Player Matchup

Nemesis
Nemesis
Cinamion
Nemesis
Level 6
God Stats
0W - 4L
1,283 SR
Queue Stats
18W - 59L
1,254 Elo+
Solo
Amaterasu
Amaterasu
King Milenkov
Amaterasu
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
74W - 64L
1,212 Elo+
Solo
Hachiman
Hachiman
slendymancrazy
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,110 Elo+
Solo
Jormungandr
Jormungandr
xachore
Jormungandr
Level 22
God Stats
6W - 3L
1,618 SR
Queue Stats
43W - 51L
1,405 Elo+
Solo
Thoth
Thoth
xxdiemerxc3
Thoth
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
768 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,150 Elo+

VS

Team Averages
Level 25
1,330 SR
1,273 Elo+
Ah Puch
Ah Puch
Ben_Jamin2616
Ah Puch
Level 29
God Stats
6W - 6L
1,324 SR
Queue Stats
74W - 94L
1,354 Elo+
Solo
Hercules
Hercules
Midwaykiwi
Hercules
Level 8
God Stats
8W - 12L
1,349 SR
Queue Stats
36W - 40L
1,331 Elo+
Party 1
Skadi
Skadi
Rebellious_Ron
Skadi
Level 24
God Stats
4W - 2L
1,479 SR
Queue Stats
20W - 18L
1,425 Elo+
Solo
Thanatos
Thanatos
leakinblood2
Thanatos
Level 54
God Stats
2W - 3L
1,226 SR
Queue Stats
64W - 55L
1,223 Elo+
Party 1
Achilles
Achilles
woolly_freeman9
Achilles
Level 8
God Stats
34W - 41L
1,270 SR
Queue Stats
34W - 47L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cinamion
Nemesis
19
0 / 10 / 4
13,728
763
685
17,189
6,047
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
King Milenkov
Amaterasu
20
3 / 9 / 12
16,267
904
18,025
35,476
22,901
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
10 / 12 / 7
18,509
1,028
30,551
34,545
12,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
xachore
Jormungandr
20
6 / 3 / 8
17,944
997
25,141
33,475
45,095
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 7 / 6
15,190
844
14,973
18,394
10,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 8 / 17
18,315
1,018
49,322
20,935
8,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Midwaykiwi
Hercules
20
8 / 7 / 22
20,526
1,140
35,124
50,433
67,637
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 0 / 1
12,844
714
406
378
103
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
leakinblood2
Thanatos
20
27 / 5 / 8
22,080
1,227
43,965
27,886
13,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
18
0 / 0 / 1
12,900
717
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
20
Kills
41
41
Deaths
20
37
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
8
17
1.81
L
Nemesis
Cinamion
Nemesis
0
10
4
0.2
L
Amaterasu
King Milenkov
Amaterasu
3
9
12
1
W
Hercules
Midwaykiwi
Hercules
8
7
22
2.71
W
0
0
1
0.5
W
Thanatos
leakinblood2
Thanatos
27
5
8
6.2
L
Hachiman
10
12
7
1.13
W
Achilles
0
0
1
0.5
L
Jormungandr
xachore
Jormungandr
6
3
8
3.33
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,375
Damage
128,817
139,079
Taken
99,632
96,634
Mitigated
90,115
17,044
Healing
31,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
49,322
737
1,029
1,879
20,935
8,958
0
9,058
11,652
88,049
0
L
Nemesis
Cinamion
Nemesis
685
0
0
0
17,189
6,047
0
3,858
13,331
0
6,251
L
Amaterasu
King Milenkov
Amaterasu
18,025
7,175
0
5,663
35,476
22,901
0
12,925
22,551
410
37,560
W
Hercules
Midwaykiwi
Hercules
35,124
13,989
0
8,490
50,433
67,637
0
17,097
32,880
2,001
74,106
W
406
212
0
0
378
103
0
214
139
0
1,165
W
Thanatos
leakinblood2
Thanatos
43,965
25,851
291
20,174
27,886
13,417
0
13,264
14,372
0
88,800
L
Hachiman
30,551
20,319
523
8,252
34,545
12,364
0
11,506
23,039
96
73,864
W
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
xachore
Jormungandr
25,141
5,890
928
1,678
33,475
45,095
0
14,934
18,541
66,422
0
L
14,973
3,797
0
0
18,394
10,227
0
8,100
10,294
37,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,638
Gold Earned
86,665
323
Minions Killed
278
4
Camps Cleared
5
1,552,695
Distance Traveled
1,008,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,315
1,018
95
5
0
300,109
0
L
Nemesis
13,728
763
6
0
0
229,966
0
L
Amaterasu
16,267
904
58
3
1
418,337
0
W
Hercules
20,526
1,140
102
6
0
355,381
1
W
Skadi
12,844
714
0
0
0
17,605
0
W
Thanatos
22,080
1,227
81
5
5
333,691
0
L
Hachiman
18,509
1,028
97
5
2
301,696
0
W
Achilles
12,900
717
0
0
0
1,271
0
L
Jormungandr
17,944
997
99
6
1
338,489
0
L
Thoth
15,190
844
63
4
0
264,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role