Player Matchup

Zeus
Zeus
EnergyPsy
Zeus
Level 127
God Stats
20W - 21L
1,514 SR
Queue Stats
154W - 184L
1,381 Elo+
Solo
Heimdallr
Heimdallr
The Dank Nuglet
Heimdallr
Level 69
God Stats
3W - 0L
1,825 SR
Queue Stats
47W - 49L
1,484 Elo+
Solo
Ymir
Ymir
roddycheeks
Ymir
Level 41
God Stats
90W - 91L
1,551 SR
Queue Stats
90W - 92L
1,447 Elo+
Solo
Team Averages
Level 79
1,630 SR
1,437 Elo+

VS

Team Averages
Level 92
1,461 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rav3nous-Wolf96
Fenrir
Level 119
God Stats
3W - 9L
1,384 SR
Queue Stats
122W - 140L
1,403 Elo+
Party 1
Ymir
Ymir
mikon_78
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 1 / 8
9,582
799
9,289
4,826
1,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
The Dank Nuglet
Heimdallr
12
6 / 2 / 7
9,086
757
6,484
5,545
2,095
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 2 / 10
9,782
815
7,537
18,394
9,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 2
8,682
724
9,858
8,868
2,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
7,868
656
3,364
8,503
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 12 / 0
6,316
526
315
13,156
4,961

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
5
5
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
2
1
W
Zeus
7
1
8
11
L
2
4
1
0.63
W
Heimdallr
The Dank Nuglet
Heimdallr
6
2
7
4.75
L
Ymir
0
12
0
0
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
13,537
28,765
Taken
30,527
13,381
Mitigated
11,273
8,433
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,858
404
318
996
8,868
2,931
0
6,288
2,580
31,901
0
W
Zeus
9,289
221
0
50
4,826
1,654
734
2,883
1,943
46,478
0
L
3,364
424
123
1,432
8,503
3,381
0
3,095
5,404
0
19,691
W
Heimdallr
The Dank Nuglet
Heimdallr
6,484
3,055
576
135
5,545
2,095
1,714
1,579
3,966
0
28,503
L
Ymir
315
315
0
0
13,156
4,961
0
7,467
5,689
4,461
0
W
7,537
2,307
0
7,672
18,394
9,632
0
5,763
12,631
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
22,866
120
Minions Killed
72
0
Camps Cleared
0
609,426
Distance Traveled
572,201
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,682
724
44
4
0
181,838
0
W
Zeus
9,582
799
56
5
0
210,901
2
L
Fenrir
7,868
656
26
2
0
234,011
0
W
Heimdallr
9,086
757
50
4
0
189,295
1
L
Ymir
6,316
526
2
0
0
156,352
0
W
Ymir
9,782
815
14
1
0
209,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role