Player Matchup

Set
Set
Four4u-
Set
Level 18
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 6L
949 Elo+
Solo
Nu Wa
Nu Wa
InTeNsE_WaR_BoSS
Nu Wa
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
76W - 62L
1,171 Elo+
Party 1
Yemoja
Yemoja
Irishdemon66
Yemoja
Level 28
God Stats
1W - 5L
1,227 SR
Queue Stats
85W - 71L
1,163 Elo+
Party 1
Thor
Thor
XxRoarxX3135
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
wild_iggy
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,137 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,184 Elo+

VS

Team Averages
Level 23
1,469 SR
1,263 Elo+
Fenrir
Fenrir
JohanMP11
Fenrir
Level 27
God Stats
10W - 4L
1,550 SR
Queue Stats
18W - 13L
1,128 Elo+
Solo
Amaterasu
Amaterasu
Kirito_anime_nrt
Amaterasu
Level 27
God Stats
8W - 5L
1,530 SR
Queue Stats
18W - 18L
1,119 Elo+
Solo
Loki
Loki
Thundrer007
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
aFailedUhbortion
Thanatos
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 19L
1,213 Elo+
Solo
Chaac
Chaac
tarbutton679
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
6
1 / 2 / 0
4,125
589
971
3,256
1,057
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 3 / 0
3,610
516
1,945
2,695
508
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
6
0 / 0 / 1
3,911
559
2,118
2,592
1,040
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 3 / 0
3,578
511
1,697
2,475
498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Artemis
wild_iggy
Artemis
4
0 / 4 / 0
3,296
471
819
2,680
471

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JohanMP11
Fenrir
8
5 / 0 / 2
5,053
722
1,928
4,495
1,144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
5
2 / 1 / 2
3,807
544
2,100
4,035
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,809
544
404
3,433
750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
5 / 2 / 3
5,135
734
3,753
5,843
1,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,972
567
0
2,735
1,228
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
1
2
0
0.5
L
1
3
0
0.33
L
Yemoja
0
0
1
0.5
W
Fenrir
JohanMP11
Fenrir
5
0
2
6
W
Amaterasu
2
1
2
3
W
0
0
0
0
L
1
3
0
0.33
W
5
2
3
3.25
W
0
2
0
0
L
Artemis
wild_iggy
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,550
Damage
8,185
13,698
Taken
20,541
3,574
Mitigated
6,201
2,335
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
971
314
0
1,013
3,256
1,057
0
0
3,256
0
14,719
L
1,945
1,323
0
538
2,695
508
395
0
2,695
6,519
0
L
Yemoja
2,118
810
75
709
2,592
1,040
583
0
2,592
12,752
0
W
Fenrir
JohanMP11
Fenrir
1,928
933
135
1,570
4,495
1,144
728
288
4,207
0
8,328
W
Amaterasu
2,100
1,574
0
1,026
4,035
1,470
0
2,910
1,125
0
5,323
W
404
94
0
370
3,433
750
223
471
2,962
0
12,414
L
1,697
1,068
0
0
2,475
498
0
0
2,475
0
3,134
W
3,753
1,857
246
4,850
5,843
1,609
501
394
5,449
0
23,171
W
0
0
0
526
2,735
1,228
582
0
2,735
0
9,876
L
Artemis
wild_iggy
Artemis
819
702
0
0
2,680
471
28
0
2,680
0
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,520
Gold Earned
21,776
71
Minions Killed
103
0
Camps Cleared
0
541,533
Distance Traveled
688,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,125
589
30
4
0
112,878
1
L
Nu Wa
3,610
516
15
2
0
121,970
0
L
Yemoja
3,911
559
17
2
0
111,165
0
W
Fenrir
5,053
722
11
2
0
142,552
3
W
Amaterasu
3,807
544
6
1
0
150,466
0
W
Loki
3,809
544
25
4
0
144,292
0
L
Thor
3,578
511
6
1
0
89,179
1
W
Thanatos
5,135
734
42
6
0
130,193
2
W
Chaac
3,972
567
19
3
0
120,791
0
L
Artemis
3,296
471
3
0
0
106,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role