Player Matchup

Janus
Janus
Dankerinio
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ezyru
Nemesis
Level 3
God Stats
3W - 1L
1,474 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Apollo
Apollo
GettoGames
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
KumaSlave
Jing Wei
Level 4
God Stats
4W - 2L
1,375 SR
Queue Stats
4W - 7L
1,202 Elo+
Party 2
Ymir
Ymir
Mirgam
Ymir
Level 6
God Stats
1W - 1L
1,364 SR
Queue Stats
8W - 6L
1,450 Elo+
Solo
Team Averages
Level 9
1,443 SR
1,400 Elo+

VS

Team Averages
Level 15
1,424 SR
1,283 Elo+
Thor
Thor
HHE24
Thor
Level 8
God Stats
2W - 3L
1,490 SR
Queue Stats
5W - 10L
1,225 Elo+
Solo
Jing Wei
Jing Wei
IvanAfonin
Jing Wei
Level 10
God Stats
5W - 7L
1,527 SR
Queue Stats
25W - 24L
1,426 Elo+
Solo
Pele
Pele
JuvaticVartex
Pele
Level 14
God Stats
5W - 6L
1,562 SR
Queue Stats
11W - 20L
1,262 Elo+
Solo
Skadi
Skadi
Taegeyuki
Skadi
Level 16
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Hera
Hera
TheRandomBeing
Hera
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
60W - 77L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 0 / 1
3,709
530
1,117
885
121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ezyru
Nemesis
6
2 / 0 / 1
4,279
611
1,041
3,246
653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
GettoGames
Apollo
6
0 / 1 / 0
3,754
536
496
1,396
316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
KumaSlave
Jing Wei
7
1 / 0 / 1
4,444
635
1,551
2,298
635
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Mirgam
Ymir
9
4 / 0 / 0
5,255
751
4,013
5,360
3,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HHE24
Thor
4
0 / 2 / 0
3,210
459
318
3,203
831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
IvanAfonin
Jing Wei
6
1 / 0 / 0
3,626
518
869
2,576
552
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 4 / 0
3,556
508
836
5,020
1,379
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Taegeyuki
Skadi
1
0 / 0 / 0
2,806
401
94
348
57
5
0 / 1 / 0
3,528
504
936
2,195
345
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
0
0
1
0.5
W
Nemesis
Ezyru
Nemesis
2
0
1
2.5
W
Apollo
GettoGames
Apollo
0
1
0
0
L
Thor
HHE24
Thor
0
2
0
0
L
Jing Wei
IvanAfonin
Jing Wei
1
0
0
1
L
0
4
0
0
W
Jing Wei
KumaSlave
Jing Wei
1
0
1
1.5
W
Ymir
Mirgam
Ymir
4
0
0
4
L
Skadi
Taegeyuki
Skadi
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,218
Damage
3,053
13,185
Taken
13,342
4,988
Mitigated
3,164
4,532
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,117
290
0
12
885
121
185
0
885
8,209
0
W
Nemesis
Ezyru
Nemesis
1,041
360
0
1,718
3,246
653
0
153
3,093
0
16,145
W
Apollo
GettoGames
Apollo
496
259
0
0
1,396
316
722
0
1,396
0
13,270
L
Thor
HHE24
Thor
318
258
0
276
3,203
831
0
1,336
1,842
0
5,703
L
Jing Wei
IvanAfonin
Jing Wei
869
583
0
1,599
2,576
552
0
633
1,943
0
11,099
L
836
272
0
1,731
5,020
1,379
0
2,792
1,978
0
10,910
W
Jing Wei
KumaSlave
Jing Wei
1,551
1,040
0
375
2,298
635
0
783
1,515
0
14,667
W
Ymir
Mirgam
Ymir
4,013
1,256
0
2,427
5,360
3,263
38
0
5,360
20,647
0
L
Skadi
Taegeyuki
Skadi
94
28
0
0
348
57
28
69
254
0
755
L
936
181
0
0
2,195
345
0
0
2,195
11,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
16,726
149
Minions Killed
91
0
Camps Cleared
0
623,645
Distance Traveled
501,869
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,709
530
14
2
0
133,714
2
W
Nemesis
4,279
611
31
4
0
134,803
2
W
Apollo
3,754
536
32
5
0
122,579
1
L
Thor
3,210
459
9
1
0
122,160
2
L
Jing Wei
3,626
518
28
4
0
129,809
0
L
Pele
3,556
508
26
4
0
109,490
0
W
Jing Wei
4,444
635
30
4
0
119,665
0
W
Ymir
5,255
751
42
6
0
112,884
3
L
Skadi
2,806
401
1
0
0
30,138
0
L
Hera
3,528
504
27
4
0
110,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role