Player Matchup

Skadi
Skadi
Fenrikk
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hyarden
Cthulhu
Level 109
God Stats
2W - 1L
1,489 SR
Queue Stats
262W - 258L
1,487 Elo+
Party 1
Artio
Artio
MrKingNate241
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 118L
1,463 Elo+
Solo
Ra
Ra
YangRock
Ra
Level 88
God Stats
5W - 4L
1,417 SR
Queue Stats
248W - 238L
1,461 Elo+
Solo
Xing Tian
Xing Tian
banmy10thnamelol
Xing Tian
Level 41
God Stats
2W - 7L
1,223 SR
Queue Stats
255W - 345L
1,419 Elo+
Solo
Team Averages
Level 82
1,426 SR
1,466 Elo+

VS

Team Averages
Level 116
1,459 SR
1,466 Elo+
Cthulhu
Cthulhu
Big Murk 716
Cthulhu
Level 140
God Stats
1W - 3L
1,559 SR
Queue Stats
296W - 285L
1,425 Elo+
Solo
Anhur
Anhur
KGB_Cl4rk
Anhur
Level 134
God Stats
4W - 14L
1,306 SR
Queue Stats
598W - 619L
1,427 Elo+
Solo
Hel
Hel
Theedenmgee
Hel
Level 104
God Stats
0W - 1L
1,554 SR
Queue Stats
22W - 13L
1,525 Elo+
Solo
Loki
Loki
persepheone
Loki
Level 96
God Stats
9W - 8L
1,441 SR
Queue Stats
369W - 426L
1,481 Elo+
Solo
Hun Batz
Hun Batz
xlBigTuna
Hun Batz
Level 104
God Stats
1W - 3L
1,433 SR
Queue Stats
210W - 208L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fenrikk
Skadi
19
5 / 4 / 11
11,505
767
21,738
15,700
6,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hyarden
Cthulhu
16
0 / 6 / 13
9,815
654
18,548
21,906
15,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 4 / 11
12,250
817
11,331
28,713
26,999
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 10
11,028
735
17,824
14,819
6,010
Shoes

Shoes

+6%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
19
4 / 4 / 15
11,537
769
21,056
21,164
11,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Murk 716
Cthulhu
18
2 / 3 / 15
10,334
689
27,795
35,118
26,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
KGB_Cl4rk
Anhur
18
5 / 3 / 13
10,842
723
22,750
18,959
9,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 15
10,307
687
9,742
21,355
10,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 9
10,445
696
12,981
14,074
6,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
xlBigTuna
Hun Batz
16
6 / 8 / 8
10,228
682
13,230
16,630
7,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
21
Kills
21
21
Deaths
21
60
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big Murk 716
Cthulhu
2
3
15
3.17
W
Skadi
Fenrikk
Skadi
5
4
11
2.63
W
Cthulhu
Hyarden
Cthulhu
0
6
13
1.08
L
Anhur
KGB_Cl4rk
Anhur
5
3
13
3.83
W
7
4
11
3.13
L
3
5
15
2.1
W
5
3
10
3.33
W
Xing Tian
4
4
15
2.88
L
5
2
9
4.75
L
Hun Batz
xlBigTuna
Hun Batz
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,497
Damage
86,498
102,302
Taken
106,136
66,416
Mitigated
59,647
47,257
Healing
63,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big Murk 716
Cthulhu
27,795
785
3,798
12,659
35,118
26,555
33
19,899
15,219
49,256
0
W
Skadi
Fenrikk
Skadi
21,738
9,187
1,483
1,836
15,700
6,002
3,612
5,652
10,048
0
40,897
W
Cthulhu
Hyarden
Cthulhu
18,548
693
1,997
4,760
21,906
15,937
327
10,617
11,289
32,074
0
L
Anhur
KGB_Cl4rk
Anhur
22,750
10,552
1,234
963
18,959
9,062
1,002
11,048
7,911
0
39,431
W
11,331
929
5,670
11,301
28,713
26,999
565
9,402
19,311
20,656
0
L
9,742
743
24,804
10,966
21,355
10,714
354
16,481
4,874
12,479
0
W
17,824
606
11,750
4,509
14,819
6,010
595
4,687
10,132
41,462
0
W
Xing Tian
21,056
963
436
3,515
21,164
11,468
1,301
7,179
13,985
34,453
0
L
12,981
1,679
3,253
2,144
14,074
6,255
311
9,928
4,146
0
27,737
L
Hun Batz
xlBigTuna
Hun Batz
13,230
3,350
1,770
1,708
16,630
7,061
142
11,403
5,227
0
21,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
52,156
156
Minions Killed
138
0
Camps Cleared
0
1,377,163
Distance Traveled
1,371,354
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,334
689
41
3
0
294,166
0
W
Skadi
11,505
767
47
3
0
248,343
0
W
Cthulhu
9,815
654
25
2
0
261,187
4
L
Anhur
10,842
723
38
3
0
266,110
1
W
Artio
12,250
817
10
1
0
287,026
3
L
Hel
10,307
687
9
1
0
271,355
0
W
Ra
11,028
735
45
3
0
293,815
1
W
Xing Tian
11,537
769
29
2
0
286,792
1
L
Loki
10,445
696
31
2
0
306,092
1
L
Hun Batz
10,228
682
19
1
0
233,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role