Player Matchup

Cthulhu
Cthulhu
BEZERK1721
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,497 Elo+
Party 1
Loki
Loki
KiIIer-Assassin_
Loki
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 15L
1,439 Elo+
Party 1
Da Ji
Da Ji
LucaTheGod_
Da Ji
Level 33
God Stats
13W - 11L
1,579 SR
Queue Stats
28W - 32L
1,362 Elo+
Party 1
Thanatos
Thanatos
Mxyplyx
Thanatos
Level 18
God Stats
2W - 4L
1,440 SR
Queue Stats
8W - 5L
1,435 Elo+
Party 1
Ravana
Ravana
RipReck
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Team Averages
Level 25
1,461 SR
1,427 Elo+

VS

Team Averages
Level 21
1,481 SR
1,426 Elo+
Ne Zha
Ne Zha
AndyTheGoat15
Ne Zha
Level 18
God Stats
10W - 9L
1,487 SR
Queue Stats
33W - 32L
1,494 Elo+
Party 2
Hel
Hel
Ayeluck1
Hel
Level 16
God Stats
9W - 9L
1,447 SR
Queue Stats
27W - 29L
1,449 Elo+
Party 2
Ares
Ares
BeastModeBob25
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,391 Elo+
Solo
Anhur
Anhur
BladeSentinel
Anhur
Level 27
God Stats
2W - 2L
1,369 SR
Queue Stats
40W - 50L
1,346 Elo+
Solo
Nike
Nike
PandaMonium1
Nike
Level 26
God Stats
11W - 3L
1,601 SR
Queue Stats
107W - 101L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEZERK1721
Cthulhu
15
6 / 7 / 11
11,218
510
13,567
30,112
15,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 8 / 6
9,865
448
10,744
17,242
4,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 8 / 8
10,680
485
17,034
18,029
5,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Mxyplyx
Thanatos
13
3 / 7 / 6
9,124
415
7,018
15,702
4,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
RipReck
Ravana
13
2 / 10 / 9
9,066
412
8,045
16,141
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 4 / 10
12,693
577
15,092
15,356
5,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 17
11,506
523
20,555
16,494
5,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 7 / 14
11,653
530
11,619
17,181
10,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 7 / 12
11,253
512
15,529
16,724
4,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 3 / 5
11,950
543
11,915
16,016
14,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
24
Kills
40
40
Deaths
24
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
17
4
10
5.5
W
5
3
17
4.5
L
Cthulhu
BEZERK1721
Cthulhu
6
7
11
1.64
W
4
7
14
1.57
W
9
7
12
2.14
L
5
8
6
1
L
8
8
8
1.5
L
Thanatos
Mxyplyx
Thanatos
3
7
6
0.86
W
5
3
5
2.5
L
Ravana
RipReck
Ravana
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
74,710
97,226
Taken
81,771
35,846
Mitigated
40,546
30,312
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,092
5,452
0
3,678
15,356
5,691
1,749
896
14,460
0
65,064
W
20,555
1,725
9,654
10,769
16,494
5,466
1,666
5,111
11,383
68,974
0
L
Cthulhu
BEZERK1721
Cthulhu
13,567
2,098
1,113
8,938
30,112
15,903
0
14,964
14,958
29,573
0
W
11,619
1,814
420
912
17,181
10,404
538
2,527
14,654
40,376
0
W
15,529
9,368
0
4,605
16,724
4,718
1,976
3,051
13,673
0
42,996
L
10,744
2,731
660
4,901
17,242
4,095
0
3,925
13,267
0
54,458
L
17,034
5,075
474
2,580
18,029
5,050
0
4,132
13,773
0
45,156
L
Thanatos
Mxyplyx
Thanatos
7,018
1,581
0
9,302
15,702
4,544
0
5,099
10,553
0
49,780
W
11,915
3,950
0
1,928
16,016
14,267
1,659
1,982
14,034
3,050
69,022
L
Ravana
RipReck
Ravana
8,045
2,168
1,137
1,207
16,141
6,254
0
5,137
11,004
0
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
59,055
256
Minions Killed
451
0
Camps Cleared
0
1,679,100
Distance Traveled
1,793,722
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,693
577
81
4
0
400,613
1
W
Hel
11,506
523
96
4
0
400,754
5
L
Cthulhu
11,218
510
29
1
0
308,241
2
W
Ares
11,653
530
62
3
0
340,063
0
W
Anhur
11,253
512
61
3
0
315,638
1
L
Loki
9,865
448
75
3
0
380,360
0
L
Da Ji
10,680
485
48
2
0
333,351
0
L
Thanatos
9,124
415
81
4
0
350,411
3
W
Nike
11,950
543
151
7
0
336,654
4
L
Ravana
9,066
412
23
1
0
306,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role