Player Matchup

Baron Samedi
Baron Samedi
Silver I
Coralinee
Baron Samedi
Silver I
Level 145
God Stats
10W - 12L
1,654 SR
Queue Stats
33W - 47L
1,589 MMR
Solo
Nike
Nike
Gold IV
Jokesreeba
Nike
Gold IV
Level 109
God Stats
162W - 181L
1,590 SR
Queue Stats
596W - 820L
1,486 MMR
Solo
Hou Yi
Hou Yi
Gold II
ÐanizZz
Hou Yi
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,581 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,665 SR
1,565 MMR
Merlin
Merlin
Gold III
Codite
Merlin
Gold III
Level 107
God Stats
65W - 46L
1,655 SR
Queue Stats
154W - 159L
1,412 MMR
Party 1
Terra
Terra
Silver IV
ToothPaist
Terra
Silver IV
Level 119
God Stats
1W - 2L
1,840 SR
Queue Stats
7W - 7L
1,486 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
spectrif15
Cu Chulainn
Gold V
Level 37
God Stats
15W - 8L
1,500 SR
Queue Stats
20W - 18L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coralinee
Baron Samedi
20
4 / 5 / 4
17,198
573
19,887
26,800
31,017
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 3 / 6
16,891
563
19,759
36,115
54,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
ÐanizZz
Hou Yi
19
2 / 8 / 6
16,325
544
22,729
29,792
12,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AphroditeSetPersephoneHelThoth

VS

Bans
CthulhuAh Muzen CabSobekChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Codite
Merlin
20
7 / 1 / 9
18,595
620
27,444
17,633
9,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
20
3 / 4 / 12
18,971
632
19,024
28,405
37,781
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
spectrif15
Cu Chulainn
20
6 / 5 / 10
18,262
609
28,208
36,880
38,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
16
16
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Codite
Merlin
7
1
9
11.5
L
Baron Samedi
Coralinee
Baron Samedi
4
5
4
1.2
L
4
3
6
2.33
W
Terra
3
4
12
2.25
W
Cu Chulainn
spectrif15
Cu Chulainn
6
5
10
2.2
L
Hou Yi
ÐanizZz
Hou Yi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,375
Damage
74,676
92,707
Taken
82,918
98,230
Mitigated
85,680
25,049
Healing
27,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Codite
Merlin
27,444
545
213
3,764
17,633
9,116
897
2,993
14,372
139,163
0
L
Baron Samedi
Coralinee
Baron Samedi
19,887
1,214
3,561
8,557
26,800
31,017
199
12,894
13,560
118,013
0
L
19,759
1,520
0
5,000
36,115
54,849
264
19,249
16,314
0
78,190
W
Terra
19,024
938
8,334
8,140
28,405
37,781
514
8,821
19,384
82,418
0
W
Cu Chulainn
spectrif15
Cu Chulainn
28,208
5,125
0
7,180
36,880
38,783
2,548
7,365
29,002
0
124,138
L
Hou Yi
ÐanizZz
Hou Yi
22,729
11,495
0
7,931
29,792
12,364
308
14,481
15,234
0
102,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
55,828
328
Minions Killed
380
0
Camps Cleared
0
1,521,268
Distance Traveled
1,735,241
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,595
620
179
6
0
580,192
1
L
Baron Samedi
17,198
573
135
5
0
478,534
7
L
Nike
16,891
563
67
2
0
606,027
4
W
Terra
18,971
632
114
4
0
599,389
1
W
Cu Chulainn
18,262
609
87
3
0
555,660
5
L
Hou Yi
16,325
544
126
4
0
436,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role