Player Matchup

Freya
Freya
DARTHMALAK114
Freya
Level 29
God Stats
0W - 3L
1,582 SR
Queue Stats
7W - 11L
1,278 Elo+
Solo
Cthulhu
Cthulhu
Fabtor13
Cthulhu
Level 27
God Stats
0W - 3L
1,449 SR
Queue Stats
9W - 18L
1,330 Elo+
Solo
Danzaburou
Danzaburou
bigscoobydoo
Danzaburou
Level 5
God Stats
2W - 2L
1,550 SR
Queue Stats
2W - 7L
1,344 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,317 Elo+

VS

Team Averages
Level 22
1,477 SR
1,412 Elo+
Sol
Sol
EhLiteCanadian
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,472 Elo+
Party 1
Rama
Rama
OverallDog5898
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
eslenderick
Amaterasu
Level 26
God Stats
2W - 0L
1,432 SR
Queue Stats
14W - 17L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 5
14,326
682
20,689
23,316
9,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Fabtor13
Cthulhu
15
1 / 9 / 11
13,242
631
13,679
24,518
20,409
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
bigscoobydoo
Danzaburou
17
6 / 2 / 8
13,916
663
9,506
10,748
4,342
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 4
15,808
753
30,244
21,815
8,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 6 / 6
12,676
604
9,114
16,561
6,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Amaterasu
eslenderick
Amaterasu
16
2 / 6 / 12
13,734
654
9,022
16,766
7,693
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
15
15
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
11
4
4
3.25
L
Cthulhu
Fabtor13
Cthulhu
1
9
11
0.72
W
2
6
6
0.83
L
Danzaburou
bigscoobydoo
Danzaburou
6
2
8
5
W
Amaterasu
eslenderick
Amaterasu
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,874
Damage
48,380
58,582
Taken
55,142
33,981
Mitigated
21,839
17,856
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,689
7,527
0
8,812
23,316
9,230
1,516
13,017
10,299
96,838
0
W
30,244
12,662
0
12,004
21,815
8,130
2,715
12,527
9,288
115,432
0
L
Cthulhu
Fabtor13
Cthulhu
13,679
881
1,178
4,364
24,518
20,409
272
11,309
13,209
37,979
0
W
9,114
7,117
0
5,783
16,561
6,016
917
10,379
6,182
0
37,376
L
Danzaburou
bigscoobydoo
Danzaburou
9,506
2,938
0
3,502
10,748
4,342
204
6,015
4,733
0
55,737
W
Amaterasu
eslenderick
Amaterasu
9,022
4,226
588
3,681
16,766
7,693
220
11,518
5,248
0
28,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
42,218
242
Minions Killed
198
0
Camps Cleared
0
1,066,338
Distance Traveled
1,017,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,326
682
124
6
0
344,384
0
W
Sol
15,808
753
118
6
0
349,121
4
L
Cthulhu
13,242
631
42
2
0
393,517
4
W
Rama
12,676
604
49
2
0
316,622
0
L
Danzaburou
13,916
663
76
4
0
328,437
0
W
Amaterasu
13,734
654
31
1
0
351,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role