Player Matchup

Kukulkan
Kukulkan
ChalupaBatman315
Kukulkan
Level 28
God Stats
32W - 34L
1,458 SR
Queue Stats
44W - 56L
1,317 Elo+
Party 1
Da Ji
Da Ji
The boss3387
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,030 Elo+
Solo
Chaac
Chaac
dutchm5trchief
Chaac
Level 106
God Stats
42W - 35L
1,557 SR
Queue Stats
652W - 759L
1,308 Elo+
Party 1
Team Averages
Level 48
1,505 SR
1,218 Elo+

VS

Team Averages
Level 49
1,415 SR
1,318 Elo+
Bellona
Bellona
JonDuece20
Bellona
Level 46
God Stats
4W - 4L
1,316 SR
Queue Stats
23W - 41L
1,177 Elo+
Solo
Thor
Thor
RaaR Superman
Thor
Level 16
God Stats
6W - 7L
1,367 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 2
Ganesha
Ganesha
RaaR VinD13sel
Ganesha
Level 86
God Stats
5W - 0L
1,561 SR
Queue Stats
9W - 7L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 7
16,492
634
17,606
19,432
6,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
11,614
447
990
2,027
581
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
17 / 5 / 3
18,786
723
36,392
40,459
50,564
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JonDuece20
Bellona
16
5 / 11 / 6
15,399
592
14,316
28,179
18,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 7 / 4
17,804
685
7,582
19,061
11,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 12
16,882
649
16,385
29,784
32,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
22
Kills
18
19
Deaths
22
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
12
7
0.71
W
Bellona
JonDuece20
Bellona
5
11
6
0.73
W
9
7
4
1.57
W
4
4
12
2.5
L
0
2
0
0
L
17
5
3
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,988
Damage
38,283
61,918
Taken
77,024
57,796
Mitigated
63,349
20,890
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,606
2,030
123
1,747
19,432
6,651
1,550
8,255
11,177
98,168
0
W
Bellona
JonDuece20
Bellona
14,316
8,964
246
5,975
28,179
18,796
1,094
8,112
19,767
0
53,503
W
7,582
1,190
0
497
19,061
11,988
1,305
3,094
15,692
0
58,908
W
16,385
108
937
3,572
29,784
32,565
1,011
7,240
22,219
74,565
0
L
990
104
0
0
2,027
581
0
385
1,642
0
1,874
L
36,392
13,637
0
19,020
40,459
50,564
657
8,304
32,155
0
131,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
50,085
251
Minions Killed
198
0
Camps Cleared
0
892,475
Distance Traveled
1,191,671
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,492
634
121
5
0
331,150
2
W
Bellona
15,399
592
69
3
0
314,040
0
W
Thor
17,804
685
99
4
0
432,865
0
W
Ganesha
16,882
649
30
1
0
444,766
2
L
Da Ji
11,614
447
3
0
0
73,339
2
L
Chaac
18,786
723
127
5
0
487,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role