Player Matchup

Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DC3 CHIEF
Hera
Level 89
God Stats
1W - 2L
1,483 SR
Queue Stats
78W - 87L
1,341 Elo+
Party 1
Sol
Sol
DC3 GOD
Sol
Level 34
God Stats
1W - 1L
1,720 SR
Queue Stats
63W - 71L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
DC3 T1TAN
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,213 Elo+
Party 1
Skadi
Skadi
ViniDutraDS
Skadi
Level 99
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 5L
1,200 Elo+
Party 2
Team Averages
Level 70
1,496 SR
1,328 Elo+

VS

Team Averages
Level 97
1,486 SR
1,325 Elo+
Olorun
Olorun
CarlosRuiz051020
Olorun
Level 79
God Stats
5W - 4L
1,412 SR
Queue Stats
231W - 204L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Gwarmax
Sun Wukong
Level 141
God Stats
2W - 1L
1,440 SR
Queue Stats
216W - 236L
1,307 Elo+
Solo
Osiris
Osiris
Krishnah
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 89L
1,339 Elo+
Party 3
Bastet
Bastet
PrimeWraith0
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,311 Elo+
Solo
Ganesha
Ganesha
bluegreengirl
Ganesha
Level 109
God Stats
4W - 2L
1,578 SR
Queue Stats
177W - 188L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 5 / 11
11,050
650
15,480
29,581
35,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
20
5 / 5 / 12
12,523
737
20,551
13,062
5,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
20
9 / 7 / 11
13,375
787
20,859
18,052
6,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
DC3 T1TAN
Erlang Shen
17
3 / 6 / 14
10,942
644
16,884
18,136
18,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 15
11,516
677
30,100
16,780
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
13,196
776
25,984
23,448
12,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gwarmax
Sun Wukong
19
2 / 5 / 11
11,787
693
11,503
19,536
12,392
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Krishnah
Osiris
20
8 / 3 / 14
12,357
727
8,191
32,108
28,077
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
20
9 / 5 / 13
13,214
777
24,234
18,057
8,041
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
19
0 / 6 / 22
11,250
662
16,271
37,129
24,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
102
24
Kills
30
30
Deaths
24
63
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
5
11
2.1
W
11
5
12
3.4
L
Hera
5
5
12
2.2
L
Sol
9
7
11
2.07
L
Erlang Shen
DC3 T1TAN
Erlang Shen
3
6
14
1.67
W
Sun Wukong
Gwarmax
Sun Wukong
2
5
11
1.5
W
Osiris
Krishnah
Osiris
8
3
14
5
W
Bastet
9
5
13
3.1
L
2
7
15
1.36
W
Ganesha
0
6
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,874
Damage
86,183
95,611
Taken
130,278
72,762
Mitigated
85,096
33,189
Healing
68,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
15,480
1,332
1,392
9,919
29,581
35,783
0
14,121
15,460
20,878
0
W
25,984
15,654
10,392
11,988
23,448
12,249
1,387
12,662
10,636
45,374
0
L
Hera
20,551
6,518
1,656
2,219
13,062
5,198
1,408
6,369
6,693
44,630
0
L
Sol
20,859
3,542
3,208
4,727
18,052
6,698
529
6,782
11,270
37,114
0
L
Erlang Shen
DC3 T1TAN
Erlang Shen
16,884
9,173
1,080
3,746
18,136
18,367
1,221
8,734
9,402
0
23,037
W
Sun Wukong
Gwarmax
Sun Wukong
11,503
2,599
1,984
5,026
19,536
12,392
885
9,475
9,961
0
36,607
W
Osiris
Krishnah
Osiris
8,191
3,508
882
12,868
32,108
28,077
1,566
11,594
20,227
0
15,962
W
Bastet
24,234
5,695
3,949
3,669
18,057
8,041
2,173
8,799
9,158
0
47,471
L
30,100
12,309
2,911
2,331
16,780
6,716
374
6,249
10,531
0
50,770
W
Ganesha
16,271
1,121
3,816
13,861
37,129
24,337
763
14,360
22,569
25,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,406
Gold Earned
61,804
186
Minions Killed
156
0
Camps Cleared
0
1,358,943
Distance Traveled
1,523,524
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,050
650
10
1
0
277,232
0
W
Olorun
13,196
776
41
2
0
274,241
0
L
Hera
12,523
737
66
4
0
274,894
1
L
Sol
13,375
787
60
4
0
266,091
1
L
Erlang Shen
10,942
644
11
1
0
319,919
0
W
Sun Wukong
11,787
693
70
4
0
273,196
0
W
Osiris
12,357
727
5
0
0
307,066
0
W
Bastet
13,214
777
40
2
0
367,350
0
L
Skadi
11,516
677
39
2
0
220,807
1
W
Ganesha
11,250
662
0
0
0
301,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role