Player Matchup

Kukulkan
Kukulkan
Darandaan
Kukulkan
Level 89
God Stats
51W - 26L
1,677 SR
Queue Stats
162W - 118L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
Enerye
Jing Wei
Level 123
God Stats
1W - 1L
1,703 SR
Queue Stats
26W - 25L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
SWAT 6789
Cthulhu
Level 118
God Stats
9W - 4L
1,650 SR
Queue Stats
34W - 19L
1,610 Elo+
Party 1
Team Averages
Level 110
1,677 SR
1,558 Elo+

VS

Team Averages
Level 72
1,483 SR
1,363 Elo+
Cabrakan
Cabrakan
Darth90
Cabrakan
Level 67
God Stats
1W - 3L
1,508 SR
Queue Stats
371W - 474L
1,369 Elo+
Solo
Ra
Ra
NakkioPennakkio
Ra
Level 88
God Stats
10W - 15L
1,471 SR
Queue Stats
78W - 134L
1,241 Elo+
Solo
Fenrir
Fenrir
xSpaartaxHD
Fenrir
Level 60
God Stats
10W - 10L
1,471 SR
Queue Stats
133W - 95L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darandaan
Kukulkan
11
0 / 4 / 2
7,894
607
7,960
6,093
2,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Enerye
Jing Wei
10
1 / 4 / 0
7,760
597
5,059
8,667
3,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SWAT 6789
Cthulhu
11
2 / 0 / 1
8,705
670
7,607
9,471
9,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darth90
Cabrakan
10
0 / 2 / 6
8,089
622
5,776
12,845
12,566
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 5
8,267
636
6,319
5,418
2,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
5 / 0 / 2
8,776
675
5,718
10,032
6,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darandaan
Kukulkan
0
4
2
0.25
W
Cabrakan
Darth90
Cabrakan
0
2
6
1.5
L
Jing Wei
Enerye
Jing Wei
1
4
0
0.25
W
3
1
5
5.5
L
Cthulhu
SWAT 6789
Cthulhu
2
0
1
2.5
W
Fenrir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
17,813
24,231
Taken
28,295
14,805
Mitigated
21,273
2,759
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darandaan
Kukulkan
7,960
841
0
610
6,093
2,333
482
2,858
3,160
45,846
0
W
Cabrakan
Darth90
Cabrakan
5,776
785
531
2,458
12,845
12,566
0
6,892
5,953
25,745
0
L
Jing Wei
Enerye
Jing Wei
5,059
3,640
0
1,335
8,667
3,184
185
4,015
4,440
0
26,009
W
6,319
32
1,941
1,568
5,418
2,004
0
3,797
1,621
28,556
0
L
Cthulhu
SWAT 6789
Cthulhu
7,607
391
67
747
9,471
9,288
0
5,256
4,165
19,065
0
W
Fenrir
5,718
816
0
3,718
10,032
6,703
0
5,002
5,030
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
25,132
159
Minions Killed
125
0
Camps Cleared
0
704,794
Distance Traveled
733,542
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,894
607
94
7
0
212,283
0
W
Cabrakan
8,089
622
37
3
0
207,080
2
L
Jing Wei
7,760
597
39
3
0
227,223
3
W
Ra
8,267
636
53
4
0
254,986
1
L
Cthulhu
8,705
670
26
2
0
265,288
2
W
Fenrir
8,776
675
35
3
0
271,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role