Player Matchup

Discordia
Discordia
BrianaBear
Discordia
Level 69
God Stats
27W - 17L
1,579 SR
Queue Stats
197W - 186L
1,484 Elo+
Solo
Chang'e
Chang'e
Esdeath_COFT
Chang'e
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,491 Elo+
Solo
Chaac
Chaac
Stanwellgrot
Chaac
Level 60
God Stats
6W - 2L
1,749 SR
Queue Stats
191W - 212L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
WorldclassAnt
Zhong Kui
Level 98
God Stats
5W - 2L
1,691 SR
Queue Stats
426W - 415L
1,467 Elo+
Solo
Danzaburou
Danzaburou
deadkingdeath
Danzaburou
Level 86
God Stats
67W - 61L
1,473 SR
Queue Stats
643W - 610L
1,489 Elo+
Solo
Team Averages
Level 76
1,598 SR
1,478 Elo+

VS

Team Averages
Level 88
1,556 SR
1,480 Elo+
Neith
Neith
AuraGBS
Neith
Level 64
God Stats
3W - 1L
1,791 SR
Queue Stats
51W - 46L
1,478 Elo+
Solo
Mercury
Mercury
CDP CHEMA
Mercury
Level 87
God Stats
5W - 9L
1,354 SR
Queue Stats
301W - 312L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
El_JefeDeLaMafia
Sun Wukong
Level 60
God Stats
33W - 25L
1,637 SR
Queue Stats
146W - 144L
1,442 Elo+
Solo
Cerberus
Cerberus
Rachiemonster
Cerberus
Level 89
God Stats
19W - 19L
1,537 SR
Queue Stats
306W - 270L
1,448 Elo+
Solo
Kukulkan
Kukulkan
SHIVA2020
Kukulkan
Level 142
God Stats
2W - 6L
1,462 SR
Queue Stats
256W - 253L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrianaBear
Discordia
20
2 / 3 / 18
14,947
934
17,681
8,248
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Chang'e
Esdeath_COFT
Chang'e
20
4 / 3 / 20
14,884
930
18,174
22,356
9,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 6 / 19
14,960
935
19,187
29,800
33,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
WorldclassAnt
Zhong Kui
20
18 / 6 / 12
18,015
1,126
51,625
34,981
48,626
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
deadkingdeath
Danzaburou
20
5 / 5 / 15
14,956
935
23,488
16,780
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AuraGBS
Neith
20
5 / 6 / 12
15,563
973
22,357
18,770
7,679
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
CDP CHEMA
Mercury
20
3 / 17 / 8
14,459
904
17,970
30,789
12,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
El_JefeDeLaMafia
Sun Wukong
20
7 / 3 / 10
16,094
1,006
20,575
31,697
19,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Rachiemonster
Cerberus
20
5 / 3 / 14
15,489
968
17,351
32,323
39,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SHIVA2020
Kukulkan
20
3 / 5 / 17
16,286
1,018
26,924
22,268
10,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
84
34
Kills
23
23
Deaths
34
84
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
AuraGBS
Neith
5
6
12
1.83
W
Discordia
BrianaBear
Discordia
2
3
18
3.67
L
Mercury
CDP CHEMA
Mercury
3
17
8
0.41
L
Sun Wukong
El_JefeDeLaMafia
Sun Wukong
7
3
10
4
W
Chang'e
Esdeath_COFT
Chang'e
4
3
20
4.67
L
Cerberus
Rachiemonster
Cerberus
5
3
14
4
L
Kukulkan
SHIVA2020
Kukulkan
3
5
17
2.3
W
5
6
19
2.42
W
Zhong Kui
WorldclassAnt
Zhong Kui
18
6
12
4
W
Danzaburou
deadkingdeath
Danzaburou
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,155
Damage
105,177
112,165
Taken
135,847
101,551
Mitigated
89,556
40,592
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AuraGBS
Neith
22,357
9,974
0
2,181
18,770
7,679
0
11,225
7,520
0
49,084
W
Discordia
BrianaBear
Discordia
17,681
1,332
166
216
8,248
3,965
0
3,102
5,146
72,329
0
L
Mercury
CDP CHEMA
Mercury
17,970
10,768
0
0
30,789
12,825
0
21,911
8,678
0
35,474
L
Sun Wukong
El_JefeDeLaMafia
Sun Wukong
20,575
7,899
0
2,345
31,697
19,229
0
21,498
9,999
0
41,278
W
Chang'e
Esdeath_COFT
Chang'e
18,174
2,138
8,619
7,571
22,356
9,156
0
8,263
14,093
32,946
0
L
Cerberus
Rachiemonster
Cerberus
17,351
341
0
10,117
32,323
39,817
0
21,288
10,835
55,532
0
L
Kukulkan
SHIVA2020
Kukulkan
26,924
1,539
263
2,328
22,268
10,006
0
12,323
9,770
77,290
0
W
19,187
2,212
0
9,937
29,800
33,456
0
13,037
16,763
1,698
41,796
W
Zhong Kui
WorldclassAnt
Zhong Kui
51,625
5,607
0
11,754
34,981
48,626
0
11,276
23,705
70,094
0
W
Danzaburou
deadkingdeath
Danzaburou
23,488
5,883
0
2,329
16,780
6,348
0
8,597
8,183
0
54,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,762
Gold Earned
77,891
321
Minions Killed
386
11
Camps Cleared
12
1,367,771
Distance Traveled
1,568,567
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,563
973
68
4
4
280,796
0
W
Discordia
14,947
934
130
8
0
236,721
0
L
Mercury
14,459
904
29
2
6
320,537
0
L
Sun Wukong
16,094
1,006
59
4
1
321,379
2
W
Chang'e
14,884
930
34
2
3
299,410
0
L
Cerberus
15,489
968
117
7
0
321,691
0
L
Kukulkan
16,286
1,018
113
7
1
324,164
0
W
Chaac
14,960
935
47
3
0
296,661
0
W
Zhong Kui
18,015
1,126
51
3
4
276,414
0
W
Danzaburou
14,956
935
59
4
4
258,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role