Player Matchup

Artemis
Artemis
Ouwuee
Artemis
Level 64
God Stats
3W - 3L
1,803 SR
Queue Stats
147W - 119L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
ROOTBEER626
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 87L
1,476 Elo+
Party 2
Anubis
Anubis
SharperDrip46
Anubis
Level 67
God Stats
58W - 17L
1,769 SR
Queue Stats
106W - 56L
1,628 Elo+
Party 2
Team Averages
Level 53
1,691 SR
1,510 Elo+

VS

Team Averages
Level 110
1,490 SR
1,625 Elo+
Tyr
Tyr
GrinchMoney
Tyr
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 1
Sol
Sol
HvyMetalComrade
Sol
Level 158
God Stats
3W - 0L
1,544 SR
Queue Stats
43W - 34L
1,656 Elo+
Party 1
Bastet
Bastet
Scrubosaurus13
Bastet
Level 156
God Stats
1W - 0L
1,642 SR
Queue Stats
61W - 41L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ouwuee
Artemis
11
2 / 6 / 3
8,720
623
6,203
10,885
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ROOTBEER626
Cthulhu
10
2 / 4 / 2
8,474
605
5,147
11,470
7,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 7 / 2
9,385
670
8,129
12,490
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
9,044
646
2,438
9,501
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 2 / 7
10,877
777
13,662
12,038
3,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 2 / 7
11,123
795
12,915
10,180
3,172
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
17
17
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
9
2
7
6.25
L
Artemis
Ouwuee
Artemis
2
6
3
0.58
L
Cthulhu
ROOTBEER626
Cthulhu
2
4
2
0.75
W
7
2
7
5.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
29,015
34,845
Taken
31,719
15,079
Mitigated
13,339
5,437
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,438
396
0
2,054
9,501
6,460
102
4,348
5,153
0
9,129
W
13,662
2,742
250
8,134
12,038
3,707
3,114
5,797
6,241
54,018
0
L
Artemis
Ouwuee
Artemis
6,203
3,058
0
2,644
10,885
2,693
0
4,163
6,722
0
18,549
L
Cthulhu
ROOTBEER626
Cthulhu
5,147
83
0
714
11,470
7,875
0
4,457
7,013
19,295
0
W
12,915
3,377
0
462
10,180
3,172
47
3,867
6,313
0
66,682
L
8,129
733
136
1,943
12,490
4,511
0
5,143
7,347
42,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
31,044
135
Minions Killed
162
0
Camps Cleared
0
631,278
Distance Traveled
797,973
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,044
646
21
2
0
283,216
4
W
Sol
10,877
777
62
4
0
249,349
4
L
Artemis
8,720
623
42
3
0
207,717
0
L
Cthulhu
8,474
605
16
1
0
228,421
0
W
Bastet
11,123
795
79
6
0
265,408
3
L
Anubis
9,385
670
77
6
0
195,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role