Player Matchup

Janus
Janus
Asuramaru
Janus
Level 113
God Stats
1W - 3L
1,061 SR
Queue Stats
75W - 87L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Dulcinaea
Hou Yi
Level 154
God Stats
6W - 5L
1,514 SR
Queue Stats
450W - 428L
1,529 Elo+
Party 1
Persephone
Persephone
SilverShamrock
Persephone
Level 156
God Stats
17W - 6L
1,620 SR
Queue Stats
596W - 566L
1,492 Elo+
Party 1
Terra
Terra
Spektah
Terra
Level 101
God Stats
1W - 0L
1,529 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
pipistrel76
Cthulhu
Level 157
God Stats
7W - 4L
1,437 SR
Queue Stats
1,067W - 1,075L
1,449 Elo+
Solo
Team Averages
Level 136
1,432 SR
1,475 Elo+

VS

Team Averages
Level 117
1,547 SR
1,505 Elo+
Chang'e
Chang'e
CompteSmiite
Chang'e
Level 123
God Stats
2W - 3L
1,651 SR
Queue Stats
200W - 186L
1,521 Elo+
Solo
Thoth
Thoth
DerKillA_93
Thoth
Level 109
God Stats
2W - 6L
1,344 SR
Queue Stats
240W - 249L
1,463 Elo+
Solo
Medusa
Medusa
Liamc214
Medusa
Level 80
God Stats
2W - 3L
1,525 SR
Queue Stats
176W - 169L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Pepita12
Erlang Shen
Level 138
God Stats
1W - 2L
1,550 SR
Queue Stats
345W - 328L
1,532 Elo+
Solo
Kukulkan
Kukulkan
hazXtwist
Kukulkan
Level 134
God Stats
4W - 1L
1,665 SR
Queue Stats
197W - 193L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asuramaru
Janus
20
10 / 7 / 13
17,774
711
29,563
28,056
10,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Dulcinaea
Hou Yi
20
9 / 8 / 11
16,358
654
22,664
30,014
13,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SilverShamrock
Persephone
20
4 / 5 / 18
16,990
680
29,733
21,117
8,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Spektah
Terra
20
5 / 5 / 16
15,769
631
25,200
42,579
46,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
pipistrel76
Cthulhu
9
1 / 2 / 3
11,127
445
3,164
4,220
2,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CompteSmiite
Chang'e
12
0 / 4 / 7
11,108
444
3,499
14,041
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

20
8 / 6 / 10
17,477
699
30,665
20,795
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Liamc214
Medusa
20
7 / 8 / 4
14,658
586
14,105
17,232
6,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Pepita12
Erlang Shen
20
8 / 5 / 14
17,088
684
21,426
45,798
33,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
hazXtwist
Kukulkan
20
4 / 6 / 11
16,834
673
25,894
24,386
8,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
29
Kills
27
27
Deaths
29
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
Asuramaru
Janus
10
7
13
2.36
L
Chang'e
CompteSmiite
Chang'e
0
4
7
0.88
L
8
6
10
2.17
W
Hou Yi
Dulcinaea
Hou Yi
9
8
11
1.81
L
Medusa
Liamc214
Medusa
7
8
4
1.13
L
Erlang Shen
Pepita12
Erlang Shen
8
5
14
3
W
Persephone
SilverShamrock
Persephone
4
5
18
2.6
W
Terra
Spektah
Terra
5
5
16
2.6
L
Kukulkan
hazXtwist
Kukulkan
4
6
11
1.58
W
Cthulhu
pipistrel76
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,324
Damage
95,589
125,986
Taken
122,252
81,563
Mitigated
60,117
65,303
Healing
58,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Asuramaru
Janus
29,563
561
2,818
3,892
28,056
10,926
1,280
14,466
13,590
65,536
0
L
Chang'e
CompteSmiite
Chang'e
3,499
0
10,563
5,392
14,041
4,482
279
9,908
4,133
4,705
0
L
30,665
633
3,501
3,127
20,795
6,879
488
17,715
3,080
66,767
0
W
Hou Yi
Dulcinaea
Hou Yi
22,664
8,371
3,431
6,145
30,014
13,054
4,218
14,850
15,164
0
57,000
L
Medusa
Liamc214
Medusa
14,105
6,466
3,148
1,454
17,232
6,769
1,037
11,149
6,083
0
29,551
L
Erlang Shen
Pepita12
Erlang Shen
21,426
6,147
2,100
18,647
45,798
33,729
1,367
27,349
18,449
0
41,659
W
Persephone
SilverShamrock
Persephone
29,733
1,861
3,848
2,932
21,117
8,743
1,340
10,431
10,686
68,396
0
W
Terra
Spektah
Terra
25,200
3,551
20,680
21,427
42,579
46,256
518
19,283
23,296
49,883
0
L
Kukulkan
hazXtwist
Kukulkan
25,894
295
4,393
5,731
24,386
8,258
1,557
21,539
2,847
80,445
0
W
Cthulhu
pipistrel76
Cthulhu
3,164
33
114
16
4,220
2,584
0
1,028
3,192
6,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,018
Gold Earned
77,165
254
Minions Killed
239
0
Camps Cleared
0
1,800,166
Distance Traveled
1,658,715
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,774
711
86
3
0
437,922
1
L
Chang'e
11,108
444
6
0
0
180,526
4
L
Thoth
17,477
699
61
2
0
443,253
1
W
Hou Yi
16,358
654
57
2
0
364,609
0
L
Medusa
14,658
586
35
1
0
216,657
1
L
Erlang Shen
17,088
684
26
1
0
380,307
0
W
Persephone
16,990
680
65
3
0
444,876
0
W
Terra
15,769
631
31
1
0
472,826
0
L
Kukulkan
16,834
673
111
4
0
437,972
0
W
Cthulhu
11,127
445
15
1
0
79,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role