Player Matchup

Cthulhu
Cthulhu
BIG CHUNGGIS
Cthulhu
Level 75
God Stats
3W - 4L
1,236 SR
Queue Stats
63W - 87L
1,152 Elo+
Party 1
Ymir
Ymir
JOK3R 4CTION
Ymir
Level 10
God Stats
13W - 18L
1,111 SR
Queue Stats
44W - 52L
904 Elo+
Party 1
Fenrir
Fenrir
SirenTamer9683
Fenrir
Level 8
God Stats
0W - 6L
1,022 SR
Queue Stats
36W - 44L
927 Elo+
Party 1
Team Averages
Level 31
1,123 SR
994 Elo+

VS

Team Averages
Level 20
1,128 SR
942 Elo+
Loki
Loki
EboyTrash909
Loki
Level 26
God Stats
5W - 6L
1,220 SR
Queue Stats
60W - 100L
995 Elo+
Party 2
Nemesis
Nemesis
StayQuenched
Nemesis
Level 25
God Stats
6W - 13L
1,044 SR
Queue Stats
43W - 61L
1,009 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zer0ability1603
Tsukuyomi
Level 10
God Stats
4W - 10L
1,120 SR
Queue Stats
5W - 16L
822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG CHUNGGIS
Cthulhu
14
3 / 3 / 11
10,492
617
12,939
15,947
18,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 6 / 9
11,235
661
8,360
17,538
20,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 7 / 8
11,249
662
10,984
14,858
14,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 10
11,084
652
8,784
12,735
5,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
StayQuenched
Nemesis
17
13 / 3 / 3
13,600
800
22,285
18,314
7,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
zer0ability1603
Tsukuyomi
13
1 / 6 / 10
10,514
618
7,744
13,925
4,824
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
16
Kills
16
16
Deaths
17
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIG CHUNGGIS
Cthulhu
3
3
11
2.83
W
2
8
10
0.88
L
6
6
9
1.75
L
7
7
8
1.57
W
Nemesis
StayQuenched
Nemesis
13
3
3
4.83
W
Tsukuyomi
zer0ability1603
Tsukuyomi
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
38,813
48,343
Taken
44,974
52,934
Mitigated
18,435
6,788
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIG CHUNGGIS
Cthulhu
12,939
855
1,322
2,985
15,947
18,784
540
186
15,761
38,108
0
W
8,784
4,072
0
830
12,735
5,995
1,010
4,278
8,133
0
27,193
L
8,360
2,340
0
500
17,538
20,075
201
161
17,377
31,534
0
L
10,984
3,404
477
1,504
14,858
14,075
243
203
14,655
0
24,424
W
Nemesis
StayQuenched
Nemesis
22,285
16,678
0
8,904
18,314
7,616
1,075
9,502
8,137
0
65,519
W
Tsukuyomi
zer0ability1603
Tsukuyomi
7,744
1,986
0
2,218
13,925
4,824
1,277
7,324
6,185
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
35,198
119
Minions Killed
115
0
Camps Cleared
0
826,787
Distance Traveled
912,531
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,492
617
44
3
0
311,923
2
W
Loki
11,084
652
26
2
0
300,983
1
L
Ymir
11,235
661
52
3
0
268,513
0
L
Fenrir
11,249
662
23
1
0
246,351
1
W
Nemesis
13,600
800
62
4
0
320,588
1
W
Tsukuyomi
10,514
618
27
2
0
290,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role