Player Matchup

Tyr
Tyr
InSaneXsmilerX
Tyr
Level 28
God Stats
10W - 12L
1,453 SR
Queue Stats
110W - 101L
1,386 Elo+
Party 1
Bakasura
Bakasura
Original_Gerdes
Bakasura
Level 27
God Stats
16W - 5L
1,676 SR
Queue Stats
102W - 83L
1,380 Elo+
Solo
Merlin
Merlin
SmallSlavik
Merlin
Level 18
God Stats
6W - 11L
1,709 SR
Queue Stats
34W - 45L
1,384 Elo+
Solo
Nemesis
Nemesis
SmilySkink2405
Nemesis
Level 24
God Stats
57W - 41L
1,590 SR
Queue Stats
98W - 67L
1,401 Elo+
Party 1
Ullr
Ullr
sJOHNNY025
Ullr
Level 13
God Stats
4W - 0L
1,476 SR
Queue Stats
7W - 3L
1,536 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,417 Elo+

VS

Team Averages
Level 19
1,468 SR
1,434 Elo+
Arachne
Arachne
Avs0162_
Arachne
Level 28
God Stats
19W - 23L
1,460 SR
Queue Stats
112W - 125L
1,396 Elo+
Solo
Anubis
Anubis
ChoppySphere972
Anubis
Level 15
God Stats
8W - 18L
1,378 SR
Queue Stats
35W - 52L
1,412 Elo+
Solo
Thor
Thor
Iron sniper10
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Solo
Sobek
Sobek
Kurokumabox
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,372 Elo+
Solo
Osiris
Osiris
Xz RoTTeN zX
Osiris
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,786
586
4,409
8,990
4,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
7 / 1 / 5
10,190
679
9,667
8,325
3,407
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
5 / 2 / 2
9,537
636
8,166
6,403
2,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 0 / 5
8,707
580
5,898
7,949
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 3 / 4
9,091
606
6,848
9,713
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avs0162_
Arachne
11
2 / 5 / 1
7,219
481
8,530
12,770
5,237
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 0
6,826
455
6,909
9,165
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 11 / 0
5,220
348
2,206
10,587
2,610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
7,724
515
2,802
9,998
5,337
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
1 / 2 / 0
6,296
420
2,951
6,572
3,507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
26
Kills
6
6
Deaths
26
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avs0162_
Arachne
2
5
1
0.5
L
1
5
0
0.2
W
2
0
1
2.5
L
0
11
0
0
L
2
3
1
0.83
W
Bakasura
7
1
5
9.5
W
Merlin
5
2
2
3
W
5
0
5
7.5
L
Osiris
1
2
0
0.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
23,398
41,380
Taken
49,092
15,623
Mitigated
19,894
17,380
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avs0162_
Arachne
8,530
6,260
0
3,572
12,770
5,237
0
2,038
10,444
0
41,452
L
6,909
57
0
2,575
9,165
3,203
323
290
8,365
39,549
0
W
4,409
820
0
4,837
8,990
4,723
2,304
831
8,159
0
40,243
L
2,206
600
0
0
10,587
2,610
411
1,629
8,728
0
7,842
L
2,802
158
87
3,574
9,998
5,337
0
2,534
7,350
23,862
0
W
Bakasura
9,667
7,347
0
4,855
8,325
3,407
1,792
1,892
6,433
0
51,128
W
Merlin
8,166
772
354
2,240
6,403
2,164
2,276
1,478
4,925
58,136
0
W
5,898
2,640
0
2,295
7,949
2,713
2,486
1,807
6,142
0
32,712
L
Osiris
2,951
698
0
500
6,572
3,507
0
1,675
4,797
0
23,315
W
6,848
4,076
0
2,799
9,713
2,616
2,501
3,703
6,010
0
31,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
33,285
406
Minions Killed
206
0
Camps Cleared
0
1,370,687
Distance Traveled
1,273,867
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,219
481
60
4
0
282,916
1
L
Anubis
6,826
455
75
5
0
213,185
0
W
Tyr
8,786
586
80
5
0
273,968
6
L
Thor
5,220
348
10
1
0
262,414
2
L
Sobek
7,724
515
23
2
0
266,543
1
W
Bakasura
10,190
679
110
7
0
293,219
3
W
Merlin
9,537
636
98
7
0
258,887
4
W
Nemesis
8,707
580
58
4
0
327,116
2
L
Osiris
6,296
420
38
3
0
248,809
0
W
Ullr
9,091
606
60
4
0
217,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role