Player Matchup

Mercury
Mercury
Kamireikison009
Mercury
Level 26
God Stats
4W - 2L
1,452 SR
Queue Stats
15W - 15L
1,325 Elo+
Solo
Neith
Neith
Pinnball79
Neith
Level 8
God Stats
1W - 3L
1,353 SR
Queue Stats
17W - 24L
1,241 Elo+
Solo
Bellona
Bellona
Samwhys7
Bellona
Level 13
God Stats
4W - 4L
1,397 SR
Queue Stats
24W - 25L
1,081 Elo+
Solo
Sol
Sol
Sneaki1893
Sol
Level 23
God Stats
59W - 45L
1,519 SR
Queue Stats
61W - 50L
1,329 Elo+
Solo
Yemoja
Yemoja
andyprice606
Yemoja
Level 8
God Stats
2W - 1L
1,753 SR
Queue Stats
66W - 68L
1,297 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,255 Elo+

VS

Team Averages
Level 13
1,454 SR
1,317 Elo+
Cthulhu
Cthulhu
Carm3lolames
Cthulhu
Level 5
God Stats
20W - 9L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kill-switch69_
Danzaburou
Level 21
God Stats
15W - 14L
1,403 SR
Queue Stats
65W - 58L
1,254 Elo+
Solo
Ymir
Ymir
Tru Clxmpz
Ymir
Level 6
God Stats
6W - 2L
1,585 SR
Queue Stats
10W - 11L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
Tru Daggerz
Kukulkan
Level 2
God Stats
2W - 1L
1,282 SR
Queue Stats
5W - 3L
1,291 Elo+
Party 1
Neith
Neith
Tru Dubz
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 1
12,791
984
18,387
23,365
10,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
18
2 / 9 / 7
12,184
937
9,636
17,742
8,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Samwhys7
Bellona
17
1 / 12 / 5
11,409
878
9,626
23,829
15,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 3 / 4
11,942
919
8,453
17,456
9,424
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
17
0 / 0 / 4
10,926
840
5,058
13,423
16,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carm3lolames
Cthulhu
19
4 / 6 / 17
12,952
996
20,192
17,931
23,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kill-switch69_
Danzaburou
20
13 / 0 / 15
15,363
1,182
28,652
8,263
6,590
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 2 / 12
12,172
936
6,464
13,310
11,018
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Tru Daggerz
Kukulkan
19
2 / 1 / 13
12,444
957
10,564
6,428
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Tru Dubz
Neith
20
9 / 3 / 14
13,747
1,057
22,918
11,465
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
12
Kills
31
31
Deaths
12
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carm3lolames
Cthulhu
4
6
17
2.08
L
7
7
1
1.07
W
Danzaburou
Kill-switch69_
Danzaburou
13
0
15
20.5
L
Neith
2
9
7
0.61
L
Bellona
Samwhys7
Bellona
1
12
5
0.29
L
2
3
4
1.33
W
3
2
12
4.5
W
Kukulkan
Tru Daggerz
Kukulkan
2
1
13
8.5
W
Neith
Tru Dubz
Neith
9
3
14
5.33
L
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
88,790
95,815
Taken
57,397
60,778
Mitigated
49,573
8,259
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carm3lolames
Cthulhu
20,192
1,039
1,175
3,538
17,931
23,581
0
5,203
12,728
41,847
0
L
18,387
9,821
984
2,998
23,365
10,609
0
7,323
15,942
0
30,571
W
Danzaburou
Kill-switch69_
Danzaburou
28,652
12,927
731
3,161
8,263
6,590
0
2,640
5,623
0
48,047
L
Neith
9,636
4,523
0
662
17,742
8,361
0
6,131
11,436
0
24,325
L
Bellona
Samwhys7
Bellona
9,626
3,436
0
467
23,829
15,656
0
8,894
14,689
0
27,200
L
8,453
2,883
0
2,233
17,456
9,424
0
8,313
9,068
34,359
0
W
6,464
296
0
1,159
13,310
11,018
0
2,659
10,651
20,901
0
W
Kukulkan
Tru Daggerz
Kukulkan
10,564
1,393
0
353
6,428
2,882
0
248
6,180
30,480
0
W
Neith
Tru Dubz
Neith
22,918
16,240
0
726
11,465
5,502
0
2,761
8,704
0
42,389
L
Yemoja
5,058
966
635
280
13,423
16,728
0
5,721
7,460
19,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,252
Gold Earned
66,678
197
Minions Killed
237
3
Camps Cleared
0
966,551
Distance Traveled
1,074,169
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,952
996
55
4
0
220,791
2
L
Mercury
12,791
984
33
3
0
241,115
1
W
Danzaburou
15,363
1,182
52
4
0
227,220
1
L
Neith
12,184
937
37
3
0
184,281
2
L
Bellona
11,409
878
40
3
1
205,026
1
L
Sol
11,942
919
69
5
2
208,924
3
W
Ymir
12,172
936
28
2
0
216,260
2
W
Kukulkan
12,444
957
49
4
0
208,129
1
W
Neith
13,747
1,057
53
4
0
201,769
0
L
Yemoja
10,926
840
18
1
0
127,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role