Player Matchup

Cernunnos
Cernunnos
Charzexal
Cernunnos
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,286 Elo+
Party 1
Khepri
Khepri
GloriousZuul
Khepri
Level 64
God Stats
1W - 3L
1,552 SR
Queue Stats
71W - 77L
1,455 Elo+
Party 1
Nox
Nox
HighWattage17
Nox
Level 113
God Stats
5W - 4L
1,286 SR
Queue Stats
181W - 188L
1,426 Elo+
Party 2
Zeus
Zeus
the beast 815
Zeus
Level 146
God Stats
4W - 2L
1,462 SR
Queue Stats
222W - 193L
1,475 Elo+
Party 2
Hades
Hades
thebeast085
Hades
Level 28
God Stats
4W - 3L
1,837 SR
Queue Stats
150W - 150L
1,408 Elo+
Party 2
Team Averages
Level 74
1,527 SR
1,410 Elo+

VS

Team Averages
Level 83
1,366 SR
1,440 Elo+
Anhur
Anhur
BigGwinnie
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
FireVessel64
Hun Batz
Level 29
God Stats
0W - 3L
1,210 SR
Queue Stats
69W - 100L
1,349 Elo+
Party 3
Kuzenbo
Kuzenbo
KingBabooon
Kuzenbo
Level 80
God Stats
10W - 4L
1,518 SR
Queue Stats
190W - 190L
1,443 Elo+
Solo
Loki
Loki
SquidSquad99
Loki
Level 87
God Stats
0W - 1L
1,107 SR
Queue Stats
119W - 90L
1,418 Elo+
Solo
He Bo
He Bo
THE REALLL mAn
He Bo
Level 154
God Stats
4W - 3L
1,494 SR
Queue Stats
136W - 129L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Charzexal
Cernunnos
12
1 / 5 / 15
8,572
659
9,623
9,961
3,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
1 / 3 / 21
10,471
805
5,223
20,122
12,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 2 / 13
11,194
861
12,409
5,593
2,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 12
12,345
950
22,227
7,761
3,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 4 / 14
9,973
767
10,925
12,789
8,445
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 6 / 8
10,124
779
9,189
11,748
4,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
FireVessel64
Hun Batz
11
0 / 8 / 5
7,707
593
3,435
17,910
9,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
KingBabooon
Kuzenbo
17
2 / 5 / 13
9,600
738
8,678
19,887
20,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 7 / 7
9,210
708
5,788
11,890
5,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 2 / 9
10,899
838
13,136
6,623
2,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
28
Kills
16
16
Deaths
28
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
6
8
1.5
W
Cernunnos
Charzexal
Cernunnos
1
5
15
1.7
L
Hun Batz
FireVessel64
Hun Batz
0
8
5
0.31
W
Khepri
1
3
21
3.83
W
8
2
13
7.25
L
Kuzenbo
KingBabooon
Kuzenbo
2
5
13
1.7
L
3
7
7
0.93
L
6
2
9
5.25
W
12
2
12
9
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,407
Damage
40,226
56,226
Taken
68,058
30,853
Mitigated
42,441
22,512
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,189
3,991
417
1,655
11,748
4,751
902
8,052
3,696
0
25,037
W
Cernunnos
Charzexal
Cernunnos
9,623
4,795
954
1,384
9,961
3,848
1,629
4,087
5,824
0
17,521
L
Hun Batz
FireVessel64
Hun Batz
3,435
217
0
2,943
17,910
9,375
117
15,328
2,582
0
5,907
W
Khepri
5,223
343
1,325
7,466
20,122
12,592
256
6,735
13,262
12,926
0
W
12,409
220
1,760
765
5,593
2,572
1,429
2,379
3,139
32,553
0
L
Kuzenbo
KingBabooon
Kuzenbo
8,678
2,454
1,786
6,487
19,887
20,706
653
13,445
6,442
17,138
0
L
5,788
1,744
1,332
1,768
11,890
5,053
1,277
8,692
3,198
0
18,458
L
13,136
460
2,172
1,861
6,623
2,556
599
5,267
1,356
24,040
0
W
22,227
1,373
1,948
1,946
7,761
3,396
1,290
3,144
4,617
49,963
0
W
10,925
1,803
1,794
3,170
12,789
8,445
565
5,469
7,272
22,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
47,540
155
Minions Killed
110
0
Camps Cleared
0
1,005,754
Distance Traveled
1,084,512
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,124
779
40
3
0
199,152
0
W
Cernunnos
8,572
659
15
1
0
197,992
0
L
Hun Batz
7,707
593
2
0
0
187,205
0
W
Khepri
10,471
805
11
1
0
232,440
2
W
Nox
11,194
861
39
3
0
194,970
0
L
Kuzenbo
9,600
738
11
1
0
227,611
1
L
Loki
9,210
708
19
1
0
207,877
1
L
He Bo
10,899
838
38
3
0
262,667
0
W
Zeus
12,345
950
75
6
0
169,615
0
W
Hades
9,973
767
15
1
0
210,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role