Player Matchup

Zhong Kui
Zhong Kui
Ballyhoo02
Zhong Kui
Level 29
God Stats
2W - 0L
1,494 SR
Queue Stats
61W - 15L
1,791 Elo+
Party 3
Sol
Sol
CraftyRipple
Sol
Level 128
God Stats
5W - 4L
1,577 SR
Queue Stats
244W - 123L
1,713 Elo+
Party 3
Sylvanus
Sylvanus
SpiritualBlade
Sylvanus
Level 89
God Stats
2W - 0L
1,757 SR
Queue Stats
27W - 9L
1,698 Elo+
Party 3
Neith
Neith
Thisisnotsid
Neith
Level 31
God Stats
1W - 0L
1,748 SR
Queue Stats
75W - 28L
1,685 Elo+
Party 3
Skadi
Skadi
Unilever40rus
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 84
1,615 SR
1,677 Elo+

VS

Team Averages
Level 96
1,694 SR
1,528 Elo+
Cernunnos
Cernunnos
Chiro_MM
Cernunnos
Level 100
God Stats
0W - 1L
1,828 SR
Queue Stats
40W - 60L
1,409 Elo+
Party 2
He Bo
He Bo
LeeR1ch
He Bo
Level 139
God Stats
2W - 1L
1,954 SR
Queue Stats
58W - 64L
1,567 Elo+
Party 2
Horus
Horus
MiniAhru
Horus
Level 28
God Stats
0W - 2L
1,342 SR
Queue Stats
102W - 93L
1,540 Elo+
Party 1
Sol
Sol
MiniPoupette
Sol
Level 140
God Stats
8W - 4L
1,663 SR
Queue Stats
119W - 113L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
oluwalock10
Zhong Kui
Level 73
God Stats
1W - 1L
1,683 SR
Queue Stats
96W - 78L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ballyhoo02
Zhong Kui
19
9 / 5 / 16
12,258
817
19,947
22,196
17,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 17
12,377
825
27,338
18,286
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
16
3 / 4 / 19
10,443
696
6,104
16,010
15,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 16
12,700
847
22,182
21,223
9,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 24
10,558
704
17,507
15,464
7,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chiro_MM
Cernunnos
18
4 / 6 / 9
10,556
704
11,865
17,623
7,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
LeeR1ch
He Bo
18
5 / 5 / 10
11,585
772
17,651
16,187
6,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
MiniAhru
Horus
15
3 / 7 / 10
10,010
667
7,397
23,723
24,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 14
12,546
836
28,670
22,682
10,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
oluwalock10
Zhong Kui
15
3 / 13 / 7
10,812
721
16,172
22,659
12,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
71
34
Kills
21
21
Deaths
34
92
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ballyhoo02
Zhong Kui
9
5
16
3.4
L
Cernunnos
Chiro_MM
Cernunnos
4
6
9
1.42
W
12
4
17
5.13
L
He Bo
LeeR1ch
He Bo
5
5
10
2
L
Horus
MiniAhru
Horus
3
7
10
1.14
L
6
3
14
4.33
W
Sylvanus
3
4
19
3.13
W
8
4
16
4
W
2
4
24
3.5
L
Zhong Kui
oluwalock10
Zhong Kui
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,078
Damage
81,755
93,179
Taken
102,874
57,873
Mitigated
61,873
51,826
Healing
47,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ballyhoo02
Zhong Kui
19,947
2,110
712
9,952
22,196
17,641
1,005
11,417
10,779
37,533
0
L
Cernunnos
Chiro_MM
Cernunnos
11,865
2,964
2,584
2,920
17,623
7,652
402
10,057
7,566
0
26,948
W
27,338
7,460
2,553
7,698
18,286
8,056
2,361
12,342
5,944
46,391
0
L
He Bo
LeeR1ch
He Bo
17,651
933
1,174
3,807
16,187
6,634
163
9,485
6,702
35,891
0
L
Horus
MiniAhru
Horus
7,397
4,961
10,297
7,595
23,723
24,930
177
11,553
12,170
0
7,854
L
28,670
5,210
2,590
11,654
22,682
10,537
833
13,576
9,106
53,894
0
W
Sylvanus
6,104
1,412
7,925
4,348
16,010
15,748
161
11,487
4,523
9,091
0
W
22,182
10,552
2,877
10,776
21,223
9,401
1,658
15,780
5,443
0
43,849
W
17,507
7,548
2,020
2,965
15,464
7,027
1,536
11,467
3,997
104
33,918
L
Zhong Kui
oluwalock10
Zhong Kui
16,172
2,464
568
4,040
22,659
12,120
0
8,822
13,837
23,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,336
Gold Earned
55,509
165
Minions Killed
157
0
Camps Cleared
0
1,171,126
Distance Traveled
1,134,978
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,258
817
43
3
0
250,385
1
L
Cernunnos
10,556
704
25
2
0
213,321
0
W
Sol
12,377
825
33
2
0
256,492
0
L
He Bo
11,585
772
50
3
0
227,104
1
L
Horus
10,010
667
2
0
0
250,418
0
L
Sol
12,546
836
64
4
0
260,388
0
W
Sylvanus
10,443
696
7
0
0
182,249
0
W
Neith
12,700
847
52
3
0
227,197
0
W
Skadi
10,558
704
30
2
0
254,803
1
L
Zhong Kui
10,812
721
16
1
0
183,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role