Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AngelThePrince
Cthulhu
Level 27
God Stats
20W - 23L
1,378 SR
Queue Stats
49W - 73L
1,071 Elo+
Party 1
Bellona
Bellona
v--Kodak
Bellona
Level 10
God Stats
2W - 2L
1,701 SR
Queue Stats
24W - 26L
1,107 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,226 Elo+

VS

Team Averages
Level 23
1,496 SR
1,195 Elo+
Cthulhu
Cthulhu
Angry1EyedPirate
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 94L
1,254 Elo+
Party 2
Chiron
Chiron
MrSweaty-Boon
Chiron
Level 28
God Stats
24W - 8L
1,618 SR
Queue Stats
164W - 160L
1,218 Elo+
Party 2
Olorun
Olorun
girraficlife
Olorun
Level 29
God Stats
38W - 51L
1,371 SR
Queue Stats
104W - 166L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 5 / 0
7,842
603
9,321
9,395
3,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
7,857
604
5,866
11,329
8,819
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
v--Kodak
Bellona
9
2 / 2 / 2
7,890
607
3,690
9,362
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,575
660
4,359
11,108
7,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 2 / 3
9,508
731
13,452
11,550
3,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
12
1 / 0 / 3
8,219
632
5,207
7,836
2,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
1
3
2
0.67
W
2
2
5
2.25
W
7
2
3
4.25
W
Olorun
1
0
3
2.5
L
Bellona
v--Kodak
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,877
Damage
23,018
30,086
Taken
30,494
16,652
Mitigated
13,261
3,227
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,321
2,928
0
1,498
9,395
3,057
84
1,768
7,552
0
35,595
L
5,866
340
74
0
11,329
8,819
0
4,682
6,347
25,447
0
W
4,359
228
0
480
11,108
7,059
166
1,781
9,327
17,943
0
W
13,452
6,284
754
3,327
11,550
3,439
777
2,873
8,677
0
35,280
W
Olorun
5,207
2,954
602
3,489
7,836
2,763
560
1,236
6,600
30,868
0
L
Bellona
v--Kodak
Bellona
3,690
449
123
1,532
9,362
4,776
0
2,792
6,495
0
13,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
26,302
116
Minions Killed
136
0
Camps Cleared
0
661,364
Distance Traveled
765,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,842
603
60
5
0
242,532
0
L
Cthulhu
7,857
604
39
3
0
219,348
1
W
Cthulhu
8,575
660
35
3
0
241,530
0
W
Chiron
9,508
731
48
4
0
266,977
0
W
Olorun
8,219
632
53
4
0
256,953
0
L
Bellona
7,890
607
17
1
0
199,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role