Player Matchup

Nemesis
Nemesis
Awakening_Fate
Nemesis
Level 66
God Stats
2W - 7L
1,338 SR
Queue Stats
112W - 114L
1,315 Elo+
Party 2
Ymir
Ymir
D9E2E1P2
Ymir
Level 33
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 42L
1,086 Elo+
Solo
Ullr
Ullr
DancyLizard1833
Ullr
Level 49
God Stats
5W - 12L
1,291 SR
Queue Stats
373W - 409L
1,217 Elo+
Solo
Izanami
Izanami
MorteEtDabo009
Izanami
Level 45
God Stats
137W - 110L
1,482 SR
Queue Stats
207W - 240L
1,225 Elo+
Solo
Terra
Terra
Selfless_Warrior
Terra
Level 44
God Stats
7W - 4L
1,662 SR
Queue Stats
77W - 84L
1,280 Elo+
Party 2
Team Averages
Level 47
1,490 SR
1,225 Elo+

VS

Team Averages
Level 68
1,397 SR
1,305 Elo+
Da Ji
Da Ji
Cosynuss
Da Ji
Level 100
God Stats
3W - 2L
1,305 SR
Queue Stats
244W - 270L
1,353 Elo+
Party 1
Ymir
Ymir
DonavenFireX
Ymir
Level 79
God Stats
40W - 36L
1,450 SR
Queue Stats
110W - 166L
1,212 Elo+
Solo
Chaac
Chaac
ELEMENOPEEN
Chaac
Level 13
God Stats
5W - 2L
1,700 SR
Queue Stats
19W - 17L
1,277 Elo+
Party 1
Merlin
Merlin
PerceuBR
Merlin
Level 61
God Stats
2W - 2L
1,306 SR
Queue Stats
44W - 52L
1,335 Elo+
Solo
Anhur
Anhur
YungMulatoScotto
Anhur
Level 88
God Stats
7W - 8L
1,224 SR
Queue Stats
112W - 134L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,166
458
11,724
15,345
6,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 7 / 1
9,030
452
4,590
15,688
10,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
7,784
389
5,947
14,715
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 7 / 1
9,382
469
10,680
12,595
3,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 0
7,666
383
4,442
17,874
16,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cosynuss
Da Ji
18
13 / 1 / 1
12,112
606
15,030
16,262
6,693
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 7
9,974
499
6,053
16,216
12,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 6
10,562
528
12,223
10,994
9,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
PerceuBR
Merlin
17
2 / 1 / 13
11,249
562
15,512
12,101
4,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 5
10,650
533
11,513
9,121
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
26
26
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Da Ji
Cosynuss
Da Ji
13
1
1
13.5
L
Ymir
1
7
1
0.21
L
0
3
0
0
W
2
1
7
5.5
W
2
0
6
5
L
2
7
1
0.36
W
Merlin
PerceuBR
Merlin
2
1
13
8.5
L
0
7
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,383
Damage
60,331
76,217
Taken
64,694
43,099
Mitigated
35,991
15,353
Healing
23,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,724
4,616
0
5,073
15,345
6,022
0
3,997
11,273
0
69,346
W
Da Ji
Cosynuss
Da Ji
15,030
5,710
0
6,860
16,262
6,693
1,835
2,239
13,972
0
83,169
L
Ymir
4,590
627
0
1,661
15,688
10,977
104
4,540
11,077
20,805
0
L
5,947
2,446
207
1,704
14,715
5,425
0
6,440
8,250
0
41,958
W
6,053
1,520
990
2,372
16,216
12,018
416
2,493
13,698
33,378
0
W
12,223
2,163
0
6,888
10,994
9,706
1,325
2,023
8,683
32
55,247
L
10,680
6,878
0
1,404
12,595
3,977
308
3,404
9,141
0
62,353
W
Merlin
PerceuBR
Merlin
15,512
1,107
592
3,730
12,101
4,785
550
470
11,605
74,566
0
L
4,442
937
1,227
4,077
17,874
16,698
0
3,216
14,134
29,073
0
W
11,513
5,555
0
2,429
9,121
2,789
2,766
1,392
7,704
0
46,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
54,547
367
Minions Killed
482
0
Camps Cleared
0
1,749,960
Distance Traveled
1,793,038
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,166
458
108
5
0
436,490
0
W
Da Ji
12,112
606
117
6
0
388,173
3
L
Ymir
9,030
452
26
1
0
359,231
2
L
Ullr
7,784
389
64
3
0
365,221
2
W
Ymir
9,974
499
46
2
0
365,191
4
W
Chaac
10,562
528
104
5
0
336,139
4
L
Izanami
9,382
469
120
6
0
291,961
1
W
Merlin
11,249
562
142
7
0
363,627
3
L
Terra
7,666
383
49
2
0
297,057
0
W
Anhur
10,650
533
73
4
0
339,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role