Player Matchup

Discordia
Discordia
CharmanderXX1
Discordia
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
95W - 85L
1,465 Elo+
Party 2
Hercules
Hercules
Staragian
Hercules
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
772W - 691L
1,526 Elo+
Party 2
Thor
Thor
Titansmite
Thor
Level 69
God Stats
10W - 28L
1,299 SR
Queue Stats
498W - 449L
1,541 Elo+
Party 2
Team Averages
Level 66
1,421 SR
1,511 Elo+

VS

Team Averages
Level 73
1,608 SR
1,563 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ARANID
Bellona
Level 125
God Stats
3W - 4L
1,416 SR
Queue Stats
191W - 165L
1,405 Elo+
Party 1
Chang'e
Chang'e
Dapxi
Chang'e
Level 7
God Stats
4W - 1L
1,909 SR
Queue Stats
7W - 2L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharmanderXX1
Discordia
13
2 / 6 / 2
9,534
596
10,130
10,700
2,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Staragian
Hercules
12
1 / 5 / 4
9,483
593
10,089
19,381
18,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 9 / 2
11,030
689
9,431
15,879
8,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 11
11,741
734
8,481
13,911
5,649
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ARANID
Bellona
15
4 / 0 / 12
10,799
675
9,179
16,613
15,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Dapxi
Chang'e
16
9 / 4 / 11
11,916
745
18,268
13,827
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
20
20
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
11
4.17
W
Bellona
ARANID
Bellona
4
0
12
10
L
Discordia
CharmanderXX1
Discordia
2
6
2
0.5
W
Chang'e
Dapxi
Chang'e
9
4
11
3.63
L
Hercules
Staragian
Hercules
1
5
4
0.6
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
35,928
45,960
Taken
44,351
29,209
Mitigated
25,684
8,905
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,481
1,861
902
2,106
13,911
5,649
1,983
2,769
10,817
0
47,363
W
Bellona
ARANID
Bellona
9,179
1,847
0
2,792
16,613
15,374
234
3,914
12,147
0
30,955
L
Discordia
CharmanderXX1
Discordia
10,130
967
987
1,978
10,700
2,796
0
4,059
6,566
40,472
0
W
Chang'e
Dapxi
Chang'e
18,268
1,014
5,524
6,307
13,827
4,661
770
3,583
9,790
51,047
0
L
Hercules
Staragian
Hercules
10,089
2,471
0
3,571
19,381
18,180
0
8,739
10,242
0
28,621
L
9,431
1,843
0
2,369
15,879
8,233
0
5,560
10,044
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
34,456
131
Minions Killed
169
0
Camps Cleared
0
734,386
Distance Traveled
940,053
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,741
734
64
4
0
308,461
2
W
Bellona
10,799
675
41
3
0
338,308
2
L
Discordia
9,534
596
55
3
0
247,897
2
W
Chang'e
11,916
745
64
4
0
293,284
1
L
Hercules
9,483
593
40
3
0
257,952
4
L
Thor
11,030
689
36
2
0
228,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role