Player Matchup

Anhur
Anhur
Arakhnic
Anhur
Level 159
God Stats
15W - 9L
1,627 SR
Queue Stats
639W - 419L
1,724 Elo+
Party 1
Hades
Hades
JabDawGg
Hades
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
391W - 293L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
MetallicFusion
Sylvanus
Level 157
God Stats
2W - 2L
1,265 SR
Queue Stats
248W - 164L
1,769 Elo+
Party 2
Ra
Ra
Trion
Ra
Level 160
God Stats
3W - 0L
1,838 SR
Queue Stats
60W - 42L
1,746 Elo+
Party 2
Awilix
Awilix
xWagsx
Awilix
Level 105
God Stats
1W - 0L
1,555 SR
Queue Stats
241W - 189L
1,612 Elo+
Solo
Team Averages
Level 148
1,600 SR
1,712 Elo+

VS

Team Averages
Level 142
1,588 SR
1,569 Elo+
Anhur
Anhur
AlfredodejesusxD
Anhur
Level 127
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 5L
1,304 Elo+
Solo
Bacchus
Bacchus
BitCloud
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Footballguy60
Bellona
Level 158
God Stats
5W - 11L
1,481 SR
Queue Stats
477W - 458L
1,712 Elo+
Solo
Fenrir
Fenrir
Monochromé
Fenrir
Level 160
God Stats
3W - 7L
1,558 SR
Queue Stats
291W - 300L
1,676 Elo+
Solo
Sol
Sol
WyldeStallyn
Sol
Level 159
God Stats
4W - 4L
1,601 SR
Queue Stats
180W - 153L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arakhnic
Anhur
6
3 / 1 / 1
4,027
805
2,448
1,917
370
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hades
JabDawGg
Hades
6
0 / 0 / 0
3,433
687
906
2,921
970
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
5
1 / 1 / 3
3,720
744
1,117
2,857
891
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ra
6
0 / 1 / 2
3,609
722
1,132
2,769
885
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
xWagsx
Awilix
5
0 / 0 / 2
3,467
693
760
2,187
597
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,711
542
787
1,033
136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BitCloud
Bacchus
5
0 / 1 / 1
3,267
653
784
3,088
1,166
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
6
0 / 0 / 0
3,465
693
1,545
1,339
669
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fenrir
6
3 / 1 / 0
3,899
780
2,093
3,204
655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,494
699
2,507
2,518
474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
3
3
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anhur
Arakhnic
Anhur
3
1
1
3.5
L
Bacchus
BitCloud
Bacchus
0
1
1
0.5
L
Bellona
0
0
0
0
W
Hades
JabDawGg
Hades
0
0
0
0
W
Sylvanus
1
1
3
2.5
L
Fenrir
3
1
0
3
W
Ra
0
1
2
1
L
0
1
1
0.5
W
Awilix
xWagsx
Awilix
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,363
Damage
7,716
12,651
Taken
11,182
3,713
Mitigated
3,100
6,690
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
787
337
0
340
1,033
136
0
399
634
0
3,209
W
Anhur
Arakhnic
Anhur
2,448
1,599
0
471
1,917
370
182
267
1,650
0
11,506
L
Bacchus
BitCloud
Bacchus
784
0
0
780
3,088
1,166
0
521
2,567
6,323
0
L
Bellona
1,545
487
0
882
1,339
669
0
480
659
0
12,794
W
Hades
JabDawGg
Hades
906
328
0
2,219
2,921
970
0
0
2,621
12,407
0
W
Sylvanus
1,117
496
480
1,144
2,857
891
106
956
1,901
6,726
0
L
Fenrir
2,093
252
0
1,023
3,204
655
0
938
2,241
0
12,552
W
Ra
1,132
207
419
1,117
2,769
885
226
1,089
1,680
19,865
0
L
2,507
427
0
996
2,518
474
0
592
1,926
17,406
0
W
Awilix
xWagsx
Awilix
760
252
0
840
2,187
597
54
979
1,208
0
12,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,256
Gold Earned
16,836
133
Minions Killed
102
0
Camps Cleared
0
462,584
Distance Traveled
386,904
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,711
542
6
1
0
29,337
0
W
Anhur
4,027
805
31
6
0
87,582
0
L
Bacchus
3,267
653
9
2
0
73,979
0
L
Bellona
3,465
693
32
6
0
95,540
1
W
Hades
3,433
687
23
5
0
79,499
0
W
Sylvanus
3,720
744
7
1
0
97,738
2
L
Fenrir
3,899
780
26
5
0
105,946
0
W
Ra
3,609
722
42
8
0
87,404
0
L
Sol
3,494
699
29
6
0
82,102
0
W
Awilix
3,467
693
30
6
0
110,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role