Player Matchup

Da Ji
Da Ji
Chef Dacosta
Da Ji
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,684 Elo+
Solo
Loki
Loki
Chef Vin7903
Loki
Level 6
God Stats
2W - 2L
1,725 SR
Queue Stats
4W - 3L
1,681 Elo+
Solo
Merlin
Merlin
Loyalty4Loki
Merlin
Level 29
God Stats
1W - 1L
1,669 SR
Queue Stats
68W - 40L
1,637 Elo+
Solo
Ymir
Ymir
aliax00x
Ymir
Level 29
God Stats
2W - 2L
1,549 SR
Queue Stats
105W - 107L
1,512 Elo+
Solo
Heimdallr
Heimdallr
skull459
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,469 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,596 Elo+

VS

Team Averages
Level 17
1,653 SR
1,636 Elo+
Medusa
Medusa
ClearIntegral97
Medusa
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
42W - 45L
1,593 Elo+
Solo
Nemesis
Nemesis
KrAzYxHiTm4n
Nemesis
Level 18
God Stats
7W - 7L
1,514 SR
Queue Stats
37W - 32L
1,497 Elo+
Solo
Chang'e
Chang'e
Rexie-Rexha
Chang'e
Level 3
God Stats
2W - 2L
1,684 SR
Queue Stats
5W - 6L
1,671 Elo+
Solo
Sobek
Sobek
TheLodgeBoss
Sobek
Level 25
God Stats
4W - 1L
1,843 SR
Queue Stats
64W - 28L
1,716 Elo+
Solo
Merlin
Merlin
jedirien
Merlin
Level 12
God Stats
2W - 3L
1,947 SR
Queue Stats
3W - 9L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 8
14,407
686
16,988
16,427
6,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 5 / 9
12,994
619
11,971
13,568
5,161
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
18
5 / 3 / 13
12,556
598
18,081
15,608
6,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
1 / 5 / 18
12,593
600
9,818
28,232
21,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
skull459
Heimdallr
17
12 / 7 / 2
12,413
591
15,837
15,797
6,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
10,557
503
14,473
16,497
4,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
KrAzYxHiTm4n
Nemesis
15
9 / 10 / 3
10,679
509
10,991
21,762
7,019
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Rexie-Rexha
Chang'e
14
3 / 10 / 2
9,341
445
6,143
15,563
3,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 6
10,358
493
11,892
23,251
16,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
jedirien
Merlin
13
2 / 12 / 6
8,651
412
8,509
13,148
3,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
44
Kills
20
20
Deaths
44
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
0
8
19
W
11
5
9
3.1
L
4
6
5
1.08
L
Nemesis
KrAzYxHiTm4n
Nemesis
9
10
3
1.05
W
Merlin
5
3
13
3.83
L
Chang'e
Rexie-Rexha
Chang'e
3
10
2
0.4
L
2
6
6
0.83
W
Ymir
1
5
18
2
L
Merlin
jedirien
Merlin
2
12
6
0.42
W
Heimdallr
skull459
Heimdallr
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,695
Damage
52,008
89,632
Taken
90,221
45,868
Mitigated
35,604
26,636
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,988
4,239
0
11,103
16,427
6,975
1,541
2,182
14,245
0
112,111
W
11,971
3,496
0
1,120
13,568
5,161
1,942
4,858
8,489
0
57,946
L
14,473
7,730
0
5,396
16,497
4,750
793
6,993
9,504
0
71,361
L
Nemesis
KrAzYxHiTm4n
Nemesis
10,991
4,786
0
4,753
21,762
7,019
0
5,081
16,677
0
35,841
W
Merlin
18,081
1,810
0
6,499
15,608
6,374
3,275
8,923
6,685
78,849
0
L
Chang'e
Rexie-Rexha
Chang'e
6,143
306
1,220
2,557
15,563
3,867
0
2,896
12,664
25,089
0
L
11,892
550
0
6,557
23,251
16,619
0
9,763
13,488
52,394
0
W
Ymir
9,818
1,733
588
6,526
28,232
21,183
323
7,037
21,195
47,166
0
L
Merlin
jedirien
Merlin
8,509
194
0
517
13,148
3,349
0
4,006
9,142
34,705
0
W
Heimdallr
skull459
Heimdallr
15,837
7,698
0
800
15,797
6,175
1,898
4,436
11,361
0
80,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,963
Gold Earned
49,586
572
Minions Killed
367
0
Camps Cleared
0
1,840,361
Distance Traveled
1,844,455
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,407
686
135
6
0
455,618
4
W
Loki
12,994
619
92
4
0
395,726
1
L
Medusa
10,557
503
121
6
0
338,793
3
L
Nemesis
10,679
509
45
2
0
390,780
2
W
Merlin
12,556
598
147
7
0
322,511
2
L
Chang'e
9,341
445
62
3
0
366,904
0
L
Sobek
10,358
493
91
4
0
359,318
6
W
Ymir
12,593
600
67
3
0
339,343
4
L
Merlin
8,651
412
48
2
0
388,660
2
W
Heimdallr
12,413
591
131
6
0
327,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role