Player Matchup

Neith
Neith
Exodinho
Neith
Level 7
God Stats
2W - 4L
1,168 SR
Queue Stats
4W - 9L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
Shamiban
Cthulhu
Level 17
God Stats
4W - 4L
1,359 SR
Queue Stats
11W - 26L
1,118 Elo+
Party 1
Merlin
Merlin
zAguuss_
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,251 Elo+
Party 1
Team Averages
Level 30
1,342 SR
1,154 Elo+

VS

Team Averages
Level 32
1,307 SR
1,145 Elo+
King Arthur
King Arthur
Browndb111
King Arthur
Level 16
God Stats
2W - 8L
1,298 SR
Queue Stats
10W - 35L
1,067 Elo+
Party 2
Neith
Neith
DatBoiMoore
Neith
Level 6
God Stats
1W - 5L
1,332 SR
Queue Stats
1W - 5L
1,171 Elo+
Solo
Hera
Hera
ElCucuyblanc0
Hera
Level 74
God Stats
0W - 2L
1,293 SR
Queue Stats
62W - 118L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exodinho
Neith
15
3 / 1 / 10
11,561
642
8,613
9,532
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Shamiban
Cthulhu
15
2 / 1 / 12
12,063
670
10,055
13,917
16,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
zAguuss_
Merlin
17
11 / 2 / 2
12,956
720
16,077
10,445
3,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Browndb111
King Arthur
13
0 / 4 / 4
9,878
549
3,078
18,466
9,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 4
10,027
557
10,241
12,447
3,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 7 / 0
11,514
640
15,084
11,585
3,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
4
4
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Browndb111
King Arthur
0
4
4
0.5
L
0
5
4
0.4
L
4
7
0
0.57
W
Neith
Exodinho
Neith
3
1
10
8
W
Cthulhu
Shamiban
Cthulhu
2
1
12
8
W
Merlin
zAguuss_
Merlin
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
28,403
33,894
Taken
42,498
23,163
Mitigated
16,802
7,621
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Browndb111
King Arthur
3,078
300
0
4,713
18,466
9,176
113
10,787
7,679
0
20,676
L
10,241
3,993
111
1,910
12,447
3,836
583
8,550
3,897
0
46,196
L
15,084
4,179
0
544
11,585
3,790
218
6,875
4,710
53,812
0
W
Neith
Exodinho
Neith
8,613
4,330
276
4,503
9,532
3,305
1,037
5,091
4,441
0
33,033
W
Cthulhu
Shamiban
Cthulhu
10,055
485
1,425
1,167
13,917
16,167
136
5,162
8,755
36,361
0
W
Merlin
zAguuss_
Merlin
16,077
1,267
0
250
10,445
3,691
407
4,934
5,511
96,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
31,419
213
Minions Killed
180
0
Camps Cleared
0
924,305
Distance Traveled
803,594
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,878
549
29
2
0
290,848
0
L
Neith
10,027
557
80
4
0
215,285
0
L
Hera
11,514
640
71
4
0
297,461
1
W
Neith
11,561
642
50
3
0
314,867
0
W
Cthulhu
12,063
670
50
3
0
315,770
0
W
Merlin
12,956
720
113
6
0
293,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role