Player Matchup

Thor
Thor
AlphaWolf330
Thor
Level 22
God Stats
4W - 9L
1,348 SR
Queue Stats
16W - 43L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
FhatimaBah
Cthulhu
Level 12
God Stats
8W - 9L
1,443 SR
Queue Stats
16W - 15L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
GergTheNerdz
Danzaburou
Level 13
God Stats
3W - 1L
1,635 SR
Queue Stats
9W - 11L
1,334 Elo+
Party 1
Nemesis
Nemesis
NuriBey48
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,263 Elo+
Party 2
Anubis
Anubis
RDsoulFLY
Anubis
Level 8
God Stats
1W - 7L
1,191 SR
Queue Stats
3W - 14L
1,150 Elo+
Party 2
Team Averages
Level 12
1,424 SR
1,239 Elo+

VS

Team Averages
Level 18
1,400 SR
1,384 Elo+
Da Ji
Da Ji
EthernalRain
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sobek
Sobek
KPECCT
Sobek
Level 17
God Stats
1W - 3L
1,092 SR
Queue Stats
19W - 37L
1,238 Elo+
Solo
Merlin
Merlin
NevaEpic
Merlin
Level 28
God Stats
9W - 8L
1,443 SR
Queue Stats
22W - 20L
1,316 Elo+
Solo
Ymir
Ymir
Psyclxne
Ymir
Level 27
God Stats
12W - 10L
1,388 SR
Queue Stats
161W - 155L
1,390 Elo+
Solo
Anhur
Anhur
blackmagic5
Anhur
Level 15
God Stats
5W - 7L
1,578 SR
Queue Stats
43W - 41L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,329
413
8,207
20,137
7,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FhatimaBah
Cthulhu
15
0 / 4 / 4
9,368
375
9,072
18,083
15,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
GergTheNerdz
Danzaburou
14
2 / 5 / 2
9,575
383
8,733
12,480
3,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NuriBey48
Nemesis
15
1 / 8 / 0
9,531
381
4,374
12,404
4,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
RDsoulFLY
Anubis
15
3 / 12 / 3
9,301
372
8,091
18,430
6,940
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 7
15,124
605
12,869
13,255
6,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
KPECCT
Sobek
18
3 / 6 / 13
14,316
573
11,527
29,421
37,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
NevaEpic
Merlin
19
5 / 3 / 12
13,671
547
18,298
9,789
4,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
4 / 0 / 11
14,754
590
5,476
13,045
15,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 4
13,995
560
16,909
9,005
4,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
35
35
Deaths
11
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
12
0
7
15.5
L
Cthulhu
FhatimaBah
Cthulhu
0
4
4
0.5
L
Danzaburou
GergTheNerdz
Danzaburou
2
5
2
0.6
W
Sobek
KPECCT
Sobek
3
6
13
1.58
W
Merlin
NevaEpic
Merlin
5
3
12
3.67
L
Nemesis
NuriBey48
Nemesis
1
8
0
0.13
W
Ymir
4
0
11
9.5
L
Anubis
RDsoulFLY
Anubis
3
12
3
0.38
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
65,079
81,534
Taken
74,515
38,728
Mitigated
68,193
17,698
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,207
1,953
425
5,000
20,137
7,261
42
11,236
8,901
0
32,524
W
12,869
4,472
0
4,845
13,255
6,128
3,057
1,476
11,687
0
89,683
L
Cthulhu
FhatimaBah
Cthulhu
9,072
376
1,003
4,833
18,083
15,808
0
5,911
12,172
53,812
0
L
Danzaburou
GergTheNerdz
Danzaburou
8,733
4,961
87
2,856
12,480
3,822
0
4,410
8,070
0
52,673
W
Sobek
KPECCT
Sobek
11,527
1,540
780
6,812
29,421
37,327
442
7,132
22,114
51,622
0
W
Merlin
NevaEpic
Merlin
18,298
1,398
0
500
9,789
4,382
1,437
2,885
6,904
86,356
0
L
Nemesis
NuriBey48
Nemesis
4,374
2,239
0
929
12,404
4,897
998
4,614
7,790
0
33,130
W
Ymir
5,476
948
0
2,799
13,045
15,748
852
2,702
10,101
57,159
0
L
Anubis
RDsoulFLY
Anubis
8,091
1,576
234
2,331
18,430
6,940
43
9,130
9,300
34,637
0
W
16,909
5,006
0
500
9,005
4,608
7,029
2,284
6,546
0
100,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,104
Gold Earned
71,860
366
Minions Killed
551
0
Camps Cleared
0
1,783,746
Distance Traveled
2,210,218
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,329
413
62
2
0
388,608
0
W
Da Ji
15,124
605
137
5
0
456,281
1
L
Cthulhu
9,368
375
89
4
0
433,170
0
L
Danzaburou
9,575
383
100
4
0
350,989
0
W
Sobek
14,316
573
57
2
0
400,249
4
W
Merlin
13,671
547
134
5
0
441,143
2
L
Nemesis
9,531
381
71
3
0
308,600
3
W
Ymir
14,754
590
69
3
0
498,985
5
L
Anubis
9,301
372
44
2
0
302,379
2
W
Anhur
13,995
560
154
6
0
413,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role