Player Matchup

Anubis
Anubis
Dr3aM3R 80y
Anubis
Level 11
God Stats
26W - 18L
1,454 SR
Queue Stats
32W - 29L
1,174 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masteroxley
Ah Muzen Cab
Level 14
God Stats
4W - 2L
1,668 SR
Queue Stats
35W - 28L
1,343 Elo+
Party 1
Arachne
Arachne
Slayer Kracor
Arachne
Level 11
God Stats
16W - 9L
1,699 SR
Queue Stats
32W - 25L
1,217 Elo+
Party 1
Ares
Ares
YOYOHEREWEGO
Ares
Level 10
God Stats
13W - 5L
1,628 SR
Queue Stats
17W - 14L
1,308 Elo+
Party 1
Fafnir
Fafnir
lord_skelor
Fafnir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,322 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,273 Elo+

VS

Team Averages
Level 25
1,438 SR
1,270 Elo+
Arachne
Arachne
ADRY7M7
Arachne
Level 58
God Stats
1W - 2L
1,274 SR
Queue Stats
222W - 237L
1,352 Elo+
Party 2
Olorun
Olorun
FrEDDy003x3
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Solo
Nu Wa
Nu Wa
Sailes1988
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,322 Elo+
Party 3
Persephone
Persephone
Vandaniel
Persephone
Level 29
God Stats
16W - 18L
1,416 SR
Queue Stats
40W - 43L
1,305 Elo+
Party 3
Guan Yu
Guan Yu
moreno__02
Guan Yu
Level 4
God Stats
9W - 15L
1,500 SR
Queue Stats
21W - 25L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 2 / 2
14,729
475
10,042
17,235
7,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Masteroxley
Ah Muzen Cab
20
24 / 3 / 6
19,542
630
44,994
22,781
10,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
20
8 / 8 / 5
15,089
487
17,229
28,389
12,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 2 / 10
14,154
457
4,359
16,270
13,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
6
1 / 1 / 0
9,525
307
541
2,998
1,524
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADRY7M7
Arachne
20
14 / 7 / 2
17,206
555
21,976
30,690
14,066
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
13
0 / 16 / 3
10,156
328
1,552
18,173
5,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
20
1 / 3 / 5
14,122
456
12,042
14,509
5,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Vandaniel
Persephone
20
0 / 6 / 3
14,217
459
11,694
11,800
3,826
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
moreno__02
Guan Yu
19
1 / 8 / 7
12,932
417
7,225
20,945
11,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
40
Kills
16
16
Deaths
40
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
ADRY7M7
Arachne
14
7
2
2.14
W
Anubis
3
2
2
2
L
Olorun
0
16
3
0.09
W
Ah Muzen Cab
Masteroxley
Ah Muzen Cab
24
3
6
9
L
Nu Wa
1
3
5
1.17
W
Arachne
8
8
5
1.31
L
Persephone
Vandaniel
Persephone
0
6
3
0.25
W
4
2
10
4.5
W
Fafnir
1
1
0
1
L
Guan Yu
moreno__02
Guan Yu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,165
Damage
54,489
87,673
Taken
96,117
46,150
Mitigated
39,729
29,945
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ADRY7M7
Arachne
21,976
16,506
0
10,427
30,690
14,066
0
7,633
23,057
0
117,855
W
Anubis
10,042
650
0
8,681
17,235
7,403
969
7,612
9,623
94,023
0
L
Olorun
1,552
769
61
1,021
18,173
5,377
0
1,408
16,765
13,408
0
W
Ah Muzen Cab
Masteroxley
Ah Muzen Cab
44,994
17,425
0
9,648
22,781
10,391
9,655
8,363
14,418
0
200,449
L
Nu Wa
12,042
1,571
106
2,426
14,509
5,007
1,269
1,585
12,924
97,462
0
W
Arachne
17,229
9,836
0
10,885
28,389
12,993
331
4,283
22,802
0
103,571
L
Persephone
Vandaniel
Persephone
11,694
977
87
2,807
11,800
3,826
4,305
707
11,093
101,605
0
W
4,359
339
0
500
16,270
13,839
1,083
3,808
12,462
18,308
0
W
Fafnir
541
286
0
231
2,998
1,524
44
1,222
1,776
5,466
0
L
Guan Yu
moreno__02
Guan Yu
7,225
2,031
456
4,588
20,945
11,453
0
3,609
17,336
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,039
Gold Earned
68,633
653
Minions Killed
693
0
Camps Cleared
0
2,240,654
Distance Traveled
2,407,830
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,206
555
155
5
0
601,577
3
W
Anubis
14,729
475
182
6
0
564,080
0
L
Olorun
10,156
328
41
1
0
341,761
0
W
Ah Muzen Cab
19,542
630
315
10
0
540,809
1
L
Nu Wa
14,122
456
165
5
0
481,498
1
W
Arachne
15,089
487
130
4
0
585,715
2
L
Persephone
14,217
459
209
7
0
452,806
3
W
Ares
14,154
457
17
1
0
496,892
0
W
Fafnir
9,525
307
9
0
0
53,158
1
L
Guan Yu
12,932
417
123
4
0
530,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role