Player Matchup

Kukulkan
Kukulkan
Bluetouch
Kukulkan
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 7L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
BusbeeMan
Cthulhu
Level 25
God Stats
9W - 9L
1,449 SR
Queue Stats
44W - 54L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChickenoftheLord
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,373 Elo+
Party 2
Artemis
Artemis
Diickslapper
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 3
Nemesis
Nemesis
Project123456789
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,068 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,315 Elo+

VS

Team Averages
Level 7
1,664 SR
1,501 Elo+
Nemesis
Nemesis
LordZappu
Nemesis
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 1
Skadi
Skadi
PaininthePodex
Skadi
Level 8
God Stats
22W - 23L
1,645 SR
Queue Stats
44W - 49L
1,780 Elo+
Party 1
Sol
Sol
deft4194
Sol
Level 4
God Stats
1W - 2L
1,766 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
ericgi231
Fafnir
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
34W - 37L
1,181 Elo+
Solo
Ra
Ra
papasweat
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluetouch
Kukulkan
17
8 / 2 / 14
12,205
581
12,589
6,480
2,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BusbeeMan
Cthulhu
14
0 / 4 / 11
10,841
516
3,149
16,644
15,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
20
21 / 0 / 9
14,408
686
23,026
14,426
6,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Diickslapper
Artemis
18
13 / 5 / 5
12,701
605
16,422
13,835
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 3 / 7
10,852
517
10,499
12,727
4,383
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordZappu
Nemesis
14
6 / 9 / 2
10,473
499
9,946
18,065
6,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 9 / 4
9,014
429
13,256
15,167
3,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 3
8,845
421
6,678
14,424
4,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
ericgi231
Fafnir
14
1 / 9 / 6
10,126
482
5,928
19,767
19,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 11 / 0
10,497
500
6,323
13,319
3,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
47
Kills
14
14
Deaths
48
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bluetouch
Kukulkan
8
2
14
7.5
W
Cthulhu
BusbeeMan
Cthulhu
0
4
11
1.38
W
Tsukuyomi
21
0
9
25.5
W
Artemis
Diickslapper
Artemis
13
5
5
3.1
L
Nemesis
LordZappu
Nemesis
6
9
2
0.78
L
3
9
4
0.56
W
5
3
7
2.83
L
1
10
3
0.25
L
Fafnir
ericgi231
Fafnir
1
9
6
0.44
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,685
Damage
42,131
64,112
Taken
80,742
35,288
Mitigated
37,849
14,769
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bluetouch
Kukulkan
12,589
1,803
0
0
6,480
2,441
1,753
3,527
2,953
60,013
0
W
Cthulhu
BusbeeMan
Cthulhu
3,149
571
309
2,193
16,644
15,798
695
3,977
12,667
27,520
0
W
Tsukuyomi
23,026
7,196
0
5,906
14,426
6,675
3,438
2,101
12,224
0
116,793
W
Artemis
Diickslapper
Artemis
16,422
11,058
0
5,305
13,835
5,991
3,733
4,245
9,590
0
67,518
L
Nemesis
LordZappu
Nemesis
9,946
6,303
0
2,424
18,065
6,464
41
2,095
15,970
0
56,139
L
13,256
7,289
0
1,416
15,167
3,885
559
2,527
12,640
0
38,273
W
10,499
3,776
0
1,056
12,727
4,383
494
5,079
7,585
0
45,537
L
6,678
1,910
0
1,660
14,424
4,112
582
3,052
11,372
42,810
0
L
Fafnir
ericgi231
Fafnir
5,928
1,366
274
2,269
19,767
19,519
245
7,956
11,811
23,684
0
L
6,323
869
20
1,256
13,319
3,869
1,253
108
13,211
53,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,007
Gold Earned
48,955
446
Minions Killed
387
0
Camps Cleared
0
1,772,923
Distance Traveled
1,768,975
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,205
581
107
5
0
347,646
4
W
Cthulhu
10,841
516
44
2
0
311,638
1
W
Tsukuyomi
14,408
686
132
6
0
434,604
6
W
Artemis
12,701
605
107
5
0
296,058
3
L
Nemesis
10,473
499
99
5
0
366,273
2
L
Skadi
9,014
429
59
3
0
324,073
6
W
Nemesis
10,852
517
56
3
0
382,977
7
L
Sol
8,845
421
78
4
0
373,507
0
L
Fafnir
10,126
482
39
2
0
385,085
1
L
Ra
10,497
500
112
5
0
320,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role