Player Matchup

Kukulkan
Kukulkan
Dopeboy89
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Hammer_RIOT
Arachne
Level 77
God Stats
4W - 4L
1,649 SR
Queue Stats
23W - 40L
1,266 Elo+
Party 2
Neith
Neith
demonsince97
Neith
Level 16
God Stats
7W - 2L
1,690 SR
Queue Stats
13W - 8L
1,588 Elo+
Party 2
Bellona
Bellona
gorillaballz32
Bellona
Level 4
God Stats
3W - 1L
1,690 SR
Queue Stats
7W - 2L
1,629 Elo+
Party 2
Janus
Janus
iLethalgg
Janus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 2
Team Averages
Level 33
1,606 SR
1,514 Elo+

VS

Team Averages
Level 11
1,438 SR
1,360 Elo+
Fenrir
Fenrir
CnRy_Asier330
Fenrir
Level 22
God Stats
7W - 14L
1,541 SR
Queue Stats
53W - 46L
1,138 Elo+
Party 1
Xbalanque
Xbalanque
CnRy_EnzoChato
Xbalanque
Level 24
God Stats
0W - 3L
1,148 SR
Queue Stats
44W - 38L
1,160 Elo+
Party 1
Bellona
Bellona
MasterJacob775
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
ZoR4 Sloth
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
confidiejnrmantu
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dopeboy89
Kukulkan
5
0 / 0 / 2
3,474
695
727
1,293
275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Hammer_RIOT
Arachne
5
2 / 0 / 0
3,677
735
686
3,044
612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,758
752
1,146
904
204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
4,009
802
1,872
2,867
1,628
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
iLethalgg
Janus
6
1 / 0 / 2
3,771
754
1,715
912
182
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,004
601
575
3,599
820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
CnRy_EnzoChato
Xbalanque
5
0 / 1 / 0
3,118
624
586
2,470
728
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 3 / 0
2,607
521
189
2,167
848
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ZoR4 Sloth
Apollo
2
0 / 1 / 0
2,775
555
435
802
166
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

2
0 / 3 / 0
2,724
545
495
1,882
388
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Xbalanque
CnRy_EnzoChato
Xbalanque
0
1
0
0
W
Kukulkan
Dopeboy89
Kukulkan
0
0
2
1
W
Arachne
Hammer_RIOT
Arachne
2
0
0
2
L
0
3
0
0
L
Apollo
ZoR4 Sloth
Apollo
0
1
0
0
L
0
3
0
0
W
2
0
0
2
W
2
0
0
2
W
Janus
iLethalgg
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
2,280
9,020
Taken
10,920
2,901
Mitigated
2,950
2,641
Healing
1,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
575
184
0
463
3,599
820
0
278
3,271
0
7,020
L
Xbalanque
CnRy_EnzoChato
Xbalanque
586
262
0
686
2,470
728
0
1,701
769
0
7,846
W
Kukulkan
Dopeboy89
Kukulkan
727
49
0
0
1,293
275
257
0
1,293
10,933
0
W
Arachne
Hammer_RIOT
Arachne
686
552
0
1,694
3,044
612
0
0
2,994
0
8,249
L
189
59
0
50
2,167
848
0
180
1,987
0
2,076
L
Apollo
ZoR4 Sloth
Apollo
435
359
0
0
802
166
0
0
802
0
3,927
L
495
424
0
18
1,882
388
0
283
1,549
2,844
0
W
1,146
651
0
275
904
204
490
160
719
0
8,781
W
1,872
709
0
450
2,867
1,628
562
335
2,532
0
7,669
W
Janus
iLethalgg
Janus
1,715
78
111
111
912
182
66
0
912
10,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,689
Gold Earned
14,228
99
Minions Killed
42
0
Camps Cleared
0
501,335
Distance Traveled
377,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,004
601
17
3
0
92,412
0
L
Xbalanque
3,118
624
13
3
0
84,100
0
W
Kukulkan
3,474
695
22
4
0
89,081
1
W
Arachne
3,677
735
21
4
0
107,894
0
L
Bellona
2,607
521
4
1
0
65,373
1
L
Apollo
2,775
555
5
1
0
55,159
1
L
Olorun
2,724
545
3
1
0
80,477
1
W
Neith
3,758
752
21
4
0
103,964
0
W
Bellona
4,009
802
19
4
0
115,006
0
W
Janus
3,771
754
16
3
0
85,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role