Player Matchup

Apollo
Apollo
FN Rosie
Apollo
Level 83
God Stats
10W - 7L
1,329 SR
Queue Stats
70W - 59L
1,371 Elo+
Solo
Ymir
Ymir
ItzMexihulkBruh
Ymir
Level 81
God Stats
8W - 7L
1,484 SR
Queue Stats
226W - 231L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Musziq
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,188 Elo+
Solo
Arachne
Arachne
RHLoliveira
Arachne
Level 70
God Stats
4W - 3L
1,634 SR
Queue Stats
66W - 56L
1,449 Elo+
Solo
Ra
Ra
mrgoodknife
Ra
Level 85
God Stats
3W - 8L
1,367 SR
Queue Stats
79W - 78L
1,367 Elo+
Solo
Team Averages
Level 85
1,463 SR
1,346 Elo+

VS

Team Averages
Level 98
1,475 SR
1,392 Elo+
Kumbhakarna
Kumbhakarna
Cicropi
Kumbhakarna
Level 88
God Stats
18W - 7L
1,667 SR
Queue Stats
91W - 64L
1,428 Elo+
Solo
Bellona
Bellona
Flamebrain16
Bellona
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 244L
1,461 Elo+
Solo
Sol
Sol
JustXpired
Sol
Level 114
God Stats
2W - 5L
1,364 SR
Queue Stats
124W - 107L
1,359 Elo+
Solo
Ra
Ra
PHENOMBLACK
Ra
Level 137
God Stats
3W - 5L
1,388 SR
Queue Stats
89W - 83L
1,427 Elo+
Solo
Arachne
Arachne
dionysus820
Arachne
Level 62
God Stats
2W - 5L
1,456 SR
Queue Stats
17W - 18L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FN Rosie
Apollo
16
1 / 0 / 2
11,948
747
833
796
258
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 1 / 4
12,012
751
3,054
7,339
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Musziq
Ah Puch
20
1 / 3 / 9
13,984
874
34,383
15,011
6,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
RHLoliveira
Arachne
20
8 / 7 / 2
15,403
963
22,190
39,566
25,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
0 / 13 / 8
13,838
865
18,775
31,875
19,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cicropi
Kumbhakarna
20
3 / 2 / 14
13,714
857
13,757
23,660
35,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Flamebrain16
Bellona
20
4 / 2 / 16
14,214
888
19,381
34,064
36,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 0 / 8
15,176
949
20,460
6,004
2,826
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 1 / 14
14,620
914
25,965
9,838
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
dionysus820
Arachne
20
4 / 5 / 8
14,359
897
10,979
15,836
8,096
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
10
Kills
24
24
Deaths
10
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cicropi
Kumbhakarna
3
2
14
5
L
Apollo
FN Rosie
Apollo
1
0
2
2
W
Bellona
Flamebrain16
Bellona
4
2
16
6
L
0
1
4
2
W
8
0
8
12
L
Ah Puch
Musziq
Ah Puch
1
3
9
1.83
W
5
1
14
12
L
Arachne
RHLoliveira
Arachne
8
7
2
1.29
W
Arachne
dionysus820
Arachne
4
5
8
1.6
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,235
Damage
90,542
94,587
Taken
89,402
54,479
Mitigated
87,587
18,159
Healing
25,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cicropi
Kumbhakarna
13,757
653
446
1,530
23,660
35,155
0
16,646
7,014
25,565
0
L
Apollo
FN Rosie
Apollo
833
769
0
0
796
258
0
639
157
0
2,930
W
Bellona
Flamebrain16
Bellona
19,381
4,925
0
10,312
34,064
36,579
0
20,450
13,614
746
47,106
L
3,054
756
0
32
7,339
3,224
0
4,208
3,031
5,528
0
W
20,460
4,774
0
2,461
6,004
2,826
0
5,404
600
73,766
0
L
Ah Puch
Musziq
Ah Puch
34,383
691
0
645
15,011
6,164
0
8,886
5,774
82,689
0
W
25,965
2,137
6,399
1,531
9,838
4,931
0
5,905
3,933
68,165
0
L
Arachne
RHLoliveira
Arachne
22,190
16,242
0
7,768
39,566
25,062
0
24,835
13,931
0
36,934
W
Arachne
dionysus820
Arachne
10,979
8,991
361
2,717
15,836
8,096
0
7,807
8,029
0
31,430
L
18,775
796
2,167
7,547
31,875
19,771
0
21,396
9,879
76,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,185
Gold Earned
72,083
306
Minions Killed
392
5
Camps Cleared
14
969,483
Distance Traveled
1,508,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,714
857
30
2
0
302,179
0
L
Apollo
11,948
747
12
1
1
46,527
0
W
Bellona
14,214
888
56
4
1
331,787
0
L
Ymir
12,012
751
7
0
0
113,759
0
W
Sol
15,176
949
150
9
4
287,222
3
L
Ah Puch
13,984
874
120
8
1
271,387
0
W
Ra
14,620
914
112
7
1
300,679
0
L
Arachne
15,403
963
28
2
3
300,316
1
W
Arachne
14,359
897
44
3
8
287,123
1
L
Ra
13,838
865
139
9
0
237,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role