Player Matchup

Fenrir
Fenrir
ChibberJabber
Fenrir
Level 58
God Stats
1W - 2L
1,252 SR
Queue Stats
27W - 22L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
HammyBain421
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,403 Elo+
Party 2
Rama
Rama
NewAgeSamurai
Rama
Level 128
God Stats
0W - 2L
1,778 SR
Queue Stats
133W - 113L
1,517 Elo+
Party 3
Erlang Shen
Erlang Shen
Psihodelicar
Erlang Shen
Level 47
God Stats
3W - 5L
1,329 SR
Queue Stats
133W - 120L
1,482 Elo+
Party 3
Scylla
Scylla
TobyTGM
Scylla
Level 96
God Stats
0W - 1L
1,568 SR
Queue Stats
35W - 31L
1,426 Elo+
Party 2
Team Averages
Level 82
1,485 SR
1,460 Elo+

VS

Team Averages
Level 94
1,547 SR
1,449 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Ahcez
Scylla
Level 79
God Stats
2W - 0L
1,735 SR
Queue Stats
77W - 53L
1,546 Elo+
Party 4
Zhong Kui
Zhong Kui
FACERi
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
I KND I 24
Sun Wukong
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 7
9,363
551
5,566
17,740
5,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 11
12,288
723
27,662
17,038
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 8 / 13
11,303
665
14,246
17,680
7,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Psihodelicar
Erlang Shen
16
2 / 10 / 13
10,496
617
6,123
23,222
22,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
TobyTGM
Scylla
20
9 / 3 / 4
13,276
781
22,016
15,127
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 2 / 16
13,263
780
18,942
15,447
5,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
20
8 / 2 / 22
13,211
777
26,306
12,883
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Ahcez
Scylla
20
10 / 6 / 11
13,717
807
20,839
16,841
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
FACERi
Zhong Kui
18
4 / 5 / 16
11,898
700
9,545
18,869
22,642
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I KND I 24
Sun Wukong
18
5 / 6 / 17
11,943
703
10,551
21,178
25,209
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
118
21
Kills
36
36
Deaths
21
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
16
8.5
W
Nu Wa
 
Nu Wa
8
2
22
9.5
W
Scylla
Ahcez
Scylla
10
6
11
2.58
L
1
11
7
0.41
W
Zhong Kui
FACERi
Zhong Kui
4
5
16
2.4
L
7
4
11
3.13
W
Sun Wukong
I KND I 24
Sun Wukong
5
6
17
2.25
L
2
8
13
1.06
L
Erlang Shen
Psihodelicar
Erlang Shen
2
10
13
0.85
L
Scylla
TobyTGM
Scylla
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,613
Damage
86,183
90,807
Taken
85,218
45,850
Mitigated
64,721
31,420
Healing
40,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,942
5,243
5,668
7,144
15,447
5,493
2,220
10,882
4,565
0
42,022
W
Nu Wa
 
Nu Wa
26,306
6,905
5,071
4,726
12,883
4,972
1,624
7,826
5,057
81,884
0
W
Scylla
Ahcez
Scylla
20,839
120
1,728
4,721
16,841
6,405
513
8,382
8,459
40,339
0
L
5,566
1,410
1,883
1,564
17,740
5,587
0
12,040
5,700
0
9,482
W
Zhong Kui
FACERi
Zhong Kui
9,545
771
1,019
4,374
18,869
22,642
507
11,102
7,767
29,888
0
L
27,662
5,740
1,477
5,506
17,038
5,777
141
8,852
8,186
71,986
0
W
Sun Wukong
I KND I 24
Sun Wukong
10,551
1,218
1,974
4,216
21,178
25,209
216
11,486
9,692
0
18,230
L
14,246
9,198
2,421
2,406
17,680
7,347
882
11,347
6,333
0
35,327
L
Erlang Shen
Psihodelicar
Erlang Shen
6,123
1,991
2,008
3,884
23,222
22,356
56
14,593
8,629
0
13,368
L
Scylla
TobyTGM
Scylla
22,016
1,017
2,914
7,357
15,127
4,783
254
9,858
5,269
72,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
64,032
253
Minions Killed
240
0
Camps Cleared
0
1,432,453
Distance Traveled
1,504,135
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,263
780
35
2
0
357,397
0
W
Nu Wa
13,211
777
94
6
0
317,811
1
W
Scylla
13,717
807
48
3
0
278,891
2
L
Fenrir
9,363
551
13
1
0
279,932
0
W
Zhong Kui
11,898
700
49
3
0
276,117
0
L
Nu Wa
12,288
723
75
4
0
281,859
1
W
Sun Wukong
11,943
703
14
1
0
273,919
0
L
Rama
11,303
665
52
3
0
250,055
1
L
Erlang Shen
10,496
617
8
0
0
289,836
1
L
Scylla
13,276
781
105
6
0
330,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role