Player Matchup

Merlin
Merlin
CRBNSteelOwl
Merlin
Level 29
God Stats
1W - 1L
1,470 SR
Queue Stats
35W - 33L
1,170 Elo+
Party 1
Cupid
Cupid
Docf0x
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 36L
930 Elo+
Solo
King Arthur
King Arthur
xNCARTERXx
King Arthur
Level 48
God Stats
15W - 20L
1,206 SR
Queue Stats
41W - 57L
1,114 Elo+
Party 1
Team Averages
Level 30
1,392 SR
1,071 Elo+

VS

Team Averages
Level 19
1,461 SR
1,020 Elo+
Skadi
Skadi
Gamerboy321a
Skadi
Level 27
God Stats
51W - 67L
1,410 SR
Queue Stats
81W - 126L
1,106 Elo+
Solo
Fenrir
Fenrir
Victor4989
Fenrir
Level 15
God Stats
4W - 22L
1,246 SR
Queue Stats
33W - 75L
951 Elo+
Solo
Fafnir
Fafnir
xW4LLy1nv4d3rxX
Fafnir
Level 15
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 5L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 4 / 5
13,966
665
14,377
13,931
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Docf0x
Cupid
11
0 / 5 / 4
10,543
502
325
7,232
1,796
King Arthur
xNCARTERXx
King Arthur
15
5 / 2 / 5
12,974
618
9,940
13,899
5,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 2
12,927
616
16,036
13,558
6,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Victor4989
Fenrir
12
2 / 6 / 2
11,321
539
4,157
15,074
6,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
2 / 2 / 0
9,927
473
314
2,578
1,497

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
9
11
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
5
2.38
W
Cupid
Docf0x
Cupid
0
5
4
0.4
L
5
4
2
1.5
L
Fenrir
Victor4989
Fenrir
2
6
2
0.5
W
King Arthur
xNCARTERXx
King Arthur
5
2
5
3.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
20,507
35,062
Taken
31,210
11,425
Mitigated
13,874
10,211
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,377
1,085
111
5,142
13,931
4,220
0
8
13,923
69,148
0
W
Cupid
Docf0x
Cupid
325
167
587
544
7,232
1,796
465
314
6,918
0
1,451
L
16,036
7,832
0
4,890
13,558
6,301
0
8,724
4,834
0
73,861
L
Fenrir
Victor4989
Fenrir
4,157
1,007
0
4,286
15,074
6,076
0
5,036
10,038
0
11,105
W
King Arthur
xNCARTERXx
King Arthur
9,940
2,190
515
3,312
13,899
5,409
654
0
13,899
0
29,955
L
314
178
0
121
2,578
1,497
0
617
1,961
506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
34,175
128
Minions Killed
102
0
Camps Cleared
0
1,009,008
Distance Traveled
489,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,966
665
91
4
0
339,949
0
W
Cupid
10,543
502
2
0
0
265,706
0
L
Skadi
12,927
616
90
4
0
208,216
0
L
Fenrir
11,321
539
10
0
0
228,375
1
W
King Arthur
12,974
618
35
2
0
403,353
0
L
Fafnir
9,927
473
2
0
0
52,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role