Player Matchup

Anubis
Anubis
AbiggMONKEY
Anubis
Level 25
God Stats
27W - 17L
1,527 SR
Queue Stats
49W - 44L
1,277 Elo+
Party 2
King Arthur
King Arthur
Cloud Banks
King Arthur
Level 160
God Stats
19W - 14L
1,523 SR
Queue Stats
31W - 19L
1,440 Elo+
Party 2
Sol
Sol
MILLIonAIR17
Sol
Level 35
God Stats
27W - 28L
1,447 SR
Queue Stats
58W - 65L
1,212 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,310 Elo+

VS

Team Averages
Level 30
1,334 SR
1,300 Elo+
Cernunnos
Cernunnos
Jesan
Cernunnos
Level 5
God Stats
1W - 8L
1,162 SR
Queue Stats
16W - 23L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Mattro789
Kukulkan
Level 34
God Stats
4W - 10L
1,267 SR
Queue Stats
17W - 32L
1,218 Elo+
Solo
Odin
Odin
ReinventUrExit
Odin
Level 52
God Stats
3W - 6L
1,575 SR
Queue Stats
22W - 16L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 8
12,731
670
20,991
13,023
5,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Cloud Banks
King Arthur
17
9 / 3 / 7
13,315
701
22,288
21,869
26,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 3 / 11
11,989
631
11,303
9,830
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jesan
Cernunnos
14
3 / 8 / 4
11,261
593
9,951
18,610
6,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mattro789
Kukulkan
12
1 / 7 / 3
10,540
555
7,033
10,419
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 2 / 3
11,798
621
11,708
31,210
26,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
10
10
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
8
2.5
W
King Arthur
Cloud Banks
King Arthur
9
3
7
4.17
L
Cernunnos
Jesan
Cernunnos
3
8
4
0.63
W
2
3
11
2.5
L
Kukulkan
Mattro789
Kukulkan
1
7
3
0.36
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
28,692
44,722
Taken
60,239
36,231
Mitigated
36,549
16,409
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,991
979
189
8,037
13,023
5,911
456
1,749
11,274
69,822
0
W
King Arthur
Cloud Banks
King Arthur
22,288
3,523
0
5,235
21,869
26,994
363
4,150
17,719
0
55,337
L
Cernunnos
Jesan
Cernunnos
9,951
4,634
0
351
18,610
6,824
0
9,709
8,304
0
40,933
W
11,303
2,767
0
2,948
9,830
3,326
1,752
2,258
7,572
56,110
0
L
Kukulkan
Mattro789
Kukulkan
7,033
889
657
855
10,419
3,000
0
3,887
6,357
44,166
0
L
11,708
2,715
0
8,955
31,210
26,725
0
18,770
12,099
831
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
33,599
196
Minions Killed
151
0
Camps Cleared
0
981,329
Distance Traveled
829,570
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,731
670
82
4
0
320,065
4
W
King Arthur
13,315
701
41
2
0
341,614
0
L
Cernunnos
11,261
593
60
3
0
270,716
3
W
Sol
11,989
631
73
4
0
319,650
0
L
Kukulkan
10,540
555
70
4
0
207,803
0
L
Odin
11,798
621
21
1
0
351,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role