Player Matchup

He Bo
He Bo
Bald Batman4978
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
M 1403
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,577 Elo+
Party 2
Olorun
Olorun
Nashguy
Olorun
Level 147
God Stats
4W - 5L
1,540 SR
Queue Stats
351W - 356L
1,495 Elo+
Solo
Vamana
Vamana
Valiente83
Vamana
Level 157
God Stats
9W - 14L
1,439 SR
Queue Stats
801W - 783L
1,517 Elo+
Solo
Mulan
Mulan
gladiathor116
Mulan
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
510W - 519L
1,559 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,562 Elo+

VS

Team Averages
Level 94
1,455 SR
1,499 Elo+
Ah Puch
Ah Puch
FlawlessPlayerx
Ah Puch
Level 72
God Stats
6W - 4L
1,542 SR
Queue Stats
343W - 343L
1,499 Elo+
Party 1
Bellona
Bellona
FortniteRules123
Bellona
Level 51
God Stats
2W - 2L
1,699 SR
Queue Stats
189W - 170L
1,447 Elo+
Solo
Merlin
Merlin
GlitterPistol997
Merlin
Level 159
God Stats
5W - 6L
1,370 SR
Queue Stats
376W - 390L
1,492 Elo+
Party 1
Janus
Janus
Lowgg
Janus
Level 103
God Stats
2W - 3L
1,471 SR
Queue Stats
228W - 227L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Whitebreadd
Danzaburou
Level 87
God Stats
1W - 0L
1,196 SR
Queue Stats
189W - 187L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,552
637
6,873
12,767
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
M 1403
Cu Chulainn
17
1 / 6 / 5
9,862
657
7,055
26,138
13,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Nashguy
Olorun
17
3 / 7 / 4
9,968
665
9,753
17,848
8,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Valiente83
Vamana
16
2 / 8 / 6
9,499
633
9,848
23,084
17,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 7 / 5
9,484
632
8,841
16,418
16,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
11,905
794
20,009
11,501
5,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 18
11,344
756
11,295
15,900
15,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 22
11,822
788
20,399
9,925
4,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Lowgg
Janus
16
3 / 2 / 19
10,353
690
13,386
7,260
3,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Whitebreadd
Danzaburou
20
13 / 2 / 18
12,861
857
22,790
13,923
7,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
11
Kills
34
34
Deaths
13
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
8
3
15
5.17
W
5
4
18
3.5
W
5
2
22
8
W
Janus
Lowgg
Janus
3
2
19
6.25
L
Cu Chulainn
M 1403
Cu Chulainn
1
6
5
0.58
L
Olorun
Nashguy
Olorun
3
7
4
0.71
L
Vamana
Valiente83
Vamana
2
8
6
0.63
W
Danzaburou
Whitebreadd
Danzaburou
13
2
18
11
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
87,879
96,255
Taken
58,509
61,085
Mitigated
35,150
34,375
Healing
29,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,873
343
1,330
2,011
12,767
4,956
0
6,874
5,818
13,966
0
W
20,009
1,377
2,165
3,825
11,501
5,301
896
2,310
9,191
37,394
0
W
11,295
1,164
1,662
2,636
15,900
15,224
366
6,923
8,977
0
22,816
W
20,399
847
4,768
3,405
9,925
4,361
172
2,735
7,190
48,276
0
W
Janus
Lowgg
Janus
13,386
357
1,438
771
7,260
3,137
250
2,980
4,280
19,883
0
L
Cu Chulainn
M 1403
Cu Chulainn
7,055
1,730
1,431
7,167
26,138
13,834
0
14,616
11,340
324
22,891
L
Olorun
Nashguy
Olorun
9,753
2,549
6,095
5,530
17,848
8,327
0
12,274
5,474
30,955
0
L
Vamana
Valiente83
Vamana
9,848
3,998
1,354
5,513
23,084
17,831
0
12,143
10,741
809
21,719
W
Danzaburou
Whitebreadd
Danzaburou
22,790
7,353
3,049
6,148
13,923
7,127
3,181
2,655
11,268
0
38,827
L
8,841
454
1,784
2,160
16,418
16,137
0
7,887
8,381
0
15,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
58,285
144
Minions Killed
161
0
Camps Cleared
0
1,270,172
Distance Traveled
1,416,031
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,552
637
21
1
0
254,960
1
W
Ah Puch
11,905
794
34
2
0
272,346
4
W
Bellona
11,344
756
11
1
0
327,628
0
W
Merlin
11,822
788
65
4
0
264,291
1
W
Janus
10,353
690
17
1
0
286,310
0
L
Cu Chulainn
9,862
657
28
2
0
264,149
1
L
Olorun
9,968
665
57
4
0
238,379
0
L
Vamana
9,499
633
23
2
0
251,279
0
W
Danzaburou
12,861
857
34
2
0
265,456
1
L
Mulan
9,484
632
15
1
0
261,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role