Player Matchup

Sylvanus
Sylvanus
CHUCUTUN
Sylvanus
Level 47
God Stats
6W - 4L
1,657 SR
Queue Stats
162W - 171L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Hydramuller
Jormungandr
Level 144
God Stats
8W - 13L
1,347 SR
Queue Stats
699W - 657L
1,559 Elo+
Party 1
Fafnir
Fafnir
KamellT
Fafnir
Level 87
God Stats
4W - 7L
1,495 SR
Queue Stats
132W - 135L
1,479 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,498 Elo+

VS

Team Averages
Level 90
1,599 SR
1,482 Elo+
Sobek
Sobek
CeJaNeGrAGaMeR
Sobek
Level 123
God Stats
10W - 11L
1,534 SR
Queue Stats
259W - 275L
1,492 Elo+
Solo
Chang'e
Chang'e
Zentrigon
Chang'e
Level 104
God Stats
0W - 1L
1,693 SR
Queue Stats
136W - 134L
1,490 Elo+
Party 2
Mercury
Mercury
xenery712
Mercury
Level 44
God Stats
9W - 8L
1,571 SR
Queue Stats
104W - 92L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUCUTUN
Sylvanus
15
3 / 4 / 10
11,604
645
11,608
20,775
17,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Hydramuller
Jormungandr
18
9 / 4 / 12
13,558
753
25,213
20,056
9,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
KamellT
Fafnir
15
9 / 4 / 7
13,243
736
20,149
18,293
15,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
13,120
729
13,178
32,293
47,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Zentrigon
Chang'e
15
6 / 9 / 3
12,527
696
20,712
18,996
8,025
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xenery712
Mercury
15
2 / 8 / 8
11,748
653
9,188
21,409
9,312
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
12
12
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CHUCUTUN
Sylvanus
3
4
10
2
L
4
4
7
1.88
W
Jormungandr
Hydramuller
Jormungandr
9
4
12
3.75
W
Fafnir
KamellT
Fafnir
9
4
7
3.13
L
Chang'e
Zentrigon
Chang'e
6
9
3
0.83
L
Mercury
xenery712
Mercury
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,970
Damage
43,078
59,124
Taken
72,698
42,646
Mitigated
64,540
21,094
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CHUCUTUN
Sylvanus
11,608
1,195
7,099
7,018
20,775
17,850
532
12,254
8,521
29,506
0
L
13,178
1,261
0
5,419
32,293
47,203
372
24,591
7,702
34,779
0
W
Jormungandr
Hydramuller
Jormungandr
25,213
10,451
1,641
1,665
20,056
9,697
770
10,879
9,177
80,945
0
W
Fafnir
KamellT
Fafnir
20,149
8,584
0
3,671
18,293
15,099
1,074
10,829
7,464
43,205
0
L
Chang'e
Zentrigon
Chang'e
20,712
2,393
6,609
5,888
18,996
8,025
365
15,587
3,409
53,443
0
L
Mercury
xenery712
Mercury
9,188
3,659
0
2,160
21,409
9,312
0
16,954
4,455
0
54,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
37,395
164
Minions Killed
187
0
Camps Cleared
0
973,734
Distance Traveled
985,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,604
645
43
2
0
317,362
0
L
Sobek
13,120
729
30
2
0
346,872
0
W
Jormungandr
13,558
753
84
5
0
349,307
2
W
Fafnir
13,243
736
37
2
0
307,065
0
L
Chang'e
12,527
696
67
4
0
278,076
3
L
Mercury
11,748
653
90
5
0
360,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role