Player Matchup

Baron Samedi
Baron Samedi
BeardedBrother
Baron Samedi
Level 37
God Stats
40W - 66L
1,342 SR
Queue Stats
106W - 155L
1,245 Elo+
Party 1
Horus
Horus
Kthco
Horus
Level 67
God Stats
54W - 84L
1,388 SR
Queue Stats
105W - 144L
1,319 Elo+
Party 1
Thor
Thor
RagingDrunk
Thor
Level 18
God Stats
9W - 13L
1,042 SR
Queue Stats
54W - 72L
1,222 Elo+
Party 1
Team Averages
Level 41
1,257 SR
1,262 Elo+

VS

Team Averages
Level 21
1,423 SR
1,334 Elo+
King Arthur
King Arthur
CodeLee
King Arthur
Level 27
God Stats
1W - 2L
1,595 SR
Queue Stats
23W - 27L
1,421 Elo+
Solo
Olorun
Olorun
SIRxXROLANDXx
Olorun
Level 18
God Stats
9W - 12L
1,514 SR
Queue Stats
11W - 13L
1,240 Elo+
Party 2
Anubis
Anubis
benevolentCurse
Anubis
Level 18
God Stats
1W - 3L
1,160 SR
Queue Stats
18W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeardedBrother
Baron Samedi
16
6 / 0 / 14
11,859
698
16,839
8,836
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kthco
Horus
15
4 / 2 / 16
12,293
723
11,331
17,650
16,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
12 / 1 / 6
12,893
758
12,818
14,073
5,620
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CodeLee
King Arthur
13
0 / 3 / 2
9,877
581
8,344
17,508
13,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 9 / 1
9,922
584
10,218
14,991
4,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 10 / 1
9,656
568
7,008
16,761
6,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
2
3
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeardedBrother
Baron Samedi
6
0
14
13
L
King Arthur
CodeLee
King Arthur
0
3
2
0.33
W
Horus
Kthco
Horus
4
2
16
6
W
12
1
6
15
L
1
9
1
0.17
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
25,570
40,559
Taken
49,260
26,124
Mitigated
23,737
19,279
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeardedBrother
Baron Samedi
16,839
981
2,573
3,313
8,836
4,375
1,105
2,821
6,015
69,032
0
L
King Arthur
CodeLee
King Arthur
8,344
495
0
910
17,508
13,537
0
6,637
10,871
1,628
38,982
W
Horus
Kthco
Horus
11,331
4,890
3,678
6,899
17,650
16,129
1,285
9,438
8,212
0
24,039
W
12,818
3,595
0
2,816
14,073
5,620
0
6,089
7,984
0
48,374
L
10,218
4,764
1,977
3,780
14,991
4,180
1,301
3,298
11,693
44,873
0
L
7,008
611
0
2,583
16,761
6,020
75
7,058
9,703
29,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
29,455
177
Minions Killed
153
0
Camps Cleared
0
964,446
Distance Traveled
783,407
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,859
698
104
6
0
324,139
2
L
King Arthur
9,877
581
40
2
0
309,639
3
W
Horus
12,293
723
25
1
0
302,247
0
W
Thor
12,893
758
48
3
0
338,060
5
L
Olorun
9,922
584
63
4
0
242,553
0
L
Anubis
9,656
568
50
3
0
231,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role