Player Matchup

Scylla
Scylla
Cheav259
Scylla
Level 126
God Stats
9W - 7L
1,411 SR
Queue Stats
274W - 311L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Kolloneck
Guan Yu
Level 129
God Stats
3W - 3L
1,540 SR
Queue Stats
271W - 275L
1,519 Elo+
Party 1
Osiris
Osiris
Paewsen
Osiris
Level 64
God Stats
2W - 3L
1,403 SR
Queue Stats
113W - 122L
1,496 Elo+
Party 1
Janus
Janus
Sippi-Seppi
Janus
Level 67
God Stats
6W - 1L
1,838 SR
Queue Stats
241W - 290L
1,471 Elo+
Party 1
Odin
Odin
gott-knenksen
Odin
Level 143
God Stats
6W - 6L
1,460 SR
Queue Stats
343W - 358L
1,493 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,493 Elo+

VS

Team Averages
Level 104
1,443 SR
1,465 Elo+
Rama
Rama
SUPER CHILLIES
Rama
Level 109
God Stats
0W - 2L
1,178 SR
Queue Stats
44W - 62L
1,378 Elo+
Party 3
Chaac
Chaac
TheSurfingPleb
Chaac
Level 108
God Stats
0W - 3L
1,525 SR
Queue Stats
65W - 62L
1,464 Elo+
Solo
Hou Yi
Hou Yi
cmueller1983
Hou Yi
Level 119
God Stats
5W - 5L
1,518 SR
Queue Stats
275W - 244L
1,503 Elo+
Party 2
Merlin
Merlin
sampal500
Merlin
Level 66
God Stats
1W - 2L
1,491 SR
Queue Stats
33W - 36L
1,462 Elo+
Party 3
Horus
Horus
screecer
Horus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 281L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheav259
Scylla
20
9 / 3 / 9
13,781
689
32,812
22,030
8,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Kolloneck
Guan Yu
20
7 / 1 / 14
13,485
674
24,521
30,805
41,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Paewsen
Osiris
19
1 / 2 / 14
12,217
611
16,593
33,381
35,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 3 / 10
12,265
613
20,637
16,412
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 14
15,045
752
24,284
33,657
20,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,114
556
19,236
17,316
7,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 4 / 9
11,341
567
23,397
36,366
23,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
19
2 / 7 / 7
11,521
576
19,965
19,048
7,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
sampal500
Merlin
18
3 / 6 / 2
11,673
584
31,996
13,845
5,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
screecer
Horus
18
2 / 5 / 6
10,884
544
17,825
42,238
30,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
27
Kills
10
10
Deaths
27
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cheav259
Scylla
9
3
9
4.5
W
Guan Yu
Kolloneck
Guan Yu
7
1
14
14
W
Osiris
Paewsen
Osiris
1
2
14
4
L
3
5
6
1.2
W
2
3
10
2.33
L
0
4
9
1.13
L
Hou Yi
2
7
7
0.79
W
8
1
14
15
L
Merlin
sampal500
Merlin
3
6
2
0.67
L
Horus
screecer
Horus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,847
Damage
112,419
136,285
Taken
128,813
110,963
Mitigated
74,758
97,474
Healing
64,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cheav259
Scylla
32,812
727
2,265
6,267
22,030
8,906
152
4,080
17,950
64,075
0
W
Guan Yu
Kolloneck
Guan Yu
24,521
1,978
34,594
21,213
30,805
41,551
779
9,653
21,152
0
34,377
W
Osiris
Paewsen
Osiris
16,593
3,536
845
11,084
33,381
35,201
1,633
8,169
25,212
0
31,503
L
19,236
11,031
4,852
2,382
17,316
7,265
115
5,850
11,366
0
33,129
W
20,637
1,000
1,938
1,224
16,412
5,062
1,230
2,533
13,879
47,657
0
L
23,397
3,477
3,947
18,285
36,366
23,914
88
17,438
18,578
0
57,201
L
Hou Yi
19,965
8,067
2,642
3,895
19,048
7,729
0
8,025
10,898
0
41,057
W
24,284
1,524
3,045
14,999
33,657
20,243
1,308
8,286
25,371
0
42,071
L
Merlin
sampal500
Merlin
31,996
810
1,647
1,056
13,845
5,199
0
6,805
6,940
50,596
0
L
Horus
screecer
Horus
17,825
7,115
6,931
19,164
42,238
30,651
0
15,331
26,482
784
24,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,793
Gold Earned
56,533
199
Minions Killed
186
0
Camps Cleared
0
1,978,881
Distance Traveled
1,586,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,781
689
61
3
0
346,855
0
W
Guan Yu
13,485
674
11
1
0
466,321
0
W
Osiris
12,217
611
26
1
0
386,392
0
L
Rama
11,114
556
44
2
0
285,599
0
W
Janus
12,265
613
61
3
0
361,228
0
L
Chaac
11,341
567
58
3
0
409,285
0
L
Hou Yi
11,521
576
41
2
0
284,329
0
W
Odin
15,045
752
40
2
0
418,085
0
L
Merlin
11,673
584
35
2
0
262,634
0
L
Horus
10,884
544
8
0
0
344,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role