Player Matchup

Khepri
Khepri
FinnAbadeerYT
Khepri
Level 149
God Stats
37W - 38L
1,521 SR
Queue Stats
129W - 161L
1,442 Elo+
Party 2
Fenrir
Fenrir
Finnsantinox55
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2
Skadi
Skadi
Patoman28
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 2
Olorun
Olorun
oblecx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 2
Tsukuyomi
Tsukuyomi
santy324
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Team Averages
Level 39
1,504 SR
1,585 Elo+

VS

Team Averages
Level 23
1,516 SR
1,439 Elo+
Neith
Neith
Angelomazza05
Neith
Level 28
God Stats
44W - 34L
1,529 SR
Queue Stats
76W - 80L
1,355 Elo+
Party 1
Yemoja
Yemoja
Billzes
Yemoja
Level 27
God Stats
69W - 64L
1,507 SR
Queue Stats
69W - 67L
1,360 Elo+
Party 1
Hera
Hera
Igaram
Hera
Level 22
God Stats
10W - 5L
1,716 SR
Queue Stats
66W - 48L
1,490 Elo+
Solo
Danzaburou
Danzaburou
VALENCarp
Danzaburou
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
21W - 10L
1,533 Elo+
Solo
Mercury
Mercury
cuzcuzcomovo3
Mercury
Level 28
God Stats
13W - 12L
1,553 SR
Queue Stats
65W - 71L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,142
393
365
984
404
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 1 / 2
4,166
521
1,659
3,857
1,403
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Patoman28
Skadi
7
2 / 1 / 2
4,334
542
4,025
2,933
707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
oblecx
Olorun
7
0 / 4 / 0
4,077
510
633
4,294
1,426
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
santy324
Tsukuyomi
6
0 / 2 / 0
3,994
499
1,921
4,823
1,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,537
567
2,817
3,010
671
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Billzes
Yemoja
6
0 / 3 / 0
4,140
518
1,421
4,941
1,867
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Igaram
Hera
10
2 / 1 / 2
5,925
741
2,475
1,723
443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Danzaburou
VALENCarp
Danzaburou
9
3 / 0 / 1
5,866
733
1,781
2,422
776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
7
4 / 0 / 1
5,234
654
1,269
4,412
1,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Yemoja
Billzes
Yemoja
0
3
0
0
L
0
1
0
0
L
2
1
2
3
W
Hera
Igaram
Hera
2
1
2
3
L
Skadi
Patoman28
Skadi
2
1
2
3
W
Danzaburou
VALENCarp
Danzaburou
3
0
1
3.5
W
Mercury
4
0
1
4.5
L
Olorun
oblecx
Olorun
0
4
0
0
L
Tsukuyomi
santy324
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,603
Damage
9,763
16,891
Taken
16,508
5,133
Mitigated
4,782
3,961
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,817
1,564
0
948
3,010
671
0
0
3,010
0
14,397
W
Yemoja
Billzes
Yemoja
1,421
279
405
669
4,941
1,867
46
0
4,941
6,778
0
L
365
0
0
176
984
404
0
0
984
1,914
0
L
1,659
706
0
902
3,857
1,403
0
654
3,203
0
4,245
W
Hera
Igaram
Hera
2,475
639
0
308
1,723
443
680
570
1,153
28,938
0
L
Skadi
Patoman28
Skadi
4,025
2,106
0
488
2,933
707
0
647
2,286
0
16,552
W
Danzaburou
VALENCarp
Danzaburou
1,781
891
0
763
2,422
776
1,965
160
2,212
0
22,464
W
Mercury
1,269
647
0
2,061
4,412
1,025
0
193
4,194
0
15,736
L
Olorun
oblecx
Olorun
633
90
0
600
4,294
1,426
0
2,375
1,919
14,779
0
L
Tsukuyomi
santy324
Tsukuyomi
1,921
186
0
1,795
4,823
1,193
0
220
4,603
0
16,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,713
Gold Earned
25,702
105
Minions Killed
182
0
Camps Cleared
0
594,331
Distance Traveled
682,475
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,537
567
32
4
0
135,125
1
W
Yemoja
4,140
518
5
1
0
140,091
8
L
Khepri
3,142
393
5
1
0
30,094
0
L
Fenrir
4,166
521
7
1
0
154,993
1
W
Hera
5,925
741
59
7
0
132,691
0
L
Skadi
4,334
542
26
3
0
137,588
1
W
Danzaburou
5,866
733
61
8
0
125,824
0
W
Mercury
5,234
654
25
3
0
148,744
0
L
Olorun
4,077
510
31
4
0
128,189
0
L
Tsukuyomi
3,994
499
36
5
0
143,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role