Player Matchup

Set
Set
Artikke
Set
Level 99
God Stats
22W - 20L
1,597 SR
Queue Stats
189W - 152L
1,510 Elo+
Solo
Cerberus
Cerberus
Dhaerius
Cerberus
Level 87
God Stats
180W - 144L
1,540 SR
Queue Stats
493W - 520L
1,402 Elo+
Party 1
Rama
Rama
Ferrras
Rama
Level 103
God Stats
6W - 3L
1,846 SR
Queue Stats
330W - 317L
1,489 Elo+
Solo
Kukulkan
Kukulkan
kukuMissMe
Kukulkan
Level 89
God Stats
89W - 79L
1,556 SR
Queue Stats
309W - 336L
1,450 Elo+
Solo
Janus
Janus
zeuser51
Janus
Level 81
God Stats
9W - 14L
1,354 SR
Queue Stats
363W - 353L
1,523 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,475 Elo+

VS

Team Averages
Level 79
1,577 SR
1,525 Elo+
Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FreedFredFierce
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
InFamousBoss430
Ymir
Level 85
God Stats
3W - 2L
1,734 SR
Queue Stats
349W - 354L
1,559 Elo+
Solo
Persephone
Persephone
SenseiCodeine
Persephone
Level 78
God Stats
21W - 23L
1,544 SR
Queue Stats
393W - 351L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Shawun
Sun Wukong
Level 65
God Stats
25W - 20L
1,607 SR
Queue Stats
314W - 283L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
3
0 / 1 / 0
2,857
571
145
1,117
230
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Dhaerius
Cerberus
4
0 / 2 / 0
3,063
613
509
2,731
633
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Ferrras
Rama
4
0 / 0 / 0
3,025
605
1,476
973
128
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
kukuMissMe
Kukulkan
4
0 / 1 / 1
2,925
585
918
1,000
203
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
zeuser51
Janus
6
0 / 0 / 0
3,248
650
175
1,838
561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 1 / 0
3,728
746
469
2,704
562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 1
3,519
704
1,600
1,262
229
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 2
3,365
673
539
2,456
959
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
SenseiCodeine
Persephone
7
0 / 0 / 0
3,790
758
1,565
1,474
338
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Shawun
Sun Wukong
6
1 / 0 / 0
3,698
740
761
2,371
1,108
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
0
2
L
Set
0
1
0
0
L
Cerberus
Dhaerius
Cerberus
0
2
0
0
L
Rama
Ferrras
Rama
0
0
0
0
W
1
0
1
1.5
W
0
0
2
1
W
Persephone
SenseiCodeine
Persephone
0
0
0
0
W
Sun Wukong
Shawun
Sun Wukong
1
0
0
1
L
Kukulkan
kukuMissMe
Kukulkan
0
1
1
0.5
L
Janus
zeuser51
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,223
Damage
4,934
7,659
Taken
10,267
1,755
Mitigated
3,196
2,380
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
469
115
0
1,337
2,704
562
0
40
2,664
0
12,254
L
Set
145
0
0
205
1,117
230
0
0
1,067
0
4,714
L
Cerberus
Dhaerius
Cerberus
509
0
0
494
2,731
633
0
398
2,333
4,929
0
L
Rama
Ferrras
Rama
1,476
1,366
0
729
973
128
91
141
832
0
11,038
W
1,600
1,280
0
463
1,262
229
0
241
1,021
0
9,510
W
539
295
0
964
2,456
959
0
268
2,188
7,071
0
W
Persephone
SenseiCodeine
Persephone
1,565
0
0
529
1,474
338
0
175
1,299
19,954
0
W
Sun Wukong
Shawun
Sun Wukong
761
38
0
1,650
2,371
1,108
0
878
1,493
0
12,481
L
Kukulkan
kukuMissMe
Kukulkan
918
243
0
250
1,000
203
0
0
925
5,178
0
L
Janus
zeuser51
Janus
175
0
0
702
1,838
561
0
1,565
273
11,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,118
Gold Earned
18,100
66
Minions Killed
115
0
Camps Cleared
0
400,016
Distance Traveled
536,652
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,728
746
28
6
0
129,717
1
L
Set
2,857
571
9
2
0
48,921
1
L
Cerberus
3,063
613
13
3
0
127,500
2
L
Rama
3,025
605
17
3
0
68,261
2
W
Anhur
3,519
704
21
4
0
84,197
2
W
Ymir
3,365
673
6
1
0
103,393
2
W
Persephone
3,790
758
36
7
0
101,867
0
W
Sun Wukong
3,698
740
24
5
0
117,478
1
L
Kukulkan
2,925
585
7
1
0
33,640
0
L
Janus
3,248
650
20
4
0
121,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role