Player Matchup

Merlin
Merlin
GetMoxied
Merlin
Level 65
God Stats
5W - 11L
1,417 SR
Queue Stats
161W - 164L
1,486 Elo+
Party 1
Neith
Neith
alexkusaragi
Neith
Level 63
God Stats
11W - 14L
1,450 SR
Queue Stats
84W - 83L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
capcuhh
Sun Wukong
Level 31
God Stats
0W - 2L
1,286 SR
Queue Stats
41W - 41L
1,463 Elo+
Party 1
Team Averages
Level 53
1,385 SR
1,438 Elo+

VS

Team Averages
Level 77
1,609 SR
1,457 Elo+
Da Ji
Da Ji
flyb0y2000
Da Ji
Level 98
God Stats
1W - 0L
1,687 SR
Queue Stats
26W - 31L
1,417 Elo+
Solo
Vamana
Vamana
wotismynamemans
Vamana
Level 81
God Stats
36W - 21L
1,629 SR
Queue Stats
468W - 462L
1,475 Elo+
Solo
Kukulkan
Kukulkan
xxJORDANxx7204
Kukulkan
Level 53
God Stats
4W - 1L
1,512 SR
Queue Stats
17W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GetMoxied
Merlin
16
2 / 5 / 3
13,204
550
11,577
14,439
5,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 13 / 5
13,793
575
9,038
20,662
6,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
capcuhh
Sun Wukong
20
7 / 9 / 6
16,257
677
22,226
35,539
41,274
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
9 / 6 / 10
15,549
648
19,798
18,279
10,768
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 4 / 11
16,200
675
17,171
28,077
21,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
8 / 3 / 12
16,599
692
24,198
12,775
5,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
27
27
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
GetMoxied
Merlin
2
5
3
0.7
L
3
13
5
0.42
L
Sun Wukong
capcuhh
Sun Wukong
7
9
6
1.11
W
Da Ji
9
6
10
2.33
W
10
4
11
3.88
W
Kukulkan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
61,167
70,640
Taken
59,131
52,913
Mitigated
38,038
8,699
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GetMoxied
Merlin
11,577
274
135
1,715
14,439
5,380
189
2,766
11,473
65,213
0
L
9,038
3,297
0
1,494
20,662
6,259
687
7,850
12,612
0
30,951
L
Sun Wukong
capcuhh
Sun Wukong
22,226
6,980
159
5,196
35,539
41,274
0
13,847
21,042
0
90,005
W
Da Ji
19,798
5,669
0
1,870
18,279
10,768
288
4,914
13,126
0
52,340
W
17,171
8,399
486
8,231
28,077
21,586
1,930
4,970
22,757
0
63,226
W
Kukulkan
24,198
1,703
0
3,149
12,775
5,684
0
2,394
10,181
135,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
48,348
247
Minions Killed
277
0
Camps Cleared
0
981,643
Distance Traveled
1,164,810
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,204
550
103
4
0
335,357
3
L
Neith
13,793
575
53
2
0
245,623
1
L
Sun Wukong
16,257
677
91
4
0
400,663
6
W
Da Ji
15,549
648
32
1
0
392,714
1
W
Vamana
16,200
675
65
3
0
366,384
4
W
Kukulkan
16,599
692
180
8
0
405,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role