuang
1,252
316
0
962
3,355
980
0
1,773
1,582
10,189
0
W
2,065
745
0
2,046
4,673
1,175
216
505
4,143
0
11,217
W
Ymir
DCkass
Ymir
865
303
0
960
2,864
1,114
25
667
2,026
4,058
0
W
219
41
0
511
1,629
337
590
0
1,629
14,025
0
L
Neith
Gusmozo19
Neith
327
175
0
22
654
140
0
178
476
0
2,230
L
Bellona
Joey0703
Bellona
678
76
99
514
3,175
1,609
0
38
3,137
0
5,136
L
Chaac
KunaiXI
Chaac
1,015
267
0
2,431
4,517
1,451
0
291
4,226
0
16,084
W
Ah Muzen Cab
Main Subject
Ah Muzen Cab
4,449
3,180
0
1,028
2,466
594
44
581
1,760
0
15,724
L
Cthulhu
SharpgamerN
Cthulhu
1,494
277
0
225
4,575
1,642
0
672
3,903
6,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
17,770
101
Minions Killed
97
0
Camps Cleared
0
560,233
Distance Traveled
471,209
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,113
686
28
5
0
93,532
0
W
Ao Kuang
3,642
607
22
4
0
119,390
0
W
Da Ji
3,920
653
19
3
0
99,714
1
W
Ymir
4,017
670
9
2
0
121,390
0
W
Zeus
3,962
660
25
4
0
103,181
1
L
Neith
2,978
496
7
1
0
33,469
0
L
Bellona
3,167
528
15
3
0
108,313
2
L
Chaac
4,343
724
35
6
0
117,645
0
W
Ah Muzen Cab
5,015
836
26
4
0
116,558
2
L
Cthulhu
3,169
528
12
2
0
118,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role