Player Matchup

Merlin
Merlin
Gokkuy
Merlin
Level 12
God Stats
1W - 1L
1,541 SR
Queue Stats
11W - 8L
1,415 Elo+
Party 2
Artemis
Artemis
Purple Devil320
Artemis
Level 107
God Stats
16W - 16L
1,532 SR
Queue Stats
277W - 257L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
St4r Killer117
Amaterasu
Level 125
God Stats
1W - 3L
1,400 SR
Queue Stats
269W - 286L
1,438 Elo+
Party 2
Team Averages
Level 81
1,491 SR
1,429 Elo+

VS

Team Averages
Level 21
1,557 SR
1,374 Elo+
Cthulhu
Cthulhu
NGTrick2000
Cthulhu
Level 27
God Stats
3W - 1L
1,636 SR
Queue Stats
12W - 14L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
XSquishyPandaX
Baron Samedi
Level 18
God Stats
3W - 6L
1,385 SR
Queue Stats
6W - 15L
1,161 Elo+
Solo
Neith
Neith
percy-jewckson
Neith
Level 17
God Stats
1W - 0L
1,650 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gokkuy
Merlin
15
2 / 5 / 12
12,170
676
10,405
13,341
4,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 5 / 8
13,133
730
13,782
16,431
6,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
St4r Killer117
Amaterasu
14
8 / 6 / 7
13,016
723
14,280
19,464
10,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NGTrick2000
Cthulhu
14
1 / 5 / 6
11,173
621
7,168
15,725
13,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
XSquishyPandaX
Baron Samedi
15
1 / 8 / 5
11,321
629
6,017
13,478
5,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
14 / 4 / 0
14,727
818
23,732
19,628
7,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
16
16
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gokkuy
Merlin
2
5
12
1.6
W
Cthulhu
NGTrick2000
Cthulhu
1
5
6
0.8
L
7
5
8
2.2
L
Amaterasu
St4r Killer117
Amaterasu
8
6
7
1.92
W
Baron Samedi
XSquishyPandaX
Baron Samedi
1
8
5
0.44
W
14
4
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
36,917
49,236
Taken
48,831
21,662
Mitigated
25,937
13,435
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gokkuy
Merlin
10,405
692
0
1,615
13,341
4,718
632
5,612
7,729
50,594
0
W
Cthulhu
NGTrick2000
Cthulhu
7,168
246
0
0
15,725
13,358
175
3,441
12,284
33,123
0
L
13,782
7,765
0
6,960
16,431
6,233
2,619
4,192
12,239
0
58,618
L
Amaterasu
St4r Killer117
Amaterasu
14,280
6,321
0
4,860
19,464
10,711
999
3,728
15,736
0
43,371
W
Baron Samedi
XSquishyPandaX
Baron Samedi
6,017
458
671
1,611
13,478
5,231
278
2,978
10,500
40,840
0
W
23,732
13,730
0
10,904
19,628
7,348
2,909
4,088
15,540
0
97,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
37,221
201
Minions Killed
199
0
Camps Cleared
0
869,839
Distance Traveled
888,282
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,170
676
64
4
0
290,144
2
W
Cthulhu
11,173
621
36
2
0
328,639
0
L
Artemis
13,133
730
87
5
0
287,678
1
L
Amaterasu
13,016
723
50
3
0
292,017
3
W
Baron Samedi
11,321
629
45
3
0
285,406
6
W
Neith
14,727
818
118
7
0
274,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role